Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BadNGroovyy
Anubis
Level 28
God Stats
10W - 2L
2,038 SR
Queue Stats
151W - 119L
1,717 Elo+
Party 2
Xing Tian
Xing Tian
JoeyDus
Xing Tian
Level 28
God Stats
18W - 13L
1,582 SR
Queue Stats
131W - 99L
1,704 Elo+
Party 2
Izanami
Izanami
PineappleTacos
Izanami
Level 48
God Stats
4W - 6L
1,567 SR
Queue Stats
5W - 6L
1,460 Elo+
Party 2
Mercury
Mercury
WooloosOnlyFans
Mercury
Level 21
God Stats
3W - 2L
1,505 SR
Queue Stats
30W - 17L
1,702 Elo+
Party 2
Team Averages
Level 31
1,639 SR
1,617 Elo+

VS

Team Averages
Level 21
1,494 SR
1,570 Elo+
Odin
Odin
JaacobJames
Odin
Level 12
God Stats
3W - 2L
1,663 SR
Queue Stats
37W - 30L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
MrLanghe
Cthulhu
Level 29
God Stats
0W - 1L
1,572 SR
Queue Stats
29W - 22L
1,631 Elo+
Solo
Artemis
Artemis
QBDanan
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Resultive
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,555 Elo+
Party 1
Tiamat
Tiamat
wadewilson2024
Tiamat
Level 31
God Stats
11W - 14L
1,233 SR
Queue Stats
246W - 250L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 3
6,151
615
4,115
4,036
2,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
12
7 / 0 / 2
7,130
713
6,294
4,076
2,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
JoeyDus
Xing Tian
9
1 / 0 / 4
5,618
562
2,024
5,511
2,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 1
5,185
519
3,731
3,167
839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 0 / 3
5,601
560
1,866
5,388
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,445
445
983
5,612
2,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
MrLanghe
Cthulhu
7
0 / 1 / 0
4,343
434
2,842
6,526
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
QBDanan
Artemis
7
0 / 2 / 0
4,256
426
2,158
4,083
925
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Resultive
Baron Samedi
7
0 / 5 / 0
4,162
416
1,789
4,715
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 0
5,023
502
3,144
6,452
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
3
2.5
W
Anubis
7
0
2
8
L
0
2
0
0
W
Xing Tian
JoeyDus
Xing Tian
1
0
4
3
L
Cthulhu
MrLanghe
Cthulhu
0
1
0
0
W
1
0
1
1.5
L
Artemis
QBDanan
Artemis
0
2
0
0
L
Baron Samedi
Resultive
Baron Samedi
0
5
0
0
W
2
0
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,030
Damage
10,916
22,178
Taken
27,388
9,346
Mitigated
9,455
10,850
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,115
341
0
1,444
4,036
2,521
302
1,730
2,306
0
28,443
W
Anubis
6,294
475
0
2,795
4,076
2,038
200
1,939
2,137
44,019
0
L
983
230
0
1,936
5,612
2,422
0
1,640
3,451
1,454
14,478
W
Xing Tian
JoeyDus
Xing Tian
2,024
165
952
1,516
5,511
2,416
239
1,762
3,749
12,376
0
L
Cthulhu
MrLanghe
Cthulhu
2,842
179
341
1,455
6,526
2,156
0
1,604
4,922
21,549
0
W
3,731
2,701
48
1,741
3,167
839
561
1,445
1,722
0
32,529
L
Artemis
QBDanan
Artemis
2,158
1,283
0
859
4,083
925
0
1,281
2,802
0
14,829
L
Baron Samedi
Resultive
Baron Samedi
1,789
118
250
660
4,715
1,356
0
2,517
2,171
14,606
0
W
1,866
653
0
2,354
5,388
1,532
456
1,325
4,063
0
22,062
L
3,144
533
0
3,105
6,452
2,596
0
1,276
5,062
29,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
22,229
299
Minions Killed
204
0
Camps Cleared
0
973,338
Distance Traveled
861,967
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,151
615
62
6
0
190,478
1
W
Anubis
7,130
713
80
8
0
180,937
3
L
Odin
4,445
445
42
4
0
181,176
1
W
Xing Tian
5,618
562
30
3
0
191,831
2
L
Cthulhu
4,343
434
31
3
0
171,616
0
W
Izanami
5,185
519
77
8
0
180,174
0
L
Artemis
4,256
426
37
4
0
163,981
1
L
Baron Samedi
4,162
416
23
2
0
180,049
0
W
Mercury
5,601
560
50
5
0
229,918
0
L
Tiamat
5,023
502
71
7
0
165,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role