Player Matchup

Morgan Le Fay
Morgan Le Fay
Freddy0312
Morgan Le Fay
Level 120
God Stats
7W - 21L
1,379 SR
Queue Stats
115W - 111L
1,450 Elo+
Solo
Mulan
Mulan
TheScarIet-Witch
Mulan
Level 105
God Stats
6W - 16L
1,288 SR
Queue Stats
105W - 125L
1,424 Elo+
Solo
Neith
Neith
snugrfut
Neith
Level 148
God Stats
17W - 5L
1,752 SR
Queue Stats
152W - 145L
1,523 Elo+
Solo
Team Averages
Level 124
1,473 SR
1,466 Elo+

VS

Team Averages
Level 105
1,537 SR
1,486 Elo+
Charybdis
Charybdis
GOW3MASTER1000
Charybdis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,473 Elo+
Party 1
Xing Tian
Xing Tian
GerticusMaximus
Xing Tian
Level 108
God Stats
4W - 4L
1,600 SR
Queue Stats
57W - 73L
1,467 Elo+
Party 1
Tiamat
Tiamat
Rhyth_The_Myth
Tiamat
Level 107
God Stats
28W - 29L
1,510 SR
Queue Stats
146W - 141L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Freddy0312
Morgan Le Fay
14
6 / 2 / 8
10,331
738
9,568
12,186
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 9
10,043
717
9,765
10,190
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
snugrfut
Neith
14
4 / 2 / 10
10,019
716
11,070
9,761
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GOW3MASTER1000
Charybdis
11
1 / 5 / 3
8,217
587
4,536
8,780
2,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
GerticusMaximus
Xing Tian
11
0 / 6 / 3
7,761
554
5,589
12,494
12,969
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 5 / 1
8,422
602
8,400
13,989
7,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
3
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Freddy0312
Morgan Le Fay
6
2
8
5
L
Charybdis
GOW3MASTER1000
Charybdis
1
5
3
0.5
L
Xing Tian
GerticusMaximus
Xing Tian
0
6
3
0.25
L
2
5
1
0.5
W
6
0
9
10.5
W
Neith
snugrfut
Neith
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,403
Damage
18,525
32,137
Taken
35,263
15,625
Mitigated
23,388
13,311
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Freddy0312
Morgan Le Fay
9,568
132
159
4,255
12,186
4,292
0
6,030
5,802
41,795
0
L
Charybdis
GOW3MASTER1000
Charybdis
4,536
1,238
348
1,330
8,780
2,876
0
1,753
6,915
0
19,973
L
Xing Tian
GerticusMaximus
Xing Tian
5,589
509
0
250
12,494
12,969
0
2,032
10,240
14,271
0
L
8,400
469
0
1,538
13,989
7,543
0
5,210
8,444
21,887
0
W
9,765
1,662
0
5,374
10,190
7,321
560
3,801
6,063
0
28,558
W
Neith
snugrfut
Neith
11,070
2,513
0
3,523
9,761
4,012
1,730
3,861
5,588
0
46,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
24,400
179
Minions Killed
101
9
Camps Cleared
3
753,174
Distance Traveled
615,501
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,331
738
75
5
7
280,269
5
L
Charybdis
8,217
587
42
3
0
168,727
0
L
Xing Tian
7,761
554
21
2
0
223,695
0
L
Tiamat
8,422
602
38
3
3
223,079
7
W
Mulan
10,043
717
22
2
2
237,400
2
W
Neith
10,019
716
82
6
0
235,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role