Player Matchup

Ao Kuang
Ao Kuang
CoquinhaGelada21
Ao Kuang
Level 27
God Stats
2W - 0L
1,610 SR
Queue Stats
11W - 10L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
IaGordo14
Sun Wukong
Level 6
God Stats
2W - 0L
1,429 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 28
God Stats
138W - 121L
1,541 SR
Queue Stats
159W - 165L
1,472 Elo+
Solo
Anubis
Anubis
Wilson9606
Anubis
Level 20
God Stats
6W - 5L
1,302 SR
Queue Stats
11W - 8L
1,370 Elo+
Party 1
Rama
Rama
lnfeecT
Rama
Level 25
God Stats
8W - 1L
1,587 SR
Queue Stats
113W - 55L
1,601 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,464 Elo+

VS

Team Averages
Level 22
1,399 SR
1,462 Elo+
Olorun
Olorun
AngelDreamBR
Olorun
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,690 Elo+
Solo
Athena
Athena
PhenrirJade
Athena
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
142W - 140L
1,467 Elo+
Solo
Izanami
Izanami
Zanexzx
Izanami
Level 27
God Stats
12W - 8L
1,375 SR
Queue Stats
31W - 36L
1,328 Elo+
Solo
Ne Zha
Ne Zha
ZzzMrDarksideZzz
Ne Zha
Level 28
God Stats
6W - 12L
1,419 SR
Queue Stats
159W - 227L
1,388 Elo+
Solo
Bellona
Bellona
fael020445
Bellona
Level 26
God Stats
6W - 5L
1,199 SR
Queue Stats
110W - 122L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 6
12,852
643
22,858
17,100
7,496
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
IaGordo14
Sun Wukong
14
0 / 3 / 6
9,181
459
3,493
10,106
7,585
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 1 / 11
11,270
564
7,925
15,324
17,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Wilson9606
Anubis
16
1 / 4 / 4
9,892
495
8,356
10,586
4,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Rama
lnfeecT
Rama
19
12 / 3 / 6
12,177
609
22,743
14,855
6,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 6 / 2
8,563
428
8,350
14,822
4,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
14
3 / 4 / 3
9,785
489
7,252
24,503
24,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Zanexzx
Izanami
14
0 / 8 / 1
8,548
427
7,270
14,432
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 7 / 3
10,955
548
13,651
16,457
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
fael020445
Bellona
15
1 / 5 / 2
8,833
442
7,318
15,841
16,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
30
Kills
14
14
Deaths
30
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
6
2
0.5
W
15
3
6
6
W
Sun Wukong
IaGordo14
Sun Wukong
0
3
6
1
W
2
1
11
7.5
L
Athena
3
4
3
1.13
W
Anubis
Wilson9606
Anubis
1
4
4
0.75
L
Izanami
Zanexzx
Izanami
0
8
1
0.06
L
8
7
3
1.36
L
Bellona
fael020445
Bellona
1
5
2
0.4
W
Rama
lnfeecT
Rama
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,375
Damage
43,841
67,971
Taken
86,055
42,982
Mitigated
56,258
23,663
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,350
3,948
120
4,912
14,822
4,970
1,779
5,502
9,320
49,721
0
W
22,858
6,192
0
8,689
17,100
7,496
1,867
3,301
13,799
78,668
0
W
Sun Wukong
IaGordo14
Sun Wukong
3,493
839
0
317
10,106
7,585
216
1,761
8,345
0
28,833
W
7,925
759
678
2,987
15,324
17,045
969
3,499
11,825
57,431
0
L
Athena
7,252
2,169
0
3,903
24,503
24,065
345
11,777
12,726
22,147
0
W
Anubis
Wilson9606
Anubis
8,356
738
0
4,633
10,586
4,715
3,485
4,166
6,420
57,485
0
L
Izanami
Zanexzx
Izanami
7,270
4,449
0
2,259
14,432
4,842
2,475
5,551
8,881
0
63,411
L
13,651
5,423
0
3,638
16,457
6,035
0
8,715
7,742
0
58,707
L
Bellona
fael020445
Bellona
7,318
909
0
1,979
15,841
16,346
219
7,660
8,181
15,524
34,923
W
Rama
lnfeecT
Rama
22,743
19,428
0
6,359
14,855
6,141
5,321
4,739
10,116
0
101,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,372
Gold Earned
46,684
527
Minions Killed
407
0
Camps Cleared
0
1,812,535
Distance Traveled
1,753,969
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,563
428
77
4
0
260,780
0
W
Ao Kuang
12,852
643
115
6
0
389,192
1
W
Sun Wukong
9,181
459
47
2
0
383,804
0
W
Cthulhu
11,270
564
105
5
0
383,464
1
L
Athena
9,785
489
26
1
0
414,187
4
W
Anubis
9,892
495
111
6
0
321,724
0
L
Izanami
8,548
427
127
6
0
317,708
3
L
Ne Zha
10,955
548
93
5
0
392,918
0
L
Bellona
8,833
442
84
4
0
368,376
3
W
Rama
12,177
609
149
7
0
334,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role