Player Matchup

Baba Yaga
Baba Yaga
ArticDragon90
Baba Yaga
Level 29
God Stats
10W - 5L
1,826 SR
Queue Stats
70W - 111L
1,399 Elo+
Party 1
Nemesis
Nemesis
Biahime
Nemesis
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
49W - 95L
1,390 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kakashi_Okami23
Morgan Le Fay
Level 27
God Stats
4W - 8L
1,286 SR
Queue Stats
50W - 75L
1,270 Elo+
Solo
Tiamat
Tiamat
Sigepar
Tiamat
Level 5
God Stats
1W - 2L
1,286 SR
Queue Stats
1W - 3L
1,172 Elo+
Solo
Nox
Nox
nijaigreen15
Nox
Level 16
God Stats
2W - 0L
1,735 SR
Queue Stats
77W - 93L
1,332 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,313 Elo+

VS

Team Averages
Level 13
1,354 SR
1,278 Elo+
Yemoja
Yemoja
BRAXX_RAIN
Yemoja
Level 8
God Stats
0W - 2L
1,162 SR
Queue Stats
0W - 4L
826 Elo+
Solo
Thanatos
Thanatos
Damballa8367
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,338 Elo+
Solo
Hel
Hel
Malthael20100
Hel
Level 12
God Stats
1W - 3L
1,445 SR
Queue Stats
19W - 13L
1,613 Elo+
Solo
Bellona
Bellona
VIRTUSxOG
Bellona
Level 26
God Stats
5W - 7L
1,165 SR
Queue Stats
16W - 30L
1,287 Elo+
Solo
Loki
Loki
VolarTortoise67
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ArticDragon90
Baba Yaga
20
7 / 5 / 8
16,850
936
38,662
23,791
11,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Biahime
Nemesis
20
7 / 7 / 8
16,711
928
19,881
24,217
12,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Kakashi_Okami23
Morgan Le Fay
20
2 / 5 / 10
15,612
867
34,079
18,855
10,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
Sigepar
Tiamat
20
3 / 8 / 11
15,373
854
26,148
18,587
15,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
0 / 10 / 9
14,972
832
10,437
22,094
18,893
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BRAXX_RAIN
Yemoja
20
1 / 6 / 15
15,263
848
2,499
29,168
12,105
Thanatos
Damballa8367
Thanatos
20
4 / 4 / 14
16,103
895
13,039
23,621
10,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 2 / 19
17,379
966
18,795
36,804
24,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
VIRTUSxOG
Bellona
20
19 / 4 / 8
18,793
1,044
53,305
37,006
23,650
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 3 / 10
14,964
831
7,701
16,880
7,637

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
101
19
Kills
35
35
Deaths
19
46
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ArticDragon90
Baba Yaga
7
5
8
2.2
L
Yemoja
BRAXX_RAIN
Yemoja
1
6
15
1.42
W
Nemesis
Biahime
Nemesis
7
7
8
1.57
L
Thanatos
Damballa8367
Thanatos
4
4
14
2.75
W
Morgan Le Fay
Kakashi_Okami23
Morgan Le Fay
2
5
10
1.4
L
9
2
19
9.25
W
Tiamat
Sigepar
Tiamat
3
8
11
1.06
L
Bellona
VIRTUSxOG
Bellona
19
4
8
5.75
L
2
3
10
2.33
W
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,207
Damage
95,339
107,544
Taken
143,479
69,224
Mitigated
78,710
23,249
Healing
59,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ArticDragon90
Baba Yaga
38,662
6,352
172
5,772
23,791
11,763
0
5,314
18,477
61,626
0
L
Yemoja
BRAXX_RAIN
Yemoja
2,499
542
1,169
36
29,168
12,105
0
21,155
7,683
17,353
0
W
Nemesis
Biahime
Nemesis
19,881
10,820
0
2,024
24,217
12,341
0
7,546
16,671
0
27,990
L
Thanatos
Damballa8367
Thanatos
13,039
1,258
0
11,909
23,621
10,527
0
16,271
7,047
0
46,150
W
Morgan Le Fay
Kakashi_Okami23
Morgan Le Fay
34,079
5,375
1,126
8,083
18,855
10,501
0
1,699
17,156
81,052
0
L
18,795
6,648
22,437
23,303
36,804
24,791
0
28,541
7,842
25,018
0
W
Tiamat
Sigepar
Tiamat
26,148
4,413
401
4,611
18,587
15,726
0
4,105
14,482
49,464
0
L
Bellona
VIRTUSxOG
Bellona
53,305
31,571
0
245
37,006
23,650
0
30,857
5,619
0
83,084
L
7,701
720
0
0
16,880
7,637
0
10,820
5,893
0
25,338
W
10,437
3,070
173
887
22,094
18,893
0
2,630
19,464
45,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,518
Gold Earned
82,502
301
Minions Killed
284
3
Camps Cleared
3
1,568,246
Distance Traveled
1,709,339
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
16,850
936
71
4
1
339,429
6
L
Yemoja
15,263
848
32
2
0
243,238
0
W
Nemesis
16,711
928
14
1
1
414,649
0
L
Thanatos
16,103
895
113
6
0
367,838
3
W
Morgan Le Fay
15,612
867
92
5
0
274,765
0
L
Hel
17,379
966
19
1
2
341,246
0
W
Tiamat
15,373
854
52
3
0
284,208
0
L
Bellona
18,793
1,044
78
4
1
380,925
0
L
Loki
14,964
831
42
2
0
376,092
0
W
Nox
14,972
832
72
4
1
255,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role