Player Matchup

Hou Yi
Hou Yi
Gold II
Harry69Areola
Hou Yi
Gold II
Level 136
God Stats
0W - 4L
1,167 SR
Queue Stats
153W - 156L
1,694 MMR
Solo
Hercules
Hercules
Gold I
ISSA WIPE BRO
Hercules
Gold I
Level 126
God Stats
11W - 12L
1,574 SR
Queue Stats
178W - 176L
1,690 MMR
Solo
Ra
Ra
Gold V
PandzilIa
Ra
Gold V
Level 120
God Stats
0W - 1L
1,522 SR
Queue Stats
13W - 10L
1,609 MMR
Solo
Cerberus
Cerberus
Gold V
WhaIIy
Cerberus
Gold V
Level 148
God Stats
2W - 3L
1,662 SR
Queue Stats
32W - 30L
1,684 MMR
Solo
Pele
Pele
Gold III
christianlenier
Pele
Gold III
Level 99
God Stats
27W - 24L
1,400 SR
Queue Stats
125W - 121L
1,681 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,465 SR
1,672 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,642 SR
1,671 MMR
Skadi
Skadi
Platinum IV
Hsraptormx
Skadi
Platinum IV
Level 147
God Stats
12W - 8L
1,607 SR
Queue Stats
437W - 433L
1,708 MMR
Party 1
Vulcan
Vulcan
Gold I
MrJU1CY
Vulcan
Gold I
Level 88
God Stats
1W - 1L
1,769 SR
Queue Stats
383W - 372L
1,624 MMR
Solo
Thanatos
Thanatos
Platinum II
Seuzjr123
Thanatos
Platinum II
Level 125
God Stats
6W - 6L
1,635 SR
Queue Stats
297W - 278L
1,773 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
TeamOnTheBackDo
Sun Wukong
Platinum IV
Level 160
God Stats
71W - 58L
1,637 SR
Queue Stats
796W - 792L
1,599 MMR
Solo
Ymir
Ymir
Platinum IV
joselule562
Ymir
Platinum IV
Level 146
God Stats
27W - 28L
1,561 SR
Queue Stats
796W - 809L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,749
523
2,281
5,834
1,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ISSA WIPE BRO
Hercules
11
0 / 2 / 0
6,180
562
1,359
7,689
5,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 3
5,885
535
2,476
8,002
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
WhaIIy
Cerberus
9
1 / 2 / 1
5,656
514
3,505
9,163
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 0
6,254
569
5,499
6,872
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshTiamatMorgan Le FaySetOdin

VS

Bans
AthenaPersephoneTyrMerlinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 0 / 1
6,307
573
3,387
3,609
754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
MrJU1CY
Vulcan
11
1 / 0 / 4
6,565
597
3,906
5,131
1,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Seuzjr123
Thanatos
10
2 / 4 / 1
6,120
556
5,333
7,255
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TeamOnTheBackDo
Sun Wukong
12
4 / 0 / 2
7,280
662
6,441
5,886
5,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 3
6,397
582
5,029
6,826
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Skadi
1
0
1
1.5
L
Hercules
ISSA WIPE BRO
Hercules
0
2
0
0
W
Vulcan
MrJU1CY
Vulcan
1
0
4
3
L
0
5
3
0.3
W
Thanatos
Seuzjr123
Thanatos
2
4
1
0.63
W
Sun Wukong
TeamOnTheBackDo
Sun Wukong
4
0
2
5
L
Cerberus
WhaIIy
Cerberus
1
2
1
0.75
L
4
1
0
4
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
24,096
37,560
Taken
28,707
18,073
Mitigated
14,617
9,903
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,281
1,124
0
1,890
5,834
1,501
0
557
5,277
0
32,714
W
Skadi
3,387
1,138
0
562
3,609
754
171
1,283
2,326
0
39,512
L
Hercules
ISSA WIPE BRO
Hercules
1,359
718
0
1,937
7,689
5,459
0
1,580
6,109
0
36,413
W
Vulcan
MrJU1CY
Vulcan
3,906
1,087
0
2,766
5,131
1,775
239
2,065
2,940
38,712
0
L
2,476
174
21
1,650
8,002
2,273
0
2,528
5,474
32,769
0
W
Thanatos
Seuzjr123
Thanatos
5,333
1,254
0
5,414
7,255
2,002
0
498
6,733
0
30,254
W
Sun Wukong
TeamOnTheBackDo
Sun Wukong
6,441
873
0
680
5,886
5,595
192
245
5,595
0
44,636
L
Cerberus
WhaIIy
Cerberus
3,505
109
272
2,353
9,163
6,318
0
3,397
5,766
22,354
0
L
5,499
900
0
1,780
6,872
2,522
0
873
5,999
0
39,972
W
5,029
1,615
0
1,420
6,826
4,491
145
1,831
4,977
18,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
32,669
356
Minions Killed
353
0
Camps Cleared
0
1,079,043
Distance Traveled
1,123,802
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,749
523
70
6
0
206,884
1
W
Skadi
6,307
573
88
8
0
215,668
4
L
Hercules
6,180
562
98
9
0
208,884
3
W
Vulcan
6,565
597
91
8
0
227,516
1
L
Ra
5,885
535
74
7
0
206,405
1
W
Thanatos
6,120
556
54
5
0
233,737
0
W
Sun Wukong
7,280
662
95
9
0
233,032
3
L
Cerberus
5,656
514
40
4
0
206,648
0
L
Pele
6,254
569
74
7
0
250,222
5
W
Ymir
6,397
582
25
2
0
213,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role