Player Matchup

Fenrir
Fenrir
DudeCalledQuest
Fenrir
Level 85
God Stats
29W - 31L
1,424 SR
Queue Stats
453W - 466L
1,412 Elo+
Party 1
Hercules
Hercules
ElSaiyanMan02
Hercules
Level 4
God Stats
6W - 4L
1,765 SR
Queue Stats
7W - 6L
1,688 Elo+
Party 1
Fafnir
Fafnir
El_Panda_King11
Fafnir
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ra
Ra
Jero98 papu
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,268 Elo+
Solo
Skadi
Skadi
pantyFPS
Skadi
Level 44
God Stats
8W - 8L
1,560 SR
Queue Stats
192W - 212L
1,356 Elo+
Party 1
Team Averages
Level 32
1,550 SR
1,445 Elo+

VS

Team Averages
Level 11
1,540 SR
1,403 Elo+
Anubis
Anubis
AlmightySpida
Anubis
Level 16
God Stats
6W - 10L
1,457 SR
Queue Stats
12W - 29L
1,173 Elo+
Solo
Ra
Ra
LALO01MP
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Ravendrift413
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
SiCSyNz
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,251 Elo+
Solo
Bastet
Bastet
dmorgan2413
Bastet
Level 28
God Stats
2W - 5L
1,745 SR
Queue Stats
94W - 91L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 2
11,511
640
15,647
10,260
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
ElSaiyanMan02
Hercules
12
1 / 6 / 7
8,293
461
2,499
14,570
6,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
1 / 3 / 5
8,552
475
603
9,330
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
8 / 5 / 1
8,941
497
6,435
8,725
2,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
pantyFPS
Skadi
13
5 / 2 / 2
8,410
467
6,190
7,547
2,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
7,539
419
5,415
9,760
3,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 11 / 1
6,221
346
2,107
9,872
2,909
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
7
1 / 5 / 1
6,078
338
1,321
6,173
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SiCSyNz
Charybdis
13
1 / 7 / 6
7,762
431
6,776
13,856
4,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
12 / 2 / 1
9,831
546
10,170
8,895
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
31
Kills
16
17
Deaths
33
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
16
1
2
17
W
Hercules
ElSaiyanMan02
Hercules
1
6
7
0.75
W
1
3
5
1.17
W
8
5
1
1.7
L
1
11
1
0.14
L
Bellona
1
5
1
0.3
L
Charybdis
SiCSyNz
Charybdis
1
7
6
0.57
L
Bastet
12
2
1
6.25
W
Skadi
pantyFPS
Skadi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
25,789
50,432
Taken
48,556
27,929
Mitigated
18,753
8,032
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,415
924
0
761
9,760
3,414
499
1,468
8,292
34,002
0
W
15,647
4,327
0
1,927
10,260
6,201
1,796
1,007
9,253
0
74,215
W
Hercules
ElSaiyanMan02
Hercules
2,499
885
132
1,681
14,570
6,054
957
4,726
9,844
0
20,585
W
603
195
0
800
9,330
10,649
710
489
8,841
11,266
0
W
6,435
1,341
164
1,106
8,725
2,543
2,118
1,998
6,727
33,163
0
L
2,107
417
90
507
9,872
2,909
0
2,499
7,373
11,367
0
L
Bellona
1,321
431
0
327
6,173
4,864
0
1,808
4,365
3,494
9,342
L
Charybdis
SiCSyNz
Charybdis
6,776
3,381
99
2,822
13,856
4,420
902
1,176
12,680
0
46,703
L
Bastet
10,170
4,106
0
2,311
8,895
3,146
0
87
8,808
0
54,901
W
Skadi
pantyFPS
Skadi
6,190
2,326
841
1,381
7,547
2,482
2,026
336
7,211
0
70,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
37,431
342
Minions Killed
252
0
Camps Cleared
0
1,447,453
Distance Traveled
1,244,664
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,539
419
48
3
0
247,962
0
W
Fenrir
11,511
640
122
7
0
385,122
2
W
Hercules
8,293
461
38
2
0
253,217
2
W
Fafnir
8,552
475
20
1
0
258,569
0
W
Ra
8,941
497
54
3
0
278,933
3
L
Ra
6,221
346
7
0
0
268,934
0
L
Bellona
6,078
338
35
2
0
145,907
1
L
Charybdis
7,762
431
69
4
0
271,812
0
L
Bastet
9,831
546
93
5
0
310,049
0
W
Skadi
8,410
467
108
6
0
271,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role