Player Matchup

Neith
Neith
Curbstmp4Gesus
Neith
Level 93
God Stats
152W - 136L
1,521 SR
Queue Stats
285W - 292L
1,472 Elo+
Party 2
Athena
Athena
DancingOutlaw1
Athena
Level 84
God Stats
10W - 7L
1,582 SR
Queue Stats
128W - 122L
1,454 Elo+
Party 2
Raijin
Raijin
DropDeadDante
Raijin
Level 40
God Stats
6W - 7L
1,732 SR
Queue Stats
91W - 102L
1,503 Elo+
Solo
Artio
Artio
McFrazlin
Artio
Level 85
God Stats
5W - 13L
1,551 SR
Queue Stats
147W - 146L
1,499 Elo+
Party 2
Thanatos
Thanatos
unclemacsback
Thanatos
Level 29
God Stats
12W - 19L
1,510 SR
Queue Stats
89W - 98L
1,469 Elo+
Party 2
Team Averages
Level 66
1,579 SR
1,479 Elo+

VS

Team Averages
Level 78
1,499 SR
1,472 Elo+
Ravana
Ravana
NiceAndCrispy22
Ravana
Level 108
God Stats
2W - 2L
1,417 SR
Queue Stats
305W - 265L
1,483 Elo+
Party 1
Ymir
Ymir
Probeh
Ymir
Level 39
God Stats
4W - 1L
1,735 SR
Queue Stats
112W - 123L
1,392 Elo+
Solo
King Arthur
King Arthur
Shamrack-
King Arthur
Level 39
God Stats
6W - 10L
1,620 SR
Queue Stats
225W - 201L
1,494 Elo+
Party 1
Hel
Hel
canelito_1
Hel
Level 87
God Stats
1W - 3L
1,212 SR
Queue Stats
153W - 144L
1,498 Elo+
Party 1
Neith
Neith
toochromozones
Neith
Level 118
God Stats
9W - 10L
1,509 SR
Queue Stats
197W - 185L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,027
548
5,982
4,748
1,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 5 / 3
5,189
472
2,866
11,421
4,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 8 / 0
4,970
452
3,299
7,646
1,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artio
McFrazlin
Artio
9
1 / 3 / 0
5,688
517
1,978
7,681
6,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
unclemacsback
Thanatos
7
0 / 6 / 0
4,867
442
1,235
7,301
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 6
7,500
682
7,969
4,496
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Probeh
Ymir
8
0 / 1 / 6
5,200
473
1,213
5,556
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Shamrack-
King Arthur
11
1 / 1 / 5
6,002
546
3,079
6,860
3,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
8 / 0 / 9
7,066
642
8,673
6,161
2,224
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 4 / 1
6,201
564
5,301
4,799
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
24
24
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
1
5
3
0.5
L
1
8
0
0.13
L
Artio
McFrazlin
Artio
1
3
0
0.33
W
11
0
6
14
W
Ymir
Probeh
Ymir
0
1
6
3
W
King Arthur
Shamrack-
King Arthur
1
1
5
3.5
W
8
0
9
12.5
W
4
4
1
1.13
L
Thanatos
unclemacsback
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,360
Damage
26,235
38,797
Taken
27,872
16,125
Mitigated
11,593
10,132
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,982
2,722
0
1,292
4,748
1,395
0
176
4,572
0
32,880
L
2,866
845
412
1,314
11,421
4,231
0
3,442
7,979
13,645
0
L
3,299
440
0
452
7,646
1,985
0
3,819
3,827
17,002
0
L
Artio
McFrazlin
Artio
1,978
97
130
2,628
7,681
6,182
102
1,281
6,400
20,780
0
W
7,969
3,120
0
1,999
4,496
1,789
127
389
4,061
0
36,401
W
Ymir
Probeh
Ymir
1,213
533
0
1,122
5,556
2,429
151
1,224
4,295
6,680
0
W
King Arthur
Shamrack-
King Arthur
3,079
525
0
1,410
6,860
3,612
67
2,265
4,558
0
22,140
W
8,673
1,803
1,062
4,005
6,161
2,224
301
2,433
3,498
35,230
0
W
5,301
1,669
0
794
4,799
1,539
827
1,442
3,317
0
30,159
L
Thanatos
unclemacsback
Thanatos
1,235
441
0
3,904
7,301
2,332
0
1,168
6,133
0
26,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
31,969
231
Minions Killed
269
0
Camps Cleared
0
1,001,443
Distance Traveled
1,101,824
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,027
548
68
6
0
174,480
3
L
Athena
5,189
472
28
3
0
199,209
8
L
Raijin
4,970
452
34
3
0
185,388
0
L
Artio
5,688
517
49
4
0
219,400
4
W
Ravana
7,500
682
73
7
0
249,565
0
W
Ymir
5,200
473
20
2
0
208,860
6
W
King Arthur
6,002
546
61
6
0
237,008
1
W
Hel
7,066
642
58
5
0
220,113
0
W
Neith
6,201
564
57
5
0
186,278
0
L
Thanatos
4,867
442
52
5
0
222,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role