Player Matchup

Izanami
Izanami
Bronze III
SoyElPacho
Izanami
Bronze III
Level 81
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,483 SR
1,400 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 49
1,589 SR
1,360 MMR
Chronos
Chronos
Platinum IV
MostDarken
Chronos
Platinum IV
Level 49
God Stats
30W - 25L
1,589 SR
Queue Stats
55W - 63L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SoyElPacho
Izanami
12
0 / 2 / 0
6,489
811
2,909
6,408
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GilgameshAnubisKaliHadesHe Bo

VS

Bans
BellonaChaacAh Muzen CabUllrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MostDarken
Chronos
13
2 / 0 / 0
7,409
926
4,869
5,281
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
MostDarken
Chronos
2
0
0
2
L
Izanami
SoyElPacho
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,909
Damage
4,869
6,408
Taken
5,281
2,514
Mitigated
3,490
1,037
Healing
2,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
MostDarken
Chronos
4,869
2,392
0
2,314
5,281
3,490
479
294
4,987
37,068
4,225
L
Izanami
SoyElPacho
Izanami
2,909
1,666
0
1,037
6,408
2,514
226
4,558
1,850
0
32,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,489
Gold Earned
7,409
78
Minions Killed
95
3
Camps Cleared
5
152,755
Distance Traveled
162,647
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,409
926
95
12
5
162,647
2
L
Izanami
6,489
811
78
10
3
152,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role