Player Matchup

Arachne
Arachne
BigDabs710
Arachne
Level 83
God Stats
28W - 22L
1,581 SR
Queue Stats
306W - 347L
1,467 Elo+
Party 2
Ymir
Ymir
Pacooda
Ymir
Level 15
God Stats
23W - 22L
1,540 SR
Queue Stats
30W - 34L
1,512 Elo+
Party 2
Charybdis
Charybdis
StinkyGrundIe
Charybdis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,357 Elo+
Party 2
Ra
Ra
patriotssb
Ra
Level 68
God Stats
2W - 2L
1,318 SR
Queue Stats
164W - 159L
1,562 Elo+
Party 2
Chaac
Chaac
yoSweetT
Chaac
Level 67
God Stats
9W - 14L
1,502 SR
Queue Stats
33W - 48L
1,420 Elo+
Party 2
Team Averages
Level 59
1,488 SR
1,464 Elo+

VS

Team Averages
Level 56
1,512 SR
1,534 Elo+
Loki
Loki
BigXan
Loki
Level 79
God Stats
1W - 2L
1,305 SR
Queue Stats
105W - 99L
1,544 Elo+
Party 1
Chaac
Chaac
Bobo12040
Chaac
Level 48
God Stats
0W - 1L
1,876 SR
Queue Stats
34W - 27L
1,514 Elo+
Party 3
Kukulkan
Kukulkan
RYUL69
Kukulkan
Level 25
God Stats
52W - 40L
1,577 SR
Queue Stats
89W - 86L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
imtexasbaby
Gilgamesh
Level 45
God Stats
7W - 7L
1,603 SR
Queue Stats
230W - 215L
1,529 Elo+
Solo
Hou Yi
Hou Yi
nlycan
Hou Yi
Level 84
God Stats
0W - 4L
1,198 SR
Queue Stats
148W - 143L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigDabs710
Arachne
14
6 / 4 / 6
8,148
627
7,218
9,666
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Pacooda
Ymir
11
4 / 2 / 9
7,392
569
5,878
11,758
10,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
StinkyGrundIe
Charybdis
10
4 / 2 / 5
6,770
521
4,617
6,388
1,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 3
8,577
660
9,167
8,987
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
yoSweetT
Chaac
11
0 / 1 / 1
6,562
505
2,656
6,385
6,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BigXan
Loki
13
3 / 2 / 0
7,499
577
4,535
6,337
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Bobo12040
Chaac
11
0 / 3 / 4
6,554
504
4,951
8,791
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
RYUL69
Kukulkan
12
3 / 4 / 1
7,002
539
4,355
6,478
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
imtexasbaby
Gilgamesh
9
1 / 7 / 4
5,723
440
3,237
12,300
5,280
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
nlycan
Hou Yi
10
3 / 5 / 1
6,614
509
7,345
6,953
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
10
10
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigDabs710
Arachne
6
4
6
2.25
L
Loki
BigXan
Loki
3
2
0
1.5
L
Chaac
Bobo12040
Chaac
0
3
4
0.67
W
Ymir
Pacooda
Ymir
4
2
9
4.25
L
Kukulkan
RYUL69
Kukulkan
3
4
1
0.88
W
Charybdis
StinkyGrundIe
Charybdis
4
2
5
3.25
L
Gilgamesh
imtexasbaby
Gilgamesh
1
7
4
0.43
L
Hou Yi
nlycan
Hou Yi
3
5
1
0.7
W
7
1
3
8.5
W
Chaac
yoSweetT
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,536
Damage
24,423
43,184
Taken
40,859
26,238
Mitigated
19,861
16,868
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigDabs710
Arachne
7,218
5,422
0
2,618
9,666
4,424
1,676
838
8,828
0
53,769
L
Loki
BigXan
Loki
4,535
962
0
1,168
6,337
3,234
0
0
5,777
0
39,787
L
Chaac
Bobo12040
Chaac
4,951
630
0
2,349
8,791
6,449
0
2,721
5,931
0
43,313
W
Ymir
Pacooda
Ymir
5,878
2,264
0
1,710
11,758
10,416
206
806
10,952
14,506
0
L
Kukulkan
RYUL69
Kukulkan
4,355
548
0
1,247
6,478
2,254
0
3,266
3,086
40,801
0
W
Charybdis
StinkyGrundIe
Charybdis
4,617
2,409
228
2,430
6,388
1,406
149
89
6,299
0
26,117
L
Gilgamesh
imtexasbaby
Gilgamesh
3,237
764
0
2,272
12,300
5,280
0
5,555
6,687
0
13,237
L
Hou Yi
nlycan
Hou Yi
7,345
3,478
0
23
6,953
2,644
1,052
3,122
3,773
0
32,192
W
9,167
1,756
1,445
6,070
8,987
3,770
959
2,836
6,151
64,375
0
W
Chaac
yoSweetT
Chaac
2,656
373
0
2,367
6,385
6,222
347
0
6,385
0
30,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
33,392
348
Minions Killed
330
0
Camps Cleared
0
1,217,688
Distance Traveled
1,151,557
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,148
627
97
7
0
268,032
4
L
Loki
7,499
577
89
7
0
248,112
1
L
Chaac
6,554
504
82
6
0
256,633
0
W
Ymir
7,392
569
12
1
0
216,706
1
L
Kukulkan
7,002
539
80
6
0
197,514
0
W
Charybdis
6,770
521
56
4
0
218,993
0
L
Gilgamesh
5,723
440
18
1
0
235,500
6
L
Hou Yi
6,614
509
61
5
0
213,798
0
W
Ra
8,577
660
116
9
0
260,499
1
W
Chaac
6,562
505
67
5
0
253,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role