Player Matchup

Ra
Ra
HE3ADHUNCH00
Ra
Level 8
God Stats
4W - 7L
1,277 SR
Queue Stats
6W - 11L
1,258 Elo+
Party 1
Loki
Loki
Justdc1
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,468 Elo+
Party 1
Olorun
Olorun
SamGoesHam55398
Olorun
Level 14
God Stats
19W - 15L
1,393 SR
Queue Stats
21W - 23L
1,369 Elo+
Party 1
Thor
Thor
daddyrodgers22
Thor
Level 145
God Stats
2W - 1L
1,683 SR
Queue Stats
30W - 30L
1,493 Elo+
Party 1
Nemesis
Nemesis
windward_region
Nemesis
Level 12
God Stats
27W - 23L
1,529 SR
Queue Stats
167W - 164L
1,350 Elo+
Solo
Team Averages
Level 39
1,476 SR
1,388 Elo+

VS

Team Averages
Level 18
1,481 SR
1,345 Elo+
Odin
Odin
CheesyArmpitzz
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,277 Elo+
Solo
Cupid
Cupid
FieriPlays
Cupid
Level 27
God Stats
5W - 3L
1,728 SR
Queue Stats
17W - 10L
1,474 Elo+
Solo
Ullr
Ullr
SeraphDre
Ullr
Level 22
God Stats
6W - 9L
1,495 SR
Queue Stats
64W - 64L
1,380 Elo+
Solo
Yemoja
Yemoja
YuhBirdie
Yemoja
Level 17
God Stats
9W - 16L
1,425 SR
Queue Stats
24W - 42L
1,352 Elo+
Solo
Anubis
Anubis
xS4mpson
Anubis
Level 18
God Stats
1W - 3L
1,255 SR
Queue Stats
5W - 14L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 30
11,825
985
11,330
18,979
17,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
Justdc1
Loki
19
3 / 7 / 23
11,542
962
13,107
14,894
6,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 3 / 21
12,369
1,031
16,841
15,023
6,294
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
26 / 2 / 13
17,099
1,425
46,514
13,616
6,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
7 / 1 / 22
12,224
1,019
15,941
12,648
5,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 8
10,032
836
2,565
22,147
10,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cupid
18
12 / 8 / 4
13,400
1,117
30,691
22,499
8,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
18
4 / 9 / 11
11,393
949
12,218
21,917
6,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
YuhBirdie
Yemoja
19
0 / 9 / 17
11,206
934
9,075
25,886
15,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Anubis
xS4mpson
Anubis
19
4 / 4 / 14
12,514
1,043
14,659
14,809
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
74
44
Kills
20
20
Deaths
44
109
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
14
8
0.29
L
Cupid
12
8
4
1.75
W
0
7
30
2.14
W
Loki
Justdc1
Loki
3
7
23
2.07
W
8
3
21
6.17
L
Ullr
4
9
11
1.06
L
Yemoja
YuhBirdie
Yemoja
0
9
17
0.94
W
26
2
13
16.25
W
7
1
22
18
L
Anubis
xS4mpson
Anubis
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,733
Damage
69,208
75,160
Taken
107,258
42,622
Mitigated
46,179
10,225
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,565
1,135
0
672
22,147
10,476
0
5,755
16,392
0
3,903
L
Cupid
30,691
16,421
358
2,202
22,499
8,065
0
5,958
16,541
0
70,601
W
11,330
1,477
1,982
1,756
18,979
17,135
0
5,249
13,351
23,016
0
W
Loki
Justdc1
Loki
13,107
1,873
0
0
14,894
6,946
0
3,934
10,796
0
21,014
W
16,841
11,594
1,077
4,054
15,023
6,294
0
6,325
8,225
32,627
0
L
Ullr
12,218
7,785
0
2,417
21,917
6,911
0
5,887
16,030
0
16,109
L
Yemoja
YuhBirdie
Yemoja
9,075
2,008
4,130
869
25,886
15,453
0
7,010
18,876
18,088
0
W
46,514
11,444
0
0
13,616
6,479
0
4,259
8,886
0
70,834
W
15,941
5,745
0
1,356
12,648
5,768
0
2,983
9,417
0
31,566
L
Anubis
xS4mpson
Anubis
14,659
2,366
0
2,763
14,809
5,274
0
3,561
11,248
27,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,059
Gold Earned
58,545
175
Minions Killed
161
3
Camps Cleared
2
1,090,914
Distance Traveled
836,470
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,032
836
2
0
0
134,139
0
L
Cupid
13,400
1,117
89
7
1
197,045
0
W
Ra
11,825
985
30
3
0
182,286
3
W
Loki
11,542
962
17
1
1
213,352
0
W
Olorun
12,369
1,031
39
3
0
205,480
0
L
Ullr
11,393
949
8
1
0
175,841
0
L
Yemoja
11,206
934
31
3
1
170,764
1
W
Thor
17,099
1,425
60
5
2
230,924
0
W
Nemesis
12,224
1,019
29
2
0
258,872
0
L
Anubis
12,514
1,043
31
3
0
158,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role