Player Matchup

Tyr
Tyr
EzioQuiroz
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 104L
1,508 Elo+
Party 3
Artio
Artio
PimpMasterOogway
Artio
Level 67
God Stats
2W - 3L
1,538 SR
Queue Stats
120W - 125L
1,405 Elo+
Party 2
Poseidon
Poseidon
StupidTrollGamer
Poseidon
Level 122
God Stats
6W - 9L
1,647 SR
Queue Stats
110W - 103L
1,502 Elo+
Party 3
Ratatoskr
Ratatoskr
hinge817
Ratatoskr
Level 100
God Stats
4W - 7L
1,507 SR
Queue Stats
473W - 458L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
panchooooxd_18
Ah Muzen Cab
Level 122
God Stats
25W - 17L
1,624 SR
Queue Stats
106W - 92L
1,509 Elo+
Party 3
Team Averages
Level 107
1,563 SR
1,490 Elo+

VS

Team Averages
Level 90
1,592 SR
1,629 Elo+
Awilix
Awilix
Badspacewolve72
Awilix
Level 146
God Stats
6W - 6L
1,540 SR
Queue Stats
331W - 312L
1,590 Elo+
Party 1
Fafnir
Fafnir
Bluemoon8040
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,737 Elo+
Party 1
Anhur
Anhur
CammanderCobru9
Anhur
Level 125
God Stats
4W - 1L
1,391 SR
Queue Stats
163W - 145L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
aDeerInTheROAD
Baron Samedi
Level 158
God Stats
5W - 2L
1,559 SR
Queue Stats
33W - 30L
1,586 Elo+
Party 1
Athena
Athena
vanRW
Athena
Level 16
God Stats
6W - 0L
1,971 SR
Queue Stats
20W - 7L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,339
453
3,526
11,578
9,074
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 0
6,831
488
1,888
8,511
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 1
6,715
480
3,767
6,724
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
hinge817
Ratatoskr
11
0 / 2 / 1
6,372
455
5,333
10,143
3,010
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
panchooooxd_18
Ah Muzen Cab
10
0 / 5 / 0
6,091
435
4,680
8,929
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,457
604
5,068
8,651
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
12
1 / 0 / 7
7,526
538
3,329
8,016
6,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 0 / 2
8,508
608
5,354
8,354
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
aDeerInTheROAD
Baron Samedi
15
5 / 0 / 4
8,636
617
10,091
7,144
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
vanRW
Athena
14
3 / 0 / 3
8,416
601
8,392
9,186
10,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
17
17
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Fafnir
1
0
7
4.5
W
3
0
2
4
L
0
3
0
0
L
1
1
0
1
L
0
6
1
0.08
W
Baron Samedi
aDeerInTheROAD
Baron Samedi
5
0
4
7
L
Ratatoskr
hinge817
Ratatoskr
0
2
1
0.25
L
Ah Muzen Cab
panchooooxd_18
Ah Muzen Cab
0
5
0
0
W
Athena
vanRW
Athena
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,194
Damage
32,234
45,885
Taken
41,351
20,266
Mitigated
27,443
12,752
Healing
18,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,068
3,336
0
3,793
8,651
3,297
55
701
7,950
0
48,738
W
Fafnir
3,329
801
1,700
3,323
8,016
6,888
209
1,524
6,492
15,051
0
W
5,354
2,846
0
4,439
8,354
2,145
224
329
8,025
0
65,400
L
3,526
429
0
3,758
11,578
9,074
59
6,497
5,039
0
28,043
L
1,888
25
1,448
2,282
8,511
4,152
0
5,183
3,185
15,490
0
L
3,767
435
0
250
6,724
2,100
0
4,486
1,943
46,221
0
W
Baron Samedi
aDeerInTheROAD
Baron Samedi
10,091
1,005
609
2,912
7,144
4,678
580
2,070
5,074
60,929
0
L
Ratatoskr
hinge817
Ratatoskr
5,333
1,896
0
3,055
10,143
3,010
0
3,968
6,087
0
35,922
L
Ah Muzen Cab
panchooooxd_18
Ah Muzen Cab
4,680
2,222
0
1,959
8,929
1,930
0
1,110
7,819
0
36,332
W
Athena
vanRW
Athena
8,392
2,910
377
1,694
9,186
10,435
372
1,031
8,155
47,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
41,543
337
Minions Killed
500
0
Camps Cleared
0
1,366,819
Distance Traveled
1,454,466
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,457
604
104
7
0
335,071
1
W
Fafnir
7,526
538
29
2
0
260,719
3
W
Anhur
8,508
608
142
10
0
260,278
1
L
Tyr
6,339
453
75
5
0
272,673
1
L
Artio
6,831
488
22
2
0
277,728
0
L
Poseidon
6,715
480
98
7
0
236,992
5
W
Baron Samedi
8,636
617
114
8
0
257,509
4
L
Ratatoskr
6,372
455
77
6
0
329,504
4
L
Ah Muzen Cab
6,091
435
65
5
0
249,922
1
W
Athena
8,416
601
111
8
0
340,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role