Player Matchup

Rama
Rama
TonyDaTiga12
Rama
Level 120
God Stats
4W - 2L
1,412 SR
Queue Stats
313W - 322L
1,430 Elo+
Party 2
Geb
Geb
iGonzolicious
Geb
Level 69
God Stats
4W - 4L
1,253 SR
Queue Stats
158W - 171L
1,416 Elo+
Party 2
Ra
Ra
twhitt05
Ra
Level 33
God Stats
28W - 18L
1,540 SR
Queue Stats
101W - 84L
1,343 Elo+
Party 2
Team Averages
Level 74
1,402 SR
1,396 Elo+

VS

Team Averages
Level 14
1,103 SR
1,004 Elo+
Xing Tian
Xing Tian
WiliestSalt285
Xing Tian
Level 15
God Stats
0W - 5L
1,052 SR
Queue Stats
1W - 22L
1,037 Elo+
Party 1
Vamana
Vamana
eruiiz19
Vamana
Level 18
God Stats
1W - 14L
1,058 SR
Queue Stats
12W - 48L
1,070 Elo+
Party 1
Cthulhu
Cthulhu
jerbear68
Cthulhu
Level 8
God Stats
0W - 6L
1,197 SR
Queue Stats
1W - 25L
906 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,943
688
7,361
7,709
3,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 8
8,331
641
8,081
12,532
9,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 0 / 2
9,677
744
9,627
5,541
2,105
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
WiliestSalt285
Xing Tian
10
0 / 8 / 1
7,625
587
4,649
16,398
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
eruiiz19
Vamana
11
1 / 1 / 1
7,857
604
6,257
12,305
3,819
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
jerbear68
Cthulhu
10
1 / 1 / 0
7,167
551
1,300
6,822
3,288
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Xing Tian
WiliestSalt285
Xing Tian
0
8
1
0.06
L
Vamana
eruiiz19
Vamana
1
1
1
1.5
W
0
1
8
4
L
Cthulhu
jerbear68
Cthulhu
1
1
0
1
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
12,206
25,782
Taken
35,525
14,795
Mitigated
15,155
9,701
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,361
4,740
770
2,230
7,709
3,174
1,549
2,269
5,440
0
32,273
L
Xing Tian
WiliestSalt285
Xing Tian
4,649
925
0
696
16,398
8,048
0
7,183
9,215
12,762
0
L
Vamana
eruiiz19
Vamana
6,257
3,166
0
3,740
12,305
3,819
0
6,427
5,878
385
25,576
W
8,081
1,371
0
3,353
12,532
9,516
209
2,513
10,019
23,983
0
L
Cthulhu
jerbear68
Cthulhu
1,300
53
36
0
6,822
3,288
0
4,651
2,171
11,407
0
W
9,627
2,070
1,100
2,248
5,541
2,105
646
2,667
2,874
37,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
22,649
146
Minions Killed
81
8
Camps Cleared
2
692,747
Distance Traveled
638,650
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,943
688
65
5
1
220,054
0
L
Xing Tian
7,625
587
14
1
0
194,919
2
L
Vamana
7,857
604
44
3
2
262,148
0
W
Geb
8,331
641
31
2
2
264,687
3
L
Cthulhu
7,167
551
23
2
0
181,583
0
W
Ra
9,677
744
50
4
5
208,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role