Player Matchup

Sol
Sol
BabygirI7124
Sol
Level 25
God Stats
7W - 2L
1,323 SR
Queue Stats
28W - 19L
1,297 Elo+
Party 1
Bacchus
Bacchus
Scynamic
Bacchus
Level 25
God Stats
15W - 6L
1,888 SR
Queue Stats
28W - 28L
1,326 Elo+
Party 1
Ullr
Ullr
dragonzcrazy
Ullr
Level 40
God Stats
7W - 3L
1,518 SR
Queue Stats
66W - 49L
1,394 Elo+
Party 1
Team Averages
Level 30
1,576 SR
1,339 Elo+

VS

Team Averages
Level 14
1,577 SR
1,353 Elo+
Hades
Hades
IScar_LegendI
Hades
Level 14
God Stats
1W - 1L
1,706 SR
Queue Stats
284W - 284L
1,299 Elo+
Party 2
Medusa
Medusa
Runkmastaflex23
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Fenrir
Fenrir
Tony_Pahjamas
Fenrir
Level 25
God Stats
3W - 6L
1,525 SR
Queue Stats
159W - 175L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 14
7,872
875
5,669
8,090
2,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Scynamic
Bacchus
11
6 / 1 / 16
8,422
936
6,097
9,647
8,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
11 / 0 / 10
8,710
968
10,280
5,415
1,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,931
659
6,226
8,361
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 8 / 1
5,519
613
3,223
8,540
2,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 10 / 0
5,305
589
4,418
11,131
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
24
Kills
1
1
Deaths
24
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
L
1
6
0
0.17
L
0
8
1
0.06
W
Bacchus
Scynamic
Bacchus
6
1
16
14
L
0
10
0
0
W
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
13,867
23,152
Taken
28,032
13,168
Mitigated
10,912
6,378
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,669
2,003
60
3,331
8,090
2,376
793
3,057
5,033
18,703
0
L
6,226
58
121
1,046
8,361
4,792
0
4,246
4,115
20,436
0
L
3,223
2,291
48
378
8,540
2,433
0
3,908
4,632
0
6,790
W
Bacchus
Scynamic
Bacchus
6,097
1,111
0
2,718
9,647
8,952
331
1,762
7,885
10,811
0
L
4,418
552
0
839
11,131
3,687
40
4,522
6,609
0
11,111
W
10,280
5,794
0
269
5,415
1,840
1,326
1,788
3,627
0
36,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,004
Gold Earned
16,755
95
Minions Killed
53
6
Camps Cleared
2
519,191
Distance Traveled
408,681
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,872
875
30
3
2
173,946
0
L
Hades
5,931
659
33
4
2
140,656
2
L
Medusa
5,519
613
8
1
0
125,783
2
W
Bacchus
8,422
936
8
1
0
176,207
0
L
Fenrir
5,305
589
12
1
0
142,242
0
W
Ullr
8,710
968
57
6
4
169,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role