Player Matchup

Nike
Nike
Josh_Bruins79
Nike
Level 56
God Stats
175W - 131L
1,580 SR
Queue Stats
318W - 302L
1,453 Elo+
Party 2
Bastet
Bastet
Tamashi2051
Bastet
Level 61
God Stats
10W - 1L
1,715 SR
Queue Stats
327W - 300L
1,469 Elo+
Party 2
Hel
Hel
ewlexi
Hel
Level 105
God Stats
10W - 14L
1,198 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Neith
Neith
undead210
Neith
Level 106
God Stats
9W - 12L
1,244 SR
Queue Stats
129W - 113L
1,619 Elo+
Solo
Medusa
Medusa
xSlash5x
Medusa
Level 92
God Stats
155W - 126L
1,519 SR
Queue Stats
636W - 661L
1,470 Elo+
Solo
Team Averages
Level 84
1,451 SR
1,502 Elo+

VS

Team Averages
Level 71
1,525 SR
1,443 Elo+
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DoomTatanka
Danzaburou
Level 77
God Stats
1W - 1L
1,768 SR
Queue Stats
225W - 218L
1,492 Elo+
Party 1
Ares
Ares
THE_CH1N54
Ares
Level 67
God Stats
2W - 3L
1,407 SR
Queue Stats
198W - 197L
1,470 Elo+
Party 1
Cabrakan
Cabrakan
TwitchTaurus_345
Cabrakan
Level 53
God Stats
7W - 13L
1,382 SR
Queue Stats
273W - 350L
1,269 Elo+
Solo
Camazotz
Camazotz
WhoDecidedThat10
Camazotz
Level 91
God Stats
17W - 13L
1,568 SR
Queue Stats
330W - 302L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
11,329
596
13,284
11,398
8,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
18
8 / 1 / 5
11,036
581
8,181
11,436
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
ewlexi
Hel
15
1 / 3 / 2
9,591
505
6,760
14,250
4,604
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
undead210
Neith
17
7 / 2 / 7
10,766
567
15,847
10,279
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
xSlash5x
Medusa
20
9 / 3 / 4
11,888
626
15,587
12,359
5,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 5 / 1
8,535
449
9,214
11,699
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DoomTatanka
Danzaburou
11
0 / 7 / 3
7,197
379
3,067
12,497
3,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 3
8,406
442
6,386
17,006
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 11 / 2
7,916
417
7,474
18,317
21,378
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 5 / 1
10,076
530
7,097
16,198
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
32
Kills
9
10
Deaths
32
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
1
0.1
L
Danzaburou
DoomTatanka
Danzaburou
0
7
3
0.21
W
7
1
5
9.5
L
1
4
3
0.63
W
Bastet
8
1
5
10.5
L
0
11
2
0.09
L
8
5
1
1.7
W
Hel
ewlexi
Hel
1
3
2
0.67
W
Neith
undead210
Neith
7
2
7
5.25
W
Medusa
xSlash5x
Medusa
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,659
Damage
33,238
59,722
Taken
75,717
26,519
Mitigated
51,040
24,911
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,214
429
0
2,743
11,699
3,450
388
2,102
9,413
59,917
0
L
Danzaburou
DoomTatanka
Danzaburou
3,067
794
0
1,428
12,497
3,976
907
1,207
11,290
0
35,070
W
13,284
2,086
0
3,958
11,398
8,345
306
4,324
6,217
8,874
56,921
L
6,386
278
186
3,425
17,006
16,928
165
2,738
14,268
26,383
0
W
Bastet
8,181
2,458
0
2,691
11,436
4,709
35
2,971
8,159
0
82,423
L
7,474
861
0
3,565
18,317
21,378
0
1,884
16,433
40,043
0
L
7,097
1,848
0
6,911
16,198
5,308
0
1,096
15,092
0
49,499
W
Hel
ewlexi
Hel
6,760
0
1,163
7,744
14,250
4,604
1,670
7,619
6,017
54,345
0
W
Neith
undead210
Neith
15,847
5,940
0
5,287
10,279
3,642
1,753
2,713
7,494
0
60,095
W
Medusa
xSlash5x
Medusa
15,587
7,124
0
4,068
12,359
5,219
2,422
3,508
8,761
0
101,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,610
Gold Earned
42,130
604
Minions Killed
392
0
Camps Cleared
0
1,799,341
Distance Traveled
1,653,203
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,535
449
106
6
0
329,473
0
L
Danzaburou
7,197
379
72
4
0
290,032
0
W
Nike
11,329
596
123
6
0
287,511
1
L
Ares
8,406
442
42
2
0
357,560
3
W
Bastet
11,036
581
120
6
0
441,158
6
L
Cabrakan
7,916
417
83
4
0
306,307
3
L
Camazotz
10,076
530
89
5
0
369,831
2
W
Hel
9,591
505
119
6
0
347,040
0
W
Neith
10,766
567
91
5
0
376,848
1
W
Medusa
11,888
626
151
8
0
346,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role