Player Matchup

Tiamat
Tiamat
AbeKenji
Tiamat
Level 73
God Stats
1W - 1L
1,293 SR
Queue Stats
270W - 278L
1,528 Elo+
Party 3
Artio
Artio
Crimson31
Artio
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 20L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HentaiMeister69
Tsukuyomi
Level 82
God Stats
33W - 29L
1,617 SR
Queue Stats
430W - 386L
1,574 Elo+
Solo
Bellona
Bellona
Kurhea
Bellona
Level 108
God Stats
5W - 2L
1,796 SR
Queue Stats
655W - 586L
1,573 Elo+
Party 3
Hou Yi
Hou Yi
Teramovitch
Hou Yi
Level 88
God Stats
6W - 9L
1,448 SR
Queue Stats
17W - 29L
1,427 Elo+
Party 1
Team Averages
Level 83
1,531 SR
1,506 Elo+

VS

Team Averages
Level 77
1,554 SR
1,516 Elo+
Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
midnight0992
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 120L
1,481 Elo+
Solo
Da Ji
Da Ji
queen-qiyana73
Da Ji
Level 127
God Stats
1W - 1L
1,659 SR
Queue Stats
10W - 10L
1,596 Elo+
Party 2
Yemoja
Yemoja
tenachan
Yemoja
Level 49
God Stats
15W - 12L
1,610 SR
Queue Stats
19W - 21L
1,457 Elo+
Solo
Chang'e
Chang'e
yllavdiu
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AbeKenji
Tiamat
12
0 / 1 / 2
6,873
625
3,377
4,416
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
Crimson31
Artio
11
1 / 1 / 5
6,656
605
3,889
8,530
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
HentaiMeister69
Tsukuyomi
13
6 / 1 / 1
7,660
696
5,527
8,266
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Kurhea
Bellona
13
3 / 1 / 3
7,418
674
6,856
8,224
10,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
12
5 / 2 / 2
6,751
614
8,629
6,015
1,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 3 / 2
5,117
465
3,838
7,981
1,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
midnight0992
Bellona
11
1 / 5 / 0
6,062
551
4,646
10,023
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 2 / 0
6,333
576
4,527
6,427
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
tenachan
Yemoja
7
0 / 3 / 3
5,192
472
1,317
9,566
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
yllavdiu
Chang'e
10
0 / 2 / 1
5,515
501
2,246
6,253
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
5
6
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
W
Tiamat
AbeKenji
Tiamat
0
1
2
1
W
Artio
Crimson31
Artio
1
1
5
3.5
W
Tsukuyomi
HentaiMeister69
Tsukuyomi
6
1
1
6.5
W
Bellona
Kurhea
Bellona
3
1
3
4.5
W
Hou Yi
5
2
2
3
L
Bellona
midnight0992
Bellona
1
5
0
0.2
L
4
2
0
2
L
Yemoja
tenachan
Yemoja
0
3
3
0.5
L
Chang'e
yllavdiu
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
16,574
35,451
Taken
40,250
24,284
Mitigated
18,835
14,117
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,838
3,184
0
1,721
7,981
1,780
429
1,429
6,552
0
28,797
W
Tiamat
AbeKenji
Tiamat
3,377
177
0
1,692
4,416
2,262
893
958
3,458
42,595
0
W
Artio
Crimson31
Artio
3,889
557
804
3,497
8,530
6,926
171
919
7,611
15,791
0
W
Tsukuyomi
HentaiMeister69
Tsukuyomi
5,527
1,070
0
3,947
8,266
2,681
0
915
7,351
0
47,972
W
Bellona
Kurhea
Bellona
6,856
1,713
0
2,627
8,224
10,420
0
541
7,683
9,529
30,631
W
Hou Yi
8,629
4,439
0
1,550
6,015
1,995
842
230
5,785
0
48,454
L
Bellona
midnight0992
Bellona
4,646
1,742
0
1,455
10,023
9,037
0
1,518
8,505
0
30,049
L
4,527
949
0
814
6,427
2,524
0
1,757
4,670
0
34,822
L
Yemoja
tenachan
Yemoja
1,317
628
1,952
2,294
9,566
3,795
161
2,721
6,845
7,423
0
L
Chang'e
yllavdiu
Chang'e
2,246
100
332
1,851
6,253
1,699
0
1,674
4,579
27,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
28,219
386
Minions Killed
275
0
Camps Cleared
0
1,151,210
Distance Traveled
1,031,137
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,117
465
62
6
0
197,927
4
W
Tiamat
6,873
625
88
8
0
217,640
5
W
Artio
6,656
605
19
2
0
245,379
5
W
Tsukuyomi
7,660
696
93
8
0
265,094
2
W
Bellona
7,418
674
83
8
0
223,937
2
W
Hou Yi
6,751
614
103
9
0
199,160
2
L
Bellona
6,062
551
72
7
0
206,165
1
L
Da Ji
6,333
576
57
5
0
223,250
0
L
Yemoja
5,192
472
16
1
0
197,336
7
L
Chang'e
5,515
501
68
6
0
206,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role