Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
LordShambler
Baba Yaga
Level 5
God Stats
2W - 3L
1,488 SR
Queue Stats
9W - 15L
1,526 Elo+
Party 1
Ravana
Ravana
MilLootSim
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 122L
1,481 Elo+
Solo
Ullr
Ullr
VeryCleverBoy
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 124L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
xkayseamonster
Gilgamesh
Level 25
God Stats
17W - 22L
1,476 SR
Queue Stats
131W - 120L
1,562 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,536 Elo+

VS

Team Averages
Level 19
1,652 SR
1,575 Elo+
Baron Samedi
Baron Samedi
Big-Daddy-Ullr
Baron Samedi
Level 16
God Stats
3W - 0L
1,790 SR
Queue Stats
20W - 12L
1,632 Elo+
Solo
Ullr
Ullr
Craz5799
Ullr
Level 22
God Stats
1W - 0L
1,640 SR
Queue Stats
19W - 7L
1,642 Elo+
Solo
Hun Batz
Hun Batz
Geno__Flux
Hun Batz
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Raijin
Raijin
Ika Shio Ao3864
Raijin
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
9W - 5L
1,594 Elo+
Solo
Xing Tian
Xing Tian
cookmonk12
Xing Tian
Level 25
God Stats
40W - 38L
1,829 SR
Queue Stats
311W - 310L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 3 / 0
4,063
406
2,041
4,615
757
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
LordShambler
Baba Yaga
7
0 / 6 / 0
4,254
425
2,538
5,563
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
MilLootSim
Ravana
9
0 / 3 / 1
5,128
513
3,003
6,465
1,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 3 / 0
4,332
433
1,737
4,548
924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Gilgamesh
xkayseamonster
Gilgamesh
10
0 / 4 / 0
5,509
551
2,341
7,632
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big-Daddy-Ullr
Baron Samedi
13
3 / 0 / 1
6,867
687
5,546
5,392
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
11
7 / 0 / 1
6,434
643
6,767
6,866
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Geno__Flux
Hun Batz
10
3 / 0 / 1
5,926
593
1,773
3,410
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 1
6,935
694
3,331
4,466
1,619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
cookmonk12
Xing Tian
9
1 / 1 / 7
5,620
562
1,659
4,990
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
19
19
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Baron Samedi
Big-Daddy-Ullr
Baron Samedi
3
0
1
3.5
W
Ullr
7
0
1
7.5
W
Hun Batz
Geno__Flux
Hun Batz
3
0
1
3.5
W
5
0
1
5.5
L
Baba Yaga
LordShambler
Baba Yaga
0
6
0
0
L
Ravana
MilLootSim
Ravana
0
3
1
0.17
L
1
3
0
0.33
W
Xing Tian
cookmonk12
Xing Tian
1
1
7
4.5
L
Gilgamesh
xkayseamonster
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,660
Damage
19,076
28,823
Taken
25,124
9,535
Mitigated
12,228
6,814
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,041
221
288
1,128
4,615
757
0
249
4,366
14,220
0
W
Baron Samedi
Big-Daddy-Ullr
Baron Samedi
5,546
848
0
3,418
5,392
3,976
0
0
5,392
44,555
0
W
Ullr
6,767
2,001
0
3,018
6,866
2,210
75
1,655
5,211
0
44,970
W
Hun Batz
Geno__Flux
Hun Batz
1,773
489
0
1,399
3,410
1,297
98
136
3,274
0
27,826
W
3,331
200
0
2,554
4,466
1,619
725
1,472
2,994
46,911
0
L
Baba Yaga
LordShambler
Baba Yaga
2,538
317
0
868
5,563
1,374
0
2,639
2,891
19,090
0
L
Ravana
MilLootSim
Ravana
3,003
1,055
0
3,216
6,465
1,919
0
2,068
4,397
0
27,635
L
1,737
627
0
361
4,548
924
0
920
3,625
0
11,280
W
Xing Tian
cookmonk12
Xing Tian
1,659
250
0
1,930
4,990
3,126
0
1,466
3,524
3,835
0
L
Gilgamesh
xkayseamonster
Gilgamesh
2,341
695
0
953
7,632
4,561
0
4,624
3,008
0
29,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,286
Gold Earned
31,782
213
Minions Killed
324
0
Camps Cleared
0
911,889
Distance Traveled
954,495
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,063
406
23
2
0
176,969
0
W
Baron Samedi
6,867
687
108
11
0
174,125
0
W
Ullr
6,434
643
77
8
0
175,939
0
W
Hun Batz
5,926
593
52
5
0
221,380
4
W
Raijin
6,935
694
84
8
0
172,821
5
L
Baba Yaga
4,254
425
36
4
0
170,079
0
L
Ravana
5,128
513
60
6
0
189,850
1
L
Ullr
4,332
433
27
3
0
194,142
5
W
Xing Tian
5,620
562
3
0
0
210,230
4
L
Gilgamesh
5,509
551
67
7
0
180,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role