Player Matchup

Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Garked
Sun Wukong
Level 67
God Stats
2W - 2L
1,698 SR
Queue Stats
176W - 173L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Nikolai Cage
Ao Kuang
Level 109
God Stats
9W - 9L
1,569 SR
Queue Stats
307W - 289L
1,508 Elo+
Solo
Xbalanque
Xbalanque
Senior PacoTaco
Xbalanque
Level 99
God Stats
30W - 31L
1,501 SR
Queue Stats
229W - 233L
1,514 Elo+
Solo
Sylvanus
Sylvanus
VR Toblipa
Sylvanus
Level 103
God Stats
1W - 0L
1,468 SR
Queue Stats
220W - 226L
1,388 Elo+
Solo
Team Averages
Level 107
1,547 SR
1,490 Elo+

VS

Team Averages
Level 98
1,491 SR
1,454 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BeeRhodes99
Poseidon
Level 124
God Stats
8W - 5L
1,507 SR
Queue Stats
342W - 311L
1,468 Elo+
Solo
Rama
Rama
Djcuchilla
Rama
Level 35
God Stats
3W - 4L
1,428 SR
Queue Stats
123W - 97L
1,424 Elo+
Solo
Bastet
Bastet
El Quetza2892
Bastet
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 363L
1,382 Elo+
Solo
Osiris
Osiris
MASTERVIEW33
Osiris
Level 99
God Stats
14W - 15L
1,521 SR
Queue Stats
320W - 325L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 0 / 4
7,608
543
3,407
5,222
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Garked
Sun Wukong
12
2 / 0 / 5
7,377
527
5,978
8,939
6,399
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Nikolai Cage
Ao Kuang
14
9 / 3 / 1
8,514
608
7,146
12,340
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Senior PacoTaco
Xbalanque
12
3 / 3 / 4
7,284
520
10,714
8,871
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
VR Toblipa
Sylvanus
11
3 / 3 / 2
6,614
472
4,257
8,712
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
5 / 1 / 2
7,119
509
6,278
10,129
8,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
BeeRhodes99
Poseidon
13
4 / 3 / 2
7,808
558
3,874
5,634
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
5,370
384
2,196
8,174
1,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 2
5,984
427
5,061
9,398
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
11
0 / 5 / 1
6,492
464
6,844
11,505
7,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
9
9
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
4
4
L
Kuzenbo
 
Kuzenbo
5
1
2
6
L
Poseidon
BeeRhodes99
Poseidon
4
3
2
1.67
L
0
4
1
0.13
L
0
6
2
0.17
W
Sun Wukong
Garked
Sun Wukong
2
0
5
4.5
L
Osiris
0
5
1
0.1
W
Ao Kuang
Nikolai Cage
Ao Kuang
9
3
1
3.17
W
Xbalanque
Senior PacoTaco
Xbalanque
3
3
4
1.67
W
Sylvanus
VR Toblipa
Sylvanus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
24,253
44,084
Taken
44,840
22,521
Mitigated
23,419
17,540
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,407
269
0
2,050
5,222
1,584
650
1,122
4,100
46,568
0
L
Kuzenbo
 
Kuzenbo
6,278
1,503
90
2,985
10,129
8,577
0
2,144
7,931
24,329
0
L
Poseidon
BeeRhodes99
Poseidon
3,874
429
0
962
5,634
2,138
0
1,802
3,740
44,407
4,039
L
2,196
1,975
0
3,413
8,174
1,977
0
2,404
5,770
0
21,609
L
5,061
1,243
0
724
9,398
3,124
0
4,831
4,465
0
31,849
W
Sun Wukong
Garked
Sun Wukong
5,978
1,423
0
2,895
8,939
6,399
0
982
7,957
0
40,406
L
Osiris
6,844
2,847
0
3,060
11,505
7,603
0
2,686
8,801
0
37,411
W
Ao Kuang
Nikolai Cage
Ao Kuang
7,146
1,448
0
7,067
12,340
3,867
0
1,508
10,832
40,434
0
W
Xbalanque
Senior PacoTaco
Xbalanque
10,714
5,645
0
2,838
8,871
2,749
723
3,832
5,039
0
42,810
W
Sylvanus
VR Toblipa
Sylvanus
4,257
1,475
364
2,326
8,712
7,922
201
2,613
6,099
26,831
8,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
32,773
388
Minions Killed
330
0
Camps Cleared
0
1,227,900
Distance Traveled
1,265,118
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,608
543
97
7
0
260,221
6
L
Kuzenbo
7,119
509
22
2
0
263,918
5
L
Poseidon
7,808
558
115
8
0
249,105
3
L
Rama
5,370
384
51
4
0
212,521
3
L
Bastet
5,984
427
60
4
0
278,417
2
W
Sun Wukong
7,377
527
82
6
0
274,325
4
L
Osiris
6,492
464
82
6
0
261,157
2
W
Ao Kuang
8,514
608
84
6
0
244,667
2
W
Xbalanque
7,284
520
78
6
0
228,521
1
W
Sylvanus
6,614
472
47
3
0
220,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role