Player Matchup

Tiamat
Tiamat
BKNateDog
Tiamat
Level 108
God Stats
81W - 76L
1,537 SR
Queue Stats
303W - 313L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Dart_Sales
Danzaburou
Level 109
God Stats
42W - 33L
1,438 SR
Queue Stats
540W - 660L
1,324 Elo+
Solo
Nike
Nike
Kellz028
Nike
Level 151
God Stats
29W - 18L
1,672 SR
Queue Stats
687W - 630L
1,534 Elo+
Solo
Chronos
Chronos
Tacodebirria342
Chronos
Level 59
God Stats
28W - 18L
1,543 SR
Queue Stats
129W - 126L
1,526 Elo+
Solo
Cthulhu
Cthulhu
xXJorgeXxBiker
Cthulhu
Level 89
God Stats
7W - 10L
1,406 SR
Queue Stats
24W - 35L
1,314 Elo+
Solo
Team Averages
Level 103
1,519 SR
1,437 Elo+

VS

Team Averages
Level 113
1,539 SR
1,438 Elo+
Ares
Ares
B0N3LESSPIZZA
Ares
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,381 Elo+
Solo
Tyr
Tyr
Felipin007
Tyr
Level 79
God Stats
11W - 10L
1,556 SR
Queue Stats
78W - 115L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
Locke2911
Gilgamesh
Level 127
God Stats
31W - 25L
1,513 SR
Queue Stats
156W - 155L
1,512 Elo+
Solo
Loki
Loki
ZROXMAN
Loki
Level 156
God Stats
36W - 38L
1,517 SR
Queue Stats
642W - 658L
1,462 Elo+
Solo
Neith
Neith
ztar_kill3r
Neith
Level 153
God Stats
15W - 18L
1,607 SR
Queue Stats
601W - 605L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BKNateDog
Tiamat
13
1 / 6 / 1
8,556
428
9,942
11,769
8,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Dart_Sales
Danzaburou
13
1 / 2 / 1
8,034
402
8,445
10,877
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
17
3 / 4 / 2
10,019
501
16,664
13,635
11,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 8 / 2
10,792
540
15,104
16,151
7,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 2
7,498
375
5,160
13,901
8,011
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,712
436
5,900
12,743
9,869
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 5 / 5
8,760
438
4,831
20,279
14,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Locke2911
Gilgamesh
15
6 / 2 / 9
10,425
521
12,846
20,867
21,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
ZROXMAN
Loki
20
10 / 2 / 4
11,738
587
10,246
15,898
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 1 / 4
10,932
547
14,136
13,428
5,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
10
Kills
23
25
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Tiamat
BKNateDog
Tiamat
1
6
1
0.25
L
Danzaburou
Dart_Sales
Danzaburou
1
2
1
0.75
W
0
5
5
0.5
L
Nike
3
4
2
1
W
Gilgamesh
Locke2911
Gilgamesh
6
2
9
5.25
L
5
8
2
0.75
W
Loki
ZROXMAN
Loki
10
2
4
6
L
0
5
2
0.2
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,315
Damage
47,959
66,333
Taken
83,215
39,921
Mitigated
58,981
12,550
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,900
749
580
939
12,743
9,869
286
7,026
5,505
38,536
0
L
Tiamat
BKNateDog
Tiamat
9,942
669
0
2,384
11,769
8,580
255
1,943
9,826
49,025
0
L
Danzaburou
Dart_Sales
Danzaburou
8,445
3,591
697
2,135
10,877
3,939
0
0
10,877
0
46,758
W
4,831
563
0
4,032
20,279
14,575
0
5,513
14,714
0
51,298
L
Nike
16,664
2,042
0
2,180
13,635
11,669
72
1,176
12,459
13,277
64,202
W
Gilgamesh
Locke2911
Gilgamesh
12,846
3,933
0
3,475
20,867
21,834
0
8,413
12,178
0
39,974
L
15,104
3,088
0
2,516
16,151
7,722
0
1,628
14,523
62,969
8,591
W
Loki
ZROXMAN
Loki
10,246
4,561
0
7,477
15,898
7,237
216
6,023
9,701
0
98,861
L
5,160
550
511
2,127
13,901
8,011
0
1,153
12,748
37,199
0
W
14,136
4,900
43
8,122
13,428
5,466
826
5,647
7,687
0
84,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
50,567
486
Minions Killed
535
0
Camps Cleared
0
1,716,718
Distance Traveled
1,922,890
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,712
436
51
3
0
397,738
6
L
Tiamat
8,556
428
91
5
0
311,992
0
L
Danzaburou
8,034
402
87
4
0
338,051
1
W
Tyr
8,760
438
88
4
0
318,973
0
L
Nike
10,019
501
134
7
0
371,574
5
W
Gilgamesh
10,425
521
55
3
0
403,770
1
L
Chronos
10,792
540
111
6
0
355,931
0
W
Loki
11,738
587
168
8
0
419,723
6
L
Cthulhu
7,498
375
63
3
0
339,170
2
W
Neith
10,932
547
173
9
0
382,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role