Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ExequielArG
Ullr
Level 159
God Stats
16W - 6L
1,756 SR
Queue Stats
202W - 100L
1,740 Elo+
Solo
Thor
Thor
Sphericz
Thor
Level 160
God Stats
9W - 2L
1,841 SR
Queue Stats
162W - 70L
1,880 Elo+
Party 1
Team Averages
Level 160
1,699 SR
1,707 Elo+

VS

Team Averages
Level 141
1,728 SR
1,610 Elo+
Hel
Hel
Sarahen
Hel
Level 159
God Stats
10W - 7L
1,549 SR
Queue Stats
382W - 305L
1,599 Elo+
Party 2
Fenrir
Fenrir
ToTee
Fenrir
Level 105
God Stats
12W - 6L
1,883 SR
Queue Stats
128W - 99L
1,614 Elo+
Party 2
Chiron
Chiron
deh2019
Chiron
Level 160
God Stats
1W - 1L
1,753 SR
Queue Stats
232W - 172L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 0 / 13
10,948
730
7,292
5,436
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 8
11,062
737
14,136
10,371
3,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
16
8 / 1 / 11
11,615
774
19,034
11,114
7,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
0 / 8 / 2
8,188
546
6,491
14,213
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ToTee
Fenrir
13
3 / 7 / 1
9,339
623
6,090
17,991
12,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
deh2019
Chiron
13
2 / 4 / 3
9,438
629
9,592
13,720
3,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
5
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
13
11.5
W
6
4
8
2.5
L
Hel
0
8
2
0.13
W
Thor
8
1
11
13.5
L
Fenrir
ToTee
Fenrir
3
7
1
0.5
L
Chiron
deh2019
Chiron
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,462
Damage
22,173
26,921
Taken
45,924
13,564
Mitigated
19,307
4,327
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,292
647
0
1,290
5,436
2,174
402
1,147
4,201
35,001
0
W
14,136
4,335
0
1,139
10,371
3,647
2,223
2,695
7,383
0
49,003
L
Hel
6,491
98
5,721
4,319
14,213
3,179
0
2,738
11,475
19,461
0
W
Thor
19,034
5,229
0
1,898
11,114
7,743
0
2,939
7,990
0
47,223
L
Fenrir
ToTee
Fenrir
6,090
185
0
1,278
17,991
12,435
13
2,879
15,112
0
13,859
L
Chiron
deh2019
Chiron
9,592
3,703
719
2,688
13,720
3,693
0
2,042
11,678
0
51,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
26,965
204
Minions Killed
168
9
Camps Cleared
6
865,737
Distance Traveled
840,323
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,948
730
69
5
3
277,465
3
W
Ullr
11,062
737
82
5
2
288,786
5
L
Hel
8,188
546
30
2
2
286,769
4
W
Thor
11,615
774
53
4
4
299,486
4
L
Fenrir
9,339
623
24
2
1
300,041
0
L
Chiron
9,438
629
114
8
3
253,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role