Player Matchup

Neith
Neith
SoapLives6711
Neith
Level 48
God Stats
5W - 6L
1,548 SR
Queue Stats
171W - 175L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
UwU TWlNK
Gilgamesh
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 66L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
WhatItDoYugi
Ah Puch
Level 69
God Stats
89W - 73L
1,480 SR
Queue Stats
240W - 237L
1,485 Elo+
Party 1
Team Averages
Level 46
1,509 SR
1,524 Elo+

VS

Team Averages
Level 91
1,512 SR
1,394 Elo+
Chaac
Chaac
AllDmgChaac
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,290 Elo+
Party 2
Cupid
Cupid
CFDlilneum
Cupid
Level 122
God Stats
12W - 11L
1,614 SR
Queue Stats
205W - 209L
1,552 Elo+
Party 2
Janus
Janus
NoiSePoWeRQc
Janus
Level 146
God Stats
3W - 6L
1,421 SR
Queue Stats
1,046W - 1,296L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
12,517
626
6,377
12,495
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
UwU TWlNK
Gilgamesh
18
12 / 2 / 2
15,119
756
15,344
14,943
16,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
WhatItDoYugi
Ah Puch
17
2 / 3 / 10
12,577
629
17,995
12,261
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
11,979
599
11,057
17,289
14,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
15
2 / 7 / 8
11,594
580
12,715
16,858
5,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 7 / 6
11,717
586
8,696
13,217
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
16
Kills
10
10
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
2
5
3.75
L
Cupid
2
7
8
0.86
L
3
7
6
0.86
W
2
5
9
1.3
W
Gilgamesh
UwU TWlNK
Gilgamesh
12
2
2
6.5
W
Ah Puch
WhatItDoYugi
Ah Puch
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,716
Damage
32,468
39,699
Taken
47,364
28,159
Mitigated
23,829
11,431
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,057
542
0
5,263
17,289
14,583
725
7,043
9,828
0
36,473
L
Cupid
12,715
7,219
782
2,548
16,858
5,673
124
5,821
10,719
0
53,784
L
8,696
798
449
1,230
13,217
3,573
308
4,739
8,118
36,288
0
W
6,377
1,908
0
2,576
12,495
6,271
2,028
2,424
9,887
0
51,536
W
Gilgamesh
UwU TWlNK
Gilgamesh
15,344
4,551
0
2,225
14,943
16,702
718
4,685
9,966
0
51,513
W
Ah Puch
WhatItDoYugi
Ah Puch
17,995
874
0
6,630
12,261
5,186
210
1,765
10,340
47,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,213
Gold Earned
35,290
227
Minions Killed
235
11
Camps Cleared
6
1,001,295
Distance Traveled
880,346
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,979
599
62
3
0
272,766
1
L
Cupid
11,594
580
97
5
2
291,219
1
L
Janus
11,717
586
76
4
4
316,361
5
W
Neith
12,517
626
100
5
4
335,046
2
W
Gilgamesh
15,119
756
53
3
6
321,943
4
W
Ah Puch
12,577
629
74
4
1
344,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role