Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Drakova01
Thor
Level 129
God Stats
1W - 3L
1,352 SR
Queue Stats
175W - 187L
1,413 Elo+
Party 1
Bacchus
Bacchus
SoopaSecretSqurl
Bacchus
Level 160
God Stats
1W - 2L
1,524 SR
Queue Stats
8W - 7L
1,392 Elo+
Party 1
Erlang Shen
Erlang Shen
Underpaid_Gamer
Erlang Shen
Level 160
God Stats
2W - 8L
1,398 SR
Queue Stats
446W - 491L
1,452 Elo+
Party 1
Izanami
Izanami
You-Salty-Virgen
Izanami
Level 125
God Stats
0W - 1L
1,792 SR
Queue Stats
10W - 13L
1,487 Elo+
Party 1
Team Averages
Level 139
1,513 SR
1,449 Elo+

VS

Team Averages
Level 61
1,585 SR
1,533 Elo+
Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BiOXCoRe
Rama
Level 37
God Stats
4W - 6L
1,488 SR
Queue Stats
23W - 30L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
TheWandererBard
Amaterasu
Level 102
God Stats
164W - 154L
1,672 SR
Queue Stats
432W - 453L
1,584 Elo+
Party 2
Camazotz
Camazotz
Tier1Sub
Camazotz
Level 28
God Stats
2W - 0L
1,558 SR
Queue Stats
47W - 35L
1,558 Elo+
Party 3
Sol
Sol
ztebekan
Sol
Level 40
God Stats
4W - 2L
1,708 SR
Queue Stats
231W - 181L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 5 / 1
5,980
598
4,780
5,473
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
6
1 / 5 / 0
4,635
464
2,838
5,990
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,625
463
2,870
3,639
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Underpaid_Gamer
Erlang Shen
9
0 / 2 / 0
4,770
477
2,460
5,494
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 0
4,920
492
2,055
2,928
925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 2 / 2
6,487
649
2,330
5,327
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
9
0 / 0 / 1
5,312
531
2,379
4,711
1,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
TheWandererBard
Amaterasu
9
1 / 0 / 0
5,663
566
1,179
6,472
2,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
Tier1Sub
Camazotz
10
6 / 2 / 3
6,646
665
4,524
8,854
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 0 / 1
6,612
661
4,301
5,819
1,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
14
14
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
1
0.7
W
Ra
 
Ra
4
2
2
2.5
W
Rama
0
0
1
0.5
L
Thor
1
5
0
0.2
L
0
1
0
0
W
Amaterasu
TheWandererBard
Amaterasu
1
0
0
1
W
Camazotz
Tier1Sub
Camazotz
6
2
3
3.75
L
Erlang Shen
Underpaid_Gamer
Erlang Shen
0
2
0
0
L
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,003
Damage
14,713
23,524
Taken
31,183
10,746
Mitigated
10,802
4,427
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,780
358
0
860
5,473
1,614
0
1,490
3,807
28,374
0
W
Ra
 
Ra
2,330
236
264
1,473
5,327
1,682
0
3,179
1,754
29,418
0
W
Rama
2,379
2,182
0
1,890
4,711
1,303
0
1,137
3,574
0
32,466
L
Thor
2,838
988
0
1,186
5,990
1,688
0
1,730
4,214
0
16,604
L
2,870
183
0
904
3,639
3,327
0
754
2,851
12,971
0
W
Amaterasu
TheWandererBard
Amaterasu
1,179
326
880
2,890
6,472
2,978
0
1,342
5,130
0
21,740
W
Camazotz
Tier1Sub
Camazotz
4,524
1,908
0
6,220
8,854
3,432
0
1,563
7,145
0
33,794
L
Erlang Shen
Underpaid_Gamer
Erlang Shen
2,460
791
0
1,200
5,494
3,192
15
2,401
3,093
0
21,422
L
2,055
1,068
0
277
2,928
925
0
0
2,928
0
31,103
W
4,301
1,628
0
3,714
5,819
1,407
1,032
0
5,819
46,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,930
Gold Earned
30,720
238
Minions Killed
312
0
Camps Cleared
0
885,330
Distance Traveled
954,039
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,980
598
63
6
0
166,355
0
W
Ra
6,487
649
70
7
0
200,132
1
W
Rama
5,312
531
74
7
0
175,681
3
L
Thor
4,635
464
40
4
0
146,159
0
L
Bacchus
4,625
463
16
2
0
188,849
2
W
Amaterasu
5,663
566
35
4
0
186,824
4
W
Camazotz
6,646
665
51
5
0
218,000
0
L
Erlang Shen
4,770
477
46
5
0
188,643
0
L
Izanami
4,920
492
73
7
0
195,324
1
W
Sol
6,612
661
82
8
0
173,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role