Player Matchup

Neith
Neith
CaptainKartoshka
Neith
Level 97
God Stats
24W - 15L
1,962 SR
Queue Stats
471W - 433L
1,688 Elo+
Party 1
Sun Wukong
Sun Wukong
Fireascending
Sun Wukong
Level 133
God Stats
10W - 3L
1,955 SR
Queue Stats
166W - 122L
1,732 Elo+
Party 1
Hachiman
Hachiman
FlexoAlexo
Hachiman
Level 28
God Stats
5W - 1L
1,591 SR
Queue Stats
64W - 43L
1,722 Elo+
Party 1
Ao Kuang
Ao Kuang
MallTea
Ao Kuang
Level 118
God Stats
1W - 0L
1,826 SR
Queue Stats
17W - 14L
1,578 Elo+
Party 1
Chang'e
Chang'e
RoboPenguin21
Chang'e
Level 129
God Stats
10W - 8L
1,661 SR
Queue Stats
303W - 261L
1,698 Elo+
Party 1
Team Averages
Level 101
1,799 SR
1,684 Elo+

VS

Team Averages
Level 50
1,484 SR
1,497 Elo+
Ra
Ra
Beaminardo
Ra
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 37L
1,487 Elo+
Party 2
Merlin
Merlin
KaileSimmons
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 181L
1,477 Elo+
Solo
Vulcan
Vulcan
Lobodek
Vulcan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,594 Elo+
Party 3
Thor
Thor
Lobodek65
Thor
Level 33
God Stats
1W - 2L
1,366 SR
Queue Stats
30W - 31L
1,535 Elo+
Party 3
Artemis
Artemis
Rachitko
Artemis
Level 17
God Stats
17W - 12L
1,554 SR
Queue Stats
100W - 79L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 14
14,442
963
25,622
17,318
6,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Fireascending
Sun Wukong
20
8 / 1 / 15
14,221
948
26,241
22,572
27,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
FlexoAlexo
Hachiman
20
4 / 1 / 7
13,476
898
9,465
14,970
5,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MallTea
Ao Kuang
20
3 / 3 / 17
13,787
919
12,036
24,726
16,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
20
6 / 3 / 15
14,062
937
18,266
17,797
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 7
13,679
912
21,934
19,717
8,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
19
0 / 9 / 7
12,244
816
13,137
21,950
10,183
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Lobodek
Vulcan
19
1 / 4 / 5
12,422
828
18,654
15,490
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
19
2 / 6 / 8
12,786
852
13,528
17,590
7,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Rachitko
Artemis
19
4 / 5 / 4
13,634
909
22,601
20,205
7,644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
27
Kills
10
10
Deaths
27
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
W
6
2
14
6.5
W
Sun Wukong
Fireascending
Sun Wukong
8
1
15
15.5
W
Hachiman
FlexoAlexo
Hachiman
4
1
7
7.5
L
Merlin
0
9
7
0.39
L
Vulcan
Lobodek
Vulcan
1
4
5
0.88
L
Thor
2
6
8
1
W
Ao Kuang
MallTea
Ao Kuang
3
3
17
3.83
L
Artemis
Rachitko
Artemis
4
5
4
1.2
W
Chang'e
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,630
Damage
89,854
97,383
Taken
94,952
61,741
Mitigated
39,414
27,286
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,934
972
1,960
3,089
19,717
8,142
0
6,105
13,386
68,276
0
W
25,622
4,801
0
7,511
17,318
6,202
0
11,468
5,850
0
64,873
W
Sun Wukong
Fireascending
Sun Wukong
26,241
3,035
0
2,359
22,572
27,326
0
11,670
10,902
0
45,743
W
Hachiman
FlexoAlexo
Hachiman
9,465
1,541
0
1,796
14,970
5,405
0
9,430
5,540
0
48,786
L
Merlin
13,137
1,524
463
1,512
21,950
10,183
0
6,727
14,849
28,785
0
L
Vulcan
Lobodek
Vulcan
18,654
6,254
0
5
15,490
6,168
0
5,993
9,331
46,834
0
L
Thor
13,528
632
0
0
17,590
7,277
0
4,094
13,374
0
27,228
W
Ao Kuang
MallTea
Ao Kuang
12,036
2,219
0
4,717
24,726
16,491
0
12,439
12,287
23,205
0
L
Artemis
Rachitko
Artemis
22,601
10,419
0
2,288
20,205
7,644
0
6,273
13,710
0
48,922
W
Chang'e
18,266
1,143
4,742
6,161
17,797
6,317
0
8,718
9,079
42,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,988
Gold Earned
64,765
338
Minions Killed
290
12
Camps Cleared
11
1,524,915
Distance Traveled
1,391,393
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,679
912
116
8
3
294,970
2
W
Neith
14,442
963
94
6
1
307,569
1
W
Sun Wukong
14,221
948
46
3
5
301,905
1
W
Hachiman
13,476
898
102
7
3
288,238
2
L
Merlin
12,244
816
31
2
2
249,181
0
L
Vulcan
12,422
828
73
5
1
309,437
0
L
Thor
12,786
852
21
1
0
288,836
1
W
Ao Kuang
13,787
919
25
2
1
309,937
0
L
Artemis
13,634
909
49
3
5
248,969
0
W
Chang'e
14,062
937
71
5
2
317,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role