Player Matchup

Ymir
Ymir
Callieo
Ymir
Level 18
God Stats
2W - 2L
1,715 SR
Queue Stats
6W - 16L
1,260 Elo+
Party 2
Izanami
Izanami
Krackeno
Izanami
Level 109
God Stats
11W - 5L
1,713 SR
Queue Stats
60W - 64L
1,501 Elo+
Party 2
Sol
Sol
Scrooge723
Sol
Level 45
God Stats
2W - 3L
1,433 SR
Queue Stats
11W - 25L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
SilentScreams78
Baron Samedi
Level 47
God Stats
1W - 0L
1,131 SR
Queue Stats
26W - 36L
1,433 Elo+
Party 1
Da Ji
Da Ji
ZasterK
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 101L
1,519 Elo+
Party 2
Team Averages
Level 65
1,498 SR
1,417 Elo+

VS

Team Averages
Level 54
1,491 SR
1,500 Elo+
Ra
Ra
DIPLEX3
Ra
Level 46
God Stats
11W - 13L
1,416 SR
Queue Stats
30W - 35L
1,375 Elo+
Party 4
Sol
Sol
MatanteBella
Sol
Level 47
God Stats
2W - 4L
1,543 SR
Queue Stats
4W - 8L
1,665 Elo+
Party 3
Artemis
Artemis
OogalyBooga
Artemis
Level 28
God Stats
0W - 2L
1,494 SR
Queue Stats
18W - 23L
1,419 Elo+
Party 4
Ymir
Ymir
Professor9
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,665 Elo+
Party 3
Loki
Loki
xli1stickfigure
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Callieo
Ymir
15
1 / 2 / 9
10,373
741
1,612
10,525
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Krackeno
Izanami
20
14 / 2 / 5
14,175
1,013
25,677
12,267
5,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 3
9,908
708
6,594
6,542
2,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
SilentScreams78
Baron Samedi
17
3 / 0 / 11
10,394
742
10,330
7,592
7,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ZasterK
Da Ji
16
4 / 4 / 9
10,756
768
8,016
10,669
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
7,942
567
5,653
8,221
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 2
8,446
603
5,038
12,925
6,842
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
OogalyBooga
Artemis
18
5 / 6 / 2
11,442
817
13,620
13,668
6,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 3
8,536
610
4,352
15,225
18,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 7 / 5
9,131
652
6,176
13,387
5,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
26
Kills
8
8
Deaths
26
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
Callieo
Ymir
1
2
9
2.75
L
0
5
3
0.3
W
Izanami
Krackeno
Izanami
14
2
5
8.25
L
1
5
2
0.4
L
Artemis
OogalyBooga
Artemis
5
6
2
1
L
1
3
3
0.83
W
4
0
3
5.5
W
Baron Samedi
SilentScreams78
Baron Samedi
3
0
11
8.5
W
Da Ji
ZasterK
Da Ji
4
4
9
2.13
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,229
Damage
34,839
47,595
Taken
63,426
33,630
Mitigated
40,709
13,559
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Callieo
Ymir
1,612
611
0
1,186
10,525
11,688
376
2,778
7,747
8,566
0
L
5,653
359
1,730
2,079
8,221
3,402
1
2,316
5,905
28,341
0
W
Izanami
Krackeno
Izanami
25,677
19,967
0
3,961
12,267
5,581
3,952
3,248
8,156
0
83,074
L
5,038
371
0
1,882
12,925
6,842
112
3,406
9,519
25,778
0
L
Artemis
OogalyBooga
Artemis
13,620
5,416
0
250
13,668
6,157
0
2,626
11,042
0
52,968
L
4,352
450
0
250
15,225
18,798
0
6,173
9,052
18,502
0
W
6,594
1,680
0
2,847
6,542
2,549
1,908
3,017
3,525
24,903
0
W
Baron Samedi
SilentScreams78
Baron Samedi
10,330
558
2,067
3,498
7,592
7,974
582
2,944
4,648
38,568
0
W
Da Ji
ZasterK
Da Ji
8,016
1,460
0
0
10,669
5,838
410
3,525
7,144
0
19,979
L
6,176
1,095
0
0
13,387
5,510
0
4,270
9,117
0
22,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,606
Gold Earned
45,497
300
Minions Killed
278
6
Camps Cleared
9
1,268,983
Distance Traveled
1,130,042
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,373
741
20
1
0
248,163
0
L
Ra
7,942
567
52
4
0
254,914
0
W
Izanami
14,175
1,013
157
11
4
244,445
2
L
Sol
8,446
603
63
5
2
231,248
2
L
Artemis
11,442
817
95
7
6
200,556
1
L
Ymir
8,536
610
32
2
0
241,506
3
W
Sol
9,908
708
39
3
1
258,755
0
W
Baron Samedi
10,394
742
58
4
1
258,601
2
W
Da Ji
10,756
768
26
2
0
259,019
1
L
Loki
9,131
652
36
3
1
201,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role