Player Matchup

Susano
Susano
HuIa-Hoop
Susano
Level 70
God Stats
97W - 79L
1,558 SR
Queue Stats
131W - 127L
1,480 Elo+
Party 1
Osiris
Osiris
Kewchi-King
Osiris
Level 94
God Stats
10W - 5L
1,690 SR
Queue Stats
151W - 151L
1,535 Elo+
Party 1
Agni
Agni
SuorinReno
Agni
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,261 Elo+
Party 1
Team Averages
Level 57
1,583 SR
1,425 Elo+

VS

Team Averages
Level 13
1,387 SR
1,314 Elo+
Ne Zha
Ne Zha
Artone8805
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Solo
Set
Set
DSTxAlmightySwag
Set
Level 17
God Stats
0W - 1L
1,361 SR
Queue Stats
3W - 3L
1,297 Elo+
Solo
Sol
Sol
thefoxswife
Sol
Level 16
God Stats
0W - 2L
1,300 SR
Queue Stats
17W - 22L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HuIa-Hoop
Susano
10
8 / 1 / 2
6,471
1,079
7,602
4,710
1,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
9
2 / 0 / 7
5,515
919
2,391
3,645
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 9
5,060
843
1,179
2,503
648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Artone8805
Ne Zha
8
1 / 5 / 1
4,662
777
1,049
4,746
1,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 1
4,201
700
1,284
2,737
753
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 3 / 1
5,110
852
2,723
5,220
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Artone8805
Ne Zha
1
5
1
0.3
L
0
2
1
0.25
W
Susano
HuIa-Hoop
Susano
8
1
2
9
W
Osiris
2
0
7
5.5
W
0
2
9
2.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,172
Damage
5,056
10,858
Taken
12,703
4,251
Mitigated
3,290
3,057
Healing
645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Artone8805
Ne Zha
1,049
274
0
70
4,746
1,323
0
572
4,174
0
4,621
L
1,284
609
0
0
2,737
753
0
120
2,617
0
2,217
W
Susano
HuIa-Hoop
Susano
7,602
1,622
334
1,042
4,710
1,619
18
884
3,826
0
16,176
W
Osiris
2,391
722
0
887
3,645
1,984
265
1,383
2,262
0
15,843
W
1,179
129
489
305
2,503
648
160
693
1,810
7,508
0
L
2,723
482
0
575
5,220
1,214
0
739
4,481
15,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,046
Gold Earned
13,973
63
Minions Killed
53
4
Camps Cleared
2
384,162
Distance Traveled
302,140
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,662
777
12
2
0
108,259
0
L
Set
4,201
700
3
1
0
79,803
0
W
Susano
6,471
1,079
20
3
1
138,521
1
W
Osiris
5,515
919
32
5
3
135,348
0
W
Agni
5,060
843
11
2
0
110,293
0
L
Sol
5,110
852
38
6
2
114,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role