Player Matchup

Hachiman
Hachiman
ComaToastGoblin
Hachiman
Level 28
God Stats
17W - 16L
1,467 SR
Queue Stats
57W - 66L
1,373 Elo+
Solo
Serqet
Serqet
MrTopHats001
Serqet
Level 28
God Stats
3W - 3L
1,523 SR
Queue Stats
85W - 88L
1,370 Elo+
Solo
Artemis
Artemis
Tripthroat
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
dizzily_
Sun Wukong
Level 19
God Stats
6W - 5L
1,614 SR
Queue Stats
50W - 58L
1,375 Elo+
Solo
He Bo
He Bo
guille_vlcn18
He Bo
Level 18
God Stats
3W - 5L
1,428 SR
Queue Stats
41W - 42L
1,269 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,339 Elo+

VS

Team Averages
Level 28
1,472 SR
1,535 Elo+
Cthulhu
Cthulhu
GorrillaMan1738
Cthulhu
Level 82
God Stats
7W - 4L
1,471 SR
Queue Stats
29W - 37L
1,454 Elo+
Party 1
Thanatos
Thanatos
Reefisaiah
Thanatos
Level 9
God Stats
1W - 0L
1,617 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
ashlynne002
Skadi
Level 23
God Stats
30W - 21L
1,673 SR
Queue Stats
281W - 302L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
bla3ps
Zhong Kui
Level 14
God Stats
2W - 0L
1,295 SR
Queue Stats
12W - 11L
1,740 Elo+
Party 1
Ymir
Ymir
jacobfwm
Ymir
Level 11
God Stats
1W - 0L
1,303 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
3 / 4 / 2
7,694
427
7,596
10,065
2,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
13
1 / 8 / 1
7,899
439
5,453
15,771
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Artemis
Tripthroat
Artemis
12
3 / 5 / 4
8,082
449
13,985
13,420
4,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
dizzily_
Sun Wukong
13
5 / 5 / 0
8,373
465
8,880
16,472
9,823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

11
3 / 8 / 4
7,441
413
4,957
13,564
4,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
8,916
495
10,595
14,061
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Reefisaiah
Thanatos
15
7 / 3 / 4
9,857
548
8,755
10,927
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 4 / 3
9,457
525
9,746
12,243
3,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
bla3ps
Zhong Kui
18
11 / 0 / 4
11,271
626
15,037
10,547
8,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
14
3 / 4 / 3
8,878
493
5,745
16,262
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
15
Kills
29
30
Deaths
15
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
4
2
1
W
3
4
8
1.75
L
Serqet
1
8
1
0.19
W
Thanatos
Reefisaiah
Thanatos
7
3
4
3
L
Artemis
Tripthroat
Artemis
3
5
4
1
W
5
4
3
1.63
W
Zhong Kui
bla3ps
Zhong Kui
11
0
4
13
L
Sun Wukong
dizzily_
Sun Wukong
5
5
0
1
L
3
8
4
0.63
W
Ymir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,871
Damage
49,878
69,292
Taken
64,040
26,375
Mitigated
44,847
13,485
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,596
4,264
0
2,535
10,065
2,934
0
5,066
4,951
0
38,940
W
10,595
898
0
937
14,061
10,993
0
200
12,727
36,407
0
L
Serqet
5,453
601
0
3,833
15,771
5,253
33
5,703
9,553
0
42,046
W
Thanatos
Reefisaiah
Thanatos
8,755
3,083
0
8,226
10,927
3,674
2,224
1,097
9,154
0
48,394
L
Artemis
Tripthroat
Artemis
13,985
8,040
0
3,309
13,420
4,269
0
6,244
7,176
0
46,959
W
9,746
3,135
0
3,890
12,243
3,876
2,238
168
12,075
0
61,969
W
Zhong Kui
bla3ps
Zhong Kui
15,037
3,649
0
8,278
10,547
8,176
2,450
2,137
8,218
72,315
0
L
Sun Wukong
dizzily_
Sun Wukong
8,880
2,997
0
2,658
16,472
9,823
235
5,901
9,903
0
45,087
L
4,957
931
0
1,150
13,564
4,096
0
7,192
6,332
16,403
0
W
Ymir
5,745
1,548
0
856
16,262
18,128
236
1,598
14,664
37,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
48,379
322
Minions Killed
421
0
Camps Cleared
0
1,540,386
Distance Traveled
1,716,502
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,694
427
60
3
0
284,990
3
W
Cthulhu
8,916
495
65
4
0
334,425
0
L
Serqet
7,899
439
83
5
0
352,381
5
W
Thanatos
9,857
548
67
4
0
383,142
0
L
Artemis
8,082
449
84
5
0
278,251
1
W
Skadi
9,457
525
95
5
0
344,016
3
W
Zhong Kui
11,271
626
137
8
0
357,381
2
L
Sun Wukong
8,373
465
70
4
0
338,939
0
L
He Bo
7,441
413
25
1
0
285,825
3
W
Ymir
8,878
493
57
3
0
297,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role