Player Matchup

Cthulhu
Cthulhu
KingPoet656
Cthulhu
Level 87
God Stats
1W - 0L
1,449 SR
Queue Stats
60W - 77L
1,447 Elo+
Solo
Neith
Neith
ogeidalex3
Neith
Level 52
God Stats
4W - 1L
1,513 SR
Queue Stats
52W - 40L
1,550 Elo+
Solo
Sol
Sol
xxReadafxx
Sol
Level 139
God Stats
13W - 7L
1,523 SR
Queue Stats
304W - 360L
1,445 Elo+
Solo
Team Averages
Level 93
1,495 SR
1,480 Elo+

VS

Team Averages
Level 74
1,370 SR
1,411 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PieroScaruffi
Gilgamesh
Level 113
God Stats
2W - 3L
1,285 SR
Queue Stats
743W - 644L
1,536 Elo+
Party 1
Olorun
Olorun
bigphatboss
Olorun
Level 4
God Stats
0W - 3L
1,325 SR
Queue Stats
2W - 7L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingPoet656
Cthulhu
14
7 / 1 / 16
10,678
890
10,523
13,033
15,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
12
3 / 3 / 18
9,224
769
8,607
7,579
2,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
15 / 3 / 6
10,439
870
20,112
12,237
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 8 / 1
7,629
636
8,219
16,178
5,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
PieroScaruffi
Gilgamesh
12
4 / 6 / 3
9,588
799
8,220
21,513
15,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
9
0 / 11 / 3
7,076
590
1,708
14,767
4,819
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
25
Kills
7
7
Deaths
25
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
8
1
0.44
W
Cthulhu
KingPoet656
Cthulhu
7
1
16
15
L
Gilgamesh
PieroScaruffi
Gilgamesh
4
6
3
0.92
L
Olorun
0
11
3
0.14
W
Neith
3
3
18
4
W
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
18,147
32,849
Taken
52,458
22,996
Mitigated
26,547
10,864
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,219
2,068
0
5,576
16,178
5,787
0
9,339
6,839
0
16,611
W
Cthulhu
KingPoet656
Cthulhu
10,523
1,180
173
3,330
13,033
15,293
413
1,489
10,917
27,899
0
L
Gilgamesh
PieroScaruffi
Gilgamesh
8,220
1,123
0
5,136
21,513
15,941
0
8,856
12,657
0
25,337
L
Olorun
1,708
911
74
414
14,767
4,819
15
10,764
4,003
13,729
0
W
Neith
8,607
3,160
0
1,913
7,579
2,613
1,664
553
6,578
0
25,944
W
20,112
9,182
0
5,448
12,237
5,090
713
587
11,316
43,912
4,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
24,293
119
Minions Killed
82
8
Camps Cleared
1
666,128
Distance Traveled
539,352
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,629
636
28
2
0
195,771
0
W
Cthulhu
10,678
890
36
3
1
243,614
1
L
Gilgamesh
9,588
799
23
2
0
214,256
0
L
Olorun
7,076
590
31
3
1
129,325
0
W
Neith
9,224
769
26
2
4
205,087
1
W
Sol
10,439
870
57
5
3
217,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role