Player Matchup

Chaac
Chaac
BNels37
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
BootyMan6969
Guan Yu
Level 15
God Stats
1W - 2L
1,293 SR
Queue Stats
9W - 8L
1,423 Elo+
Party 1
Ymir
Ymir
Iheartbooti
Ymir
Level 24
God Stats
1W - 5L
1,193 SR
Queue Stats
18W - 19L
1,355 Elo+
Party 1
Anhur
Anhur
LandoNews
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,476 Elo+
Solo
Poseidon
Poseidon
unknownload97
Poseidon
Level 40
God Stats
3W - 5L
1,616 SR
Queue Stats
27W - 31L
1,468 Elo+
Party 1
Team Averages
Level 24
1,421 SR
1,429 Elo+

VS

Team Averages
Level 22
1,564 SR
1,414 Elo+
Yemoja
Yemoja
FowCow
Yemoja
Level 18
God Stats
5W - 1L
1,859 SR
Queue Stats
51W - 48L
1,458 Elo+
Party 3
Olorun
Olorun
LewkGold
Olorun
Level 29
God Stats
57W - 30L
1,703 SR
Queue Stats
148W - 133L
1,564 Elo+
Solo
Pele
Pele
PlatinumSP
Pele
Level 18
God Stats
12W - 10L
1,554 SR
Queue Stats
47W - 43L
1,454 Elo+
Party 3
Nemesis
Nemesis
The_Wild_Nataloo
Nemesis
Level 27
God Stats
5W - 6L
1,360 SR
Queue Stats
34W - 46L
1,297 Elo+
Party 2
Sol
Sol
iAurora_Visioni
Sol
Level 20
God Stats
17W - 22L
1,343 SR
Queue Stats
19W - 27L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BNels37
Chaac
13
3 / 10 / 4
8,458
403
3,143
18,956
8,938
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
BootyMan6969
Guan Yu
14
3 / 11 / 12
9,980
475
10,164
23,351
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 9
9,179
437
11,660
19,846
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
LandoNews
Anhur
16
5 / 6 / 9
10,207
486
10,501
21,144
7,572
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
unknownload97
Poseidon
17
7 / 8 / 7
10,403
495
12,796
16,722
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FowCow
Yemoja
18
9 / 1 / 19
13,671
651
17,750
10,182
8,819
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
LewkGold
Olorun
20
12 / 3 / 7
13,389
638
23,650
21,073
9,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
16 / 4 / 9
13,254
631
23,008
17,326
7,182
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 4 / 5
10,566
503
5,821
14,909
7,230
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 10 / 9
11,113
529
12,090
17,488
4,816
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
90
22
Kills
41
41
Deaths
22
41
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chaac
BNels37
Chaac
3
10
4
0.5
L
Guan Yu
BootyMan6969
Guan Yu
3
11
12
0.82
W
Yemoja
FowCow
Yemoja
9
1
19
18.5
L
4
6
9
1.42
L
Anhur
LandoNews
Anhur
5
6
9
1.58
W
Olorun
LewkGold
Olorun
12
3
7
5.17
W
16
4
9
5.13
W
1
4
5
0.88
W
3
10
9
0.75
L
Poseidon
unknownload97
Poseidon
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,264
Damage
82,319
100,019
Taken
80,978
42,070
Mitigated
37,669
17,354
Healing
29,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BNels37
Chaac
3,143
898
0
1,718
18,956
8,938
130
7,916
11,040
0
12,570
L
Guan Yu
BootyMan6969
Guan Yu
10,164
3,866
1,912
4,570
23,351
11,538
384
12,673
10,678
0
32,093
W
Yemoja
FowCow
Yemoja
17,750
2,525
2,723
1,627
10,182
8,819
2,027
2,644
7,488
46,876
0
L
11,660
2,112
0
1,358
19,846
8,348
0
12,951
6,895
38,877
3,315
L
Anhur
LandoNews
Anhur
10,501
5,929
0
5,547
21,144
7,572
0
10,340
10,804
0
59,499
W
Olorun
LewkGold
Olorun
23,650
12,709
1,218
13,604
21,073
9,622
3,871
6,588
14,189
109,825
12,984
W
23,008
6,151
0
2,846
17,326
7,182
1,979
4,333
12,899
0
75,493
W
5,821
1,932
0
3,689
14,909
7,230
2,308
3,854
10,947
0
50,674
W
12,090
4,804
0
3,988
17,488
4,816
6,779
5,921
11,339
68,009
0
L
Poseidon
unknownload97
Poseidon
12,796
1,762
0
2,249
16,722
5,674
644
7,568
9,154
68,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
61,993
337
Minions Killed
517
0
Camps Cleared
0
1,805,909
Distance Traveled
1,888,903
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,458
403
14
1
0
403,599
0
L
Guan Yu
9,980
475
42
2
0
367,998
0
W
Yemoja
13,671
651
54
3
0
389,531
4
L
Ymir
9,179
437
69
3
0
369,941
0
L
Anhur
10,207
486
103
5
0
331,362
1
W
Olorun
13,389
638
161
8
0
326,138
4
W
Pele
13,254
631
94
4
0
392,108
1
W
Nemesis
10,566
503
89
4
0
423,997
7
W
Sol
11,113
529
119
6
0
357,129
2
L
Poseidon
10,403
495
109
5
0
333,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role