Player Matchup

Yemoja
Yemoja
Candy_Striper_21
Yemoja
Level 23
God Stats
1W - 4L
1,305 SR
Queue Stats
176W - 191L
1,426 Elo+
Solo
Charybdis
Charybdis
Emma Dooku
Charybdis
Level 7
God Stats
1W - 3L
1,304 SR
Queue Stats
7W - 7L
1,529 Elo+
Party 1
Bellona
Bellona
Manuelex200
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
OnlyFqnx-_-
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,346 Elo+
Solo
Chang'e
Chang'e
PiipeThe-_-
Chang'e
Level 29
God Stats
6W - 12L
1,382 SR
Queue Stats
195W - 189L
1,488 Elo+
Solo
Team Averages
Level 15
1,398 SR
1,431 Elo+

VS

Team Averages
Level 20
1,557 SR
1,493 Elo+
Apollo
Apollo
Craz5799
Apollo
Level 22
God Stats
3W - 1L
1,748 SR
Queue Stats
19W - 7L
1,632 Elo+
Solo
Loki
Loki
Draeyx1015
Loki
Level 24
God Stats
9W - 10L
1,433 SR
Queue Stats
86W - 75L
1,453 Elo+
Solo
Danzaburou
Danzaburou
God_Taco_ewe
Danzaburou
Level 28
God Stats
17W - 31L
1,384 SR
Queue Stats
257W - 282L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Sadd_Machine
Kukulkan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 60L
1,518 Elo+
Solo
Thor
Thor
U_DontWant_Nun
Thor
Level 6
God Stats
4W - 1L
1,722 SR
Queue Stats
23W - 27L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,473
498
1,994
6,883
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Emma Dooku
Charybdis
9
3 / 4 / 1
5,657
514
4,818
5,836
1,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Manuelex200
Bellona
6
0 / 5 / 0
4,339
394
2,225
7,326
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
OnlyFqnx-_-
Sun Wukong
8
0 / 5 / 0
4,559
414
791
5,734
2,152
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
PiipeThe-_-
Chang'e
9
0 / 3 / 0
5,266
479
2,492
6,839
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Craz5799
Apollo
14
9 / 0 / 2
8,191
745
9,662
6,007
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 2 / 0
7,168
652
4,765
8,050
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
God_Taco_ewe
Danzaburou
10
2 / 2 / 5
6,420
584
5,206
6,098
1,926
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Sadd_Machine
Kukulkan
10
1 / 0 / 1
6,297
572
3,018
2,476
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 1 / 3
5,187
472
1,400
4,566
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
20
20
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Apollo
Craz5799
Apollo
9
0
2
10
W
7
2
0
3.5
L
Charybdis
Emma Dooku
Charybdis
3
4
1
0.88
W
Danzaburou
God_Taco_ewe
Danzaburou
2
2
5
2.25
L
Bellona
Manuelex200
Bellona
0
5
0
0
L
Sun Wukong
OnlyFqnx-_-
Sun Wukong
0
5
0
0
L
Chang'e
PiipeThe-_-
Chang'e
0
3
0
0
W
Kukulkan
Sadd_Machine
Kukulkan
1
0
1
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,320
Damage
24,051
32,618
Taken
27,197
15,004
Mitigated
9,377
7,256
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,994
361
503
2,192
6,883
4,000
240
0
6,883
13,876
0
W
Apollo
Craz5799
Apollo
9,662
6,247
0
2,959
6,007
2,839
594
968
4,979
0
65,283
W
4,765
2,082
0
750
8,050
2,522
0
717
7,333
0
54,093
L
Charybdis
Emma Dooku
Charybdis
4,818
1,692
0
645
5,836
1,187
348
0
5,836
0
23,169
W
Danzaburou
God_Taco_ewe
Danzaburou
5,206
1,742
141
2,154
6,098
1,926
1,508
1,326
4,772
0
26,550
L
Bellona
Manuelex200
Bellona
2,225
176
0
527
7,326
6,012
0
0
7,326
1,628
9,749
L
Sun Wukong
OnlyFqnx-_-
Sun Wukong
791
0
0
904
5,734
2,152
0
1,013
4,581
0
14,713
L
Chang'e
PiipeThe-_-
Chang'e
2,492
189
0
2,485
6,839
1,653
0
1,531
4,974
23,505
0
W
Kukulkan
Sadd_Machine
Kukulkan
3,018
325
0
842
2,476
823
668
1,532
862
29,058
0
W
1,400
305
0
976
4,566
1,267
0
271
4,285
0
14,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
33,263
186
Minions Killed
357
0
Camps Cleared
0
939,031
Distance Traveled
1,062,840
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,473
498
26
2
0
158,275
0
W
Apollo
8,191
745
123
11
0
228,201
1
W
Loki
7,168
652
88
8
0
221,759
0
L
Charybdis
5,657
514
50
5
0
169,591
0
W
Danzaburou
6,420
584
58
5
0
205,815
1
L
Bellona
4,339
394
22
2
0
220,037
0
L
Sun Wukong
4,559
414
31
3
0
212,114
0
L
Chang'e
5,266
479
57
5
0
179,014
2
W
Kukulkan
6,297
572
60
5
0
191,212
0
W
Thor
5,187
472
28
3
0
215,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role