Player Matchup

Hades
Hades
Crindor
Hades
Level 12
God Stats
14W - 4L
1,822 SR
Queue Stats
30W - 20L
1,576 Elo+
Party 1
Anhur
Anhur
Delux_vagabond
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 81L
1,457 Elo+
Party 1
Merlin
Merlin
Jeninjah
Merlin
Level 120
God Stats
4W - 5L
1,504 SR
Queue Stats
169W - 191L
1,466 Elo+
Solo
Team Averages
Level 85
1,609 SR
1,500 Elo+

VS

Team Averages
Level 15
1,575 SR
1,630 Elo+
Neith
Neith
LAG_Kaminite64YT
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,471 Elo+
Solo
Ra
Ra
LtDanwithLegs
Ra
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
7W - 2L
1,919 Elo+
Party 2
Cthulhu
Cthulhu
Threif
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Crindor
Hades
13
11 / 0 / 7
8,924
992
10,694
10,507
4,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 2 / 7
7,898
878
8,043
6,952
1,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Jeninjah
Merlin
11
1 / 0 / 14
7,516
835
5,021
4,566
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,946
772
4,828
10,065
3,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 1
5,742
638
3,361
6,422
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Threif
Cthulhu
7
0 / 7 / 0
5,436
604
4,808
9,979
6,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
19
Kills
2
2
Deaths
20
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
Crindor
Hades
11
0
7
14.5
W
7
2
7
5.25
W
Merlin
Jeninjah
Merlin
1
0
14
8
L
2
6
0
0.33
L
0
7
1
0.07
L
Cthulhu
Threif
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
12,997
22,025
Taken
26,466
7,779
Mitigated
11,561
6,999
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Crindor
Hades
10,694
1,006
217
4,394
10,507
4,538
501
4,746
5,530
28,427
0
W
8,043
3,562
0
1,560
6,952
1,950
1,111
2,748
4,080
0
25,500
W
Merlin
Jeninjah
Merlin
5,021
97
0
828
4,566
1,291
533
994
3,532
25,218
0
L
4,828
1,852
0
880
10,065
3,037
0
6,182
3,883
0
18,249
L
3,361
791
97
157
6,422
2,027
0
3,748
2,674
12,161
0
L
Cthulhu
Threif
Cthulhu
4,808
771
0
330
9,979
6,497
0
5,785
4,194
9,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
18,124
111
Minions Killed
62
7
Camps Cleared
1
501,573
Distance Traveled
445,412
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,924
992
37
4
3
169,690
0
W
Anhur
7,898
878
30
3
2
167,694
1
W
Merlin
7,516
835
44
5
2
164,189
2
L
Neith
6,946
772
22
2
0
150,477
0
L
Ra
5,742
638
28
3
0
146,865
0
L
Cthulhu
5,436
604
12
1
1
148,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role