Player Matchup

Chaac
Chaac
DarthBane3412
Chaac
Level 109
God Stats
11W - 6L
1,644 SR
Queue Stats
467W - 443L
1,520 Elo+
Party 1
Scylla
Scylla
DarthZannah9019
Scylla
Level 104
God Stats
9W - 12L
1,294 SR
Queue Stats
464W - 439L
1,480 Elo+
Party 1
Nemesis
Nemesis
Wariowaer
Nemesis
Level 85
God Stats
1W - 2L
1,760 SR
Queue Stats
332W - 303L
1,507 Elo+
Party 1
Sol
Sol
Zero88288
Sol
Level 41
God Stats
2W - 4L
1,486 SR
Queue Stats
108W - 91L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
xXBCxHiLife78Xx
Nu Wa
Level 95
God Stats
11W - 12L
1,347 SR
Queue Stats
798W - 837L
1,401 Elo+
Party 1
Team Averages
Level 87
1,506 SR
1,493 Elo+

VS

Team Averages
Level 118
1,555 SR
1,458 Elo+
Chaac
Chaac
 
Chaac
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Holm
Vulcan
Level 146
God Stats
1W - 0L
1,558 SR
Queue Stats
78W - 79L
1,457 Elo+
Solo
Sol
Sol
RiddleSS_
Sol
Level 86
God Stats
2W - 1L
1,612 SR
Queue Stats
127W - 125L
1,446 Elo+
Party 2
Ares
Ares
atomickevn
Ares
Level 101
God Stats
3W - 1L
1,603 SR
Queue Stats
23W - 33L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
9,696
881
16,061
20,779
17,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 5 / 7
8,563
778
11,730
7,165
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Wariowaer
Nemesis
14
4 / 4 / 3
8,164
742
7,428
10,442
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 7
7,525
684
10,068
10,797
2,939
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 9 / 5
7,325
666
8,936
12,158
3,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
11 / 3 / 14
10,491
954
14,900
16,110
11,377
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
 
Athena
15
3 / 2 / 18
9,776
889
10,185
14,791
13,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Holm
Vulcan
15
5 / 3 / 14
9,850
895
11,276
7,831
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 14
9,995
909
10,436
15,130
7,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 4 / 17
9,443
858
7,973
15,017
14,498
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
13
Kills
29
30
Deaths
14
27
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
3
14
6
W
Athena
 
Athena
3
2
18
6
L
5
5
5
1.5
L
1
5
7
0.9
W
Vulcan
Holm
Vulcan
5
3
14
4
W
7
2
14
7
L
Nemesis
Wariowaer
Nemesis
4
4
3
1.38
L
1
7
7
0.64
W
3
4
17
2.88
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,223
Damage
54,770
61,341
Taken
68,879
31,531
Mitigated
49,883
20,421
Healing
33,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,900
3,669
1,460
7,816
16,110
11,377
613
7,586
8,524
0
36,024
W
Athena
 
Athena
10,185
1,796
3,947
3,775
14,791
13,074
553
6,392
8,399
18,201
0
L
16,061
2,262
606
9,816
20,779
17,374
0
15,129
5,650
13
34,570
L
11,730
447
875
632
7,165
2,113
297
4,567
2,598
28,552
0
W
Vulcan
Holm
Vulcan
11,276
2,485
1,507
614
7,831
3,775
1,303
4,393
3,438
23,237
0
W
10,436
3,216
2,213
7,508
15,130
7,159
1,650
7,948
7,182
30,701
0
L
Nemesis
Wariowaer
Nemesis
7,428
1,777
1,457
3,710
10,442
5,570
0
6,626
3,816
0
11,762
L
10,068
2,144
457
1,471
10,797
2,939
0
6,385
4,412
18,609
0
W
7,973
243
1,200
3,121
15,017
14,498
433
4,428
10,589
11,176
0
L
8,936
2,429
629
768
12,158
3,535
120
7,163
4,995
15,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
49,555
102
Minions Killed
130
0
Camps Cleared
0
1,023,451
Distance Traveled
1,078,697
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,491
954
50
5
0
215,859
2
W
Athena
9,776
889
17
2
0
209,291
0
L
Chaac
9,696
881
33
3
0
217,483
0
L
Scylla
8,563
778
33
3
0
212,828
0
W
Vulcan
9,850
895
23
2
0
221,528
0
W
Sol
9,995
909
36
3
0
197,764
0
L
Nemesis
8,164
742
10
1
0
235,237
0
L
Sol
7,525
684
14
1
0
184,302
1
W
Ares
9,443
858
4
0
0
234,255
1
L
Nu Wa
7,325
666
12
1
0
173,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role