Player Matchup

Merlin
Merlin
CatmanJS
Merlin
Level 108
God Stats
3W - 5L
1,571 SR
Queue Stats
302W - 248L
1,555 Elo+
Party 1
Tyr
Tyr
NW Shredder 300
Tyr
Level 105
God Stats
27W - 18L
1,615 SR
Queue Stats
128W - 92L
1,612 Elo+
Party 1
Skadi
Skadi
SushiKiIIer
Skadi
Level 98
God Stats
34W - 13L
1,716 SR
Queue Stats
151W - 92L
1,644 Elo+
Party 1
Team Averages
Level 104
1,634 SR
1,604 Elo+

VS

Team Averages
Level 88
1,699 SR
1,673 Elo+
Artio
Artio
MikkeyMcFinaggan
Artio
Level 11
God Stats
4W - 2L
1,755 SR
Queue Stats
11W - 5L
1,755 Elo+
Solo
Scylla
Scylla
greg3232
Scylla
Level 149
God Stats
7W - 1L
1,651 SR
Queue Stats
26W - 11L
1,709 Elo+
Party 2
Charybdis
Charybdis
ki11erwicket
Charybdis
Level 104
God Stats
2W - 2L
1,690 SR
Queue Stats
113W - 89L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CatmanJS
Merlin
11
1 / 6 / 2
8,274
591
6,900
9,239
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 1
8,548
611
6,025
17,299
11,799
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 3
8,287
592
12,929
12,892
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
10,310
736
10,039
18,602
22,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
greg3232
Scylla
14
5 / 3 / 9
10,168
726
12,170
8,756
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ki11erwicket
Charybdis
15
6 / 0 / 8
10,274
734
13,522
8,717
2,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
CatmanJS
Merlin
1
6
2
0.33
W
5
1
10
10
L
2
4
1
0.63
L
1
6
3
0.42
W
Scylla
greg3232
Scylla
5
3
9
3.17
W
Charybdis
ki11erwicket
Charybdis
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
35,731
39,430
Taken
36,075
19,957
Mitigated
27,568
4,037
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CatmanJS
Merlin
6,900
689
0
500
9,239
3,301
0
4,617
4,622
34,356
0
W
10,039
700
1,312
5,561
18,602
22,266
16
4,707
13,895
31,431
0
L
6,025
276
0
2,783
17,299
11,799
0
9,194
8,105
1,946
17,947
L
12,929
4,930
0
754
12,892
4,857
0
8,489
4,403
0
38,172
W
Scylla
greg3232
Scylla
12,170
899
0
688
8,756
2,316
560
1,447
7,309
42,643
0
W
Charybdis
ki11erwicket
Charybdis
13,522
8,102
0
2,595
8,717
2,986
908
2,279
6,438
0
39,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
30,752
160
Minions Killed
169
6
Camps Cleared
7
774,538
Distance Traveled
866,967
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,274
591
65
5
2
232,801
1
W
Artio
10,310
736
32
2
5
300,988
5
L
Tyr
8,548
611
30
2
1
299,126
4
L
Skadi
8,287
592
65
5
3
242,611
2
W
Scylla
10,168
726
61
4
2
297,121
0
W
Charybdis
10,274
734
76
5
0
268,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role