Player Matchup

Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
NME x PAYNE
Nike
Level 88
God Stats
6W - 4L
1,648 SR
Queue Stats
253W - 289L
1,420 Elo+
Solo
Artemis
Artemis
nelson40200
Artemis
Level 103
God Stats
85W - 69L
1,664 SR
Queue Stats
206W - 214L
1,437 Elo+
Party 2
Team Averages
Level 92
1,604 SR
1,452 Elo+

VS

Team Averages
Level 79
1,283 SR
1,171 Elo+
Fenrir
Fenrir
Muronck
Fenrir
Level 82
God Stats
2W - 15L
1,265 SR
Queue Stats
17W - 36L
1,197 Elo+
Party 1
Ra
Ra
fatkayran
Ra
Level 88
God Stats
3W - 8L
1,319 SR
Queue Stats
20W - 54L
1,228 Elo+
Party 1
Bacchus
Bacchus
pedrohgott
Bacchus
Level 67
God Stats
0W - 3L
1,265 SR
Queue Stats
1W - 14L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 4 / 14
9,640
643
7,284
9,524
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 10
11,612
774
8,919
13,237
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
nelson40200
Artemis
15
11 / 0 / 6
12,108
807
15,770
9,695
5,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Muronck
Fenrir
12
0 / 9 / 6
8,637
576
4,639
13,573
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 5 / 2
9,897
660
7,380
11,382
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
pedrohgott
Bacchus
12
3 / 3 / 3
9,514
634
8,789
15,219
20,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
17
Kills
7
7
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
4
14
1.75
L
Fenrir
Muronck
Fenrir
0
9
6
0.33
W
6
3
10
3.67
L
4
5
2
1
W
Artemis
nelson40200
Artemis
11
0
6
14
L
Bacchus
pedrohgott
Bacchus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
20,808
32,456
Taken
40,174
22,729
Mitigated
30,630
11,065
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,284
979
1,773
2,845
9,524
3,560
596
4,508
4,870
27,542
0
L
Fenrir
Muronck
Fenrir
4,639
387
400
1,116
13,573
6,592
0
4,133
9,440
0
13,457
W
8,919
1,262
0
1,013
13,237
14,043
123
5,012
7,981
2,661
30,517
L
7,380
236
2,210
2,101
11,382
3,697
0
819
10,563
48,906
0
W
Artemis
nelson40200
Artemis
15,770
5,761
1,069
4,365
9,695
5,126
2,209
6,297
3,142
0
47,707
L
Bacchus
pedrohgott
Bacchus
8,789
180
273
1,745
15,219
20,341
0
4,223
10,996
20,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
28,048
172
Minions Killed
129
9
Camps Cleared
3
857,781
Distance Traveled
800,703
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,640
643
51
3
3
270,602
1
L
Fenrir
8,637
576
14
1
1
249,544
0
W
Nike
11,612
774
42
3
2
298,664
4
L
Ra
9,897
660
90
6
2
241,820
3
W
Artemis
12,108
807
79
5
4
288,515
1
L
Bacchus
9,514
634
25
2
0
309,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role