Player Matchup

Baron Samedi
Baron Samedi
DEOS323
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,552 Elo+
Party 2
Kali
Kali
ImDunkachino
Kali
Level 115
God Stats
4W - 1L
1,650 SR
Queue Stats
133W - 134L
1,541 Elo+
Party 1
Tiamat
Tiamat
TheGiftedGamer
Tiamat
Level 26
God Stats
4W - 0L
1,821 SR
Queue Stats
64W - 50L
1,538 Elo+
Party 1
Chaac
Chaac
mythicslayer9901
Chaac
Level 76
God Stats
3W - 0L
1,591 SR
Queue Stats
22W - 10L
1,675 Elo+
Party 2
Vulcan
Vulcan
xAbaddonLevi666x
Vulcan
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,375 Elo+
Solo
Team Averages
Level 53
1,612 SR
1,536 Elo+

VS

Team Averages
Level 29
1,531 SR
1,458 Elo+
Serqet
Serqet
Bonsaimothafkr
Serqet
Level 35
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 6L
1,264 Elo+
Party 3
Baron Samedi
Baron Samedi
Nisyros7
Baron Samedi
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
17W - 10L
1,655 Elo+
Party 3
Apollo
Apollo
Sholf219
Apollo
Level 28
God Stats
5W - 3L
1,674 SR
Queue Stats
82W - 61L
1,608 Elo+
Party 3
Hou Yi
Hou Yi
bellchimes
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,459 Elo+
Solo
Chronos
Chronos
illdomybestbru
Chronos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEOS323
Baron Samedi
19
3 / 6 / 18
12,065
670
18,814
21,483
10,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 6 / 18
12,562
698
12,146
20,938
10,812
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 4 / 16
13,003
722
18,891
15,623
8,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 6 / 19
12,832
713
11,613
28,232
42,534
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
13 / 2 / 12
14,375
799
29,433
10,616
4,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 11
10,610
589
12,952
20,493
14,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Nisyros7
Baron Samedi
20
9 / 6 / 12
13,070
726
24,764
20,470
10,301
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Sholf219
Apollo
20
5 / 4 / 14
12,320
684
16,527
21,921
9,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
bellchimes
Hou Yi
18
6 / 8 / 8
11,854
659
14,435
19,236
7,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 7 / 18
10,862
603
13,150
20,592
6,851
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
87
31
Kills
24
24
Deaths
32
83
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
7
11
1.21
W
Baron Samedi
DEOS323
Baron Samedi
3
6
18
2
W
6
6
18
2.5
L
Baron Samedi
Nisyros7
Baron Samedi
9
6
12
2.5
L
Apollo
Sholf219
Apollo
5
4
14
3
W
6
4
16
3.5
L
Hou Yi
bellchimes
Hou Yi
6
8
8
1.25
L
1
7
18
1.43
W
3
6
19
2.08
W
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,897
Damage
81,828
96,892
Taken
102,712
77,270
Mitigated
48,266
46,082
Healing
42,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,952
638
839
4,372
20,493
14,410
233
13,964
6,529
0
12,050
W
Baron Samedi
DEOS323
Baron Samedi
18,814
602
5,694
7,249
21,483
10,741
819
8,457
12,670
26,756
0
W
12,146
5,712
710
6,865
20,938
10,812
854
8,311
11,768
0
24,121
L
Baron Samedi
Nisyros7
Baron Samedi
24,764
799
9,925
8,052
20,470
10,301
407
14,063
6,407
42,932
0
L
Apollo
Sholf219
Apollo
16,527
7,879
2,723
7,030
21,921
9,527
1,621
13,502
8,251
0
57,172
W
18,891
618
4,552
5,419
15,623
8,957
1,454
6,315
8,280
47,320
0
L
Hou Yi
bellchimes
Hou Yi
14,435
4,934
1,271
2,326
19,236
7,177
860
11,656
7,580
0
30,831
L
13,150
2,151
797
5,005
20,592
6,851
600
13,953
6,639
25,712
0
W
11,613
915
1,696
10,333
28,232
42,534
574
9,123
17,770
0
26,498
W
29,433
12,533
1,239
2,325
10,616
4,226
1,258
5,708
3,863
61,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,837
Gold Earned
58,716
186
Minions Killed
203
0
Camps Cleared
0
1,696,205
Distance Traveled
1,620,885
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,610
589
5
0
0
331,305
0
W
Baron Samedi
12,065
670
18
1
0
317,254
0
W
Kali
12,562
698
25
1
0
308,554
0
L
Baron Samedi
13,070
726
47
3
0
351,151
1
L
Apollo
12,320
684
76
4
0
327,729
1
W
Tiamat
13,003
722
56
3
0
343,572
0
L
Hou Yi
11,854
659
49
3
0
267,344
5
L
Chronos
10,862
603
26
1
0
343,356
0
W
Chaac
12,832
713
19
1
0
344,993
4
W
Vulcan
14,375
799
68
4
0
381,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role