Player Matchup

Bellona
Bellona
LopeXD_No_Mercy
Bellona
Level 49
God Stats
25W - 16L
1,552 SR
Queue Stats
399W - 514L
1,397 Elo+
Party 2
Ymir
Ymir
TIC-TAC1214
Ymir
Level 40
God Stats
10W - 10L
1,500 SR
Queue Stats
347W - 430L
1,364 Elo+
Party 2
Zhong Kui
Zhong Kui
TLS_Wesley_13K
Zhong Kui
Level 52
God Stats
20W - 24L
1,565 SR
Queue Stats
370W - 390L
1,444 Elo+
Solo
Apollo
Apollo
daandesouza288
Apollo
Level 102
God Stats
1W - 4L
1,490 SR
Queue Stats
440W - 544L
1,431 Elo+
Solo
Susano
Susano
vicho_O_27
Susano
Level 41
God Stats
24W - 22L
1,465 SR
Queue Stats
182W - 295L
1,310 Elo+
Party 2
Team Averages
Level 57
1,514 SR
1,389 Elo+

VS

Team Averages
Level 115
1,438 SR
1,417 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ElEze62
Anhur
Level 116
God Stats
30W - 46L
1,377 SR
Queue Stats
734W - 843L
1,462 Elo+
Party 3
King Arthur
King Arthur
Iscaisquiu
King Arthur
Level 114
God Stats
29W - 34L
1,450 SR
Queue Stats
149W - 178L
1,373 Elo+
Party 1
Bastet
Bastet
Manyja
Bastet
Level 113
God Stats
19W - 13L
1,342 SR
Queue Stats
170W - 170L
1,297 Elo+
Solo
Fafnir
Fafnir
niovalente
Fafnir
Level 107
God Stats
15W - 12L
1,521 SR
Queue Stats
312W - 341L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,670
567
4,985
8,693
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
4,634
463
2,222
8,653
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
TLS_Wesley_13K
Zhong Kui
9
3 / 1 / 0
5,794
579
4,170
5,834
3,357
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 1
4,642
464
2,986
5,925
1,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
vicho_O_27
Susano
8
1 / 2 / 0
5,032
503
1,733
6,548
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
1 / 2 / 2
5,484
548
1,698
3,336
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ElEze62
Anhur
9
2 / 0 / 7
5,480
548
7,273
5,412
1,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Iscaisquiu
King Arthur
11
2 / 2 / 1
6,247
625
7,096
9,035
5,988
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Manyja
Bastet
9
5 / 0 / 1
5,980
598
3,588
4,526
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
niovalente
Fafnir
8
2 / 1 / 3
5,378
538
2,442
7,004
4,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
12
12
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
2
2
1
W
Anhur
ElEze62
Anhur
2
0
7
5.5
W
King Arthur
Iscaisquiu
King Arthur
2
2
1
1.25
L
1
3
1
0.5
W
Bastet
Manyja
Bastet
5
0
1
5.5
L
0
3
0
0
L
Zhong Kui
TLS_Wesley_13K
Zhong Kui
3
1
0
3
L
0
3
1
0.17
W
Fafnir
niovalente
Fafnir
2
1
3
3.5
L
Susano
vicho_O_27
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,096
Damage
22,097
35,653
Taken
29,313
16,697
Mitigated
14,528
10,114
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,698
541
0
390
3,336
1,236
0
2,549
787
22,843
2,201
W
Anhur
ElEze62
Anhur
7,273
4,223
0
2,288
5,412
1,322
0
1,222
4,190
0
28,310
W
King Arthur
Iscaisquiu
King Arthur
7,096
921
0
3,144
9,035
5,988
0
0
9,035
0
36,312
L
4,985
870
0
1,812
8,693
7,039
0
0
8,693
0
24,772
W
Bastet
Manyja
Bastet
3,588
733
0
1,508
4,526
1,628
0
852
3,674
0
27,793
L
2,222
514
0
1,410
8,653
3,614
0
1,643
7,010
10,584
0
L
Zhong Kui
TLS_Wesley_13K
Zhong Kui
4,170
567
0
2,065
5,834
3,357
0
1,150
4,684
25,655
0
L
2,986
1,223
0
1,649
5,925
1,115
0
1,470
4,455
0
20,001
W
Fafnir
niovalente
Fafnir
2,442
600
661
2,428
7,004
4,354
0
1,769
5,235
8,176
0
L
Susano
vicho_O_27
Susano
1,733
304
0
3,178
6,548
1,572
0
0
6,548
0
22,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,772
Gold Earned
28,569
224
Minions Killed
248
0
Camps Cleared
0
958,143
Distance Traveled
905,396
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,484
548
60
6
0
165,899
3
W
Anhur
5,480
548
48
5
0
164,209
2
W
King Arthur
6,247
625
72
7
0
198,481
3
L
Bellona
5,670
567
62
6
0
196,209
1
W
Bastet
5,980
598
55
6
0
218,680
0
L
Ymir
4,634
463
14
1
0
185,196
0
L
Zhong Kui
5,794
579
49
5
0
173,814
3
L
Apollo
4,642
464
48
5
0
174,432
1
W
Fafnir
5,378
538
13
1
0
158,127
3
L
Susano
5,032
503
51
5
0
228,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role