Player Matchup

Zeus
Zeus
BugOut3
Zeus
Level 10
God Stats
3W - 2L
1,888 SR
Queue Stats
3W - 6L
1,235 Elo+
Party 1
Ra
Ra
Kerchussy
Ra
Level 11
God Stats
2W - 3L
1,800 SR
Queue Stats
5W - 9L
1,339 Elo+
Party 1
Chaac
Chaac
supermeck11
Chaac
Level 66
God Stats
1W - 0L
1,481 SR
Queue Stats
18W - 21L
1,454 Elo+
Party 1
Team Averages
Level 29
1,723 SR
1,343 Elo+

VS

Team Averages
Level 43
1,400 SR
1,279 Elo+
He Bo
He Bo
FlinTee
He Bo
Level 54
God Stats
1W - 12L
1,170 SR
Queue Stats
46W - 81L
1,291 Elo+
Party 2
Geb
Geb
KingJattu
Geb
Level 27
God Stats
5W - 18L
1,500 SR
Queue Stats
58W - 117L
1,188 Elo+
Party 2
Chernobog
Chernobog
Matthew8255
Chernobog
Level 49
God Stats
8W - 14L
1,530 SR
Queue Stats
29W - 58L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BugOut3
Zeus
14
5 / 7 / 9
11,166
744
18,230
12,891
4,492
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 5 / 9
11,824
788
12,188
9,972
3,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 10
10,707
714
12,642
12,013
12,411
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FlinTee
He Bo
12
2 / 9 / 7
9,686
646
9,393
14,592
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 13
10,238
683
3,707
20,521
17,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Matthew8255
Chernobog
14
11 / 6 / 2
11,790
786
16,484
16,729
6,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
18
Kills
13
13
Deaths
19
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
BugOut3
Zeus
5
7
9
1.36
L
He Bo
FlinTee
He Bo
2
9
7
0.61
W
8
5
9
2.5
L
0
4
13
1.63
L
Chernobog
Matthew8255
Chernobog
11
6
2
2
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,060
Damage
29,584
34,876
Taken
51,842
20,892
Mitigated
29,601
10,985
Healing
14,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BugOut3
Zeus
18,230
2,623
385
1,947
12,891
4,492
924
4,758
8,133
38,980
0
L
He Bo
FlinTee
He Bo
9,393
374
0
3,796
14,592
5,123
102
8,740
5,852
27,233
0
W
12,188
1,360
866
2,818
9,972
3,989
929
3,862
6,110
40,350
0
L
3,707
241
0
4,585
20,521
17,835
48
13,040
7,481
15,209
0
L
Chernobog
Matthew8255
Chernobog
16,484
10,636
0
5,729
16,729
6,643
129
8,991
7,738
0
44,583
W
12,642
2,430
421
4,548
12,013
12,411
533
5,144
6,869
0
40,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
31,714
158
Minions Killed
123
9
Camps Cleared
3
795,908
Distance Traveled
791,351
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,166
744
37
2
1
232,844
0
L
He Bo
9,686
646
42
3
3
264,051
2
W
Ra
11,824
788
73
5
3
272,768
1
L
Geb
10,238
683
9
1
0
291,944
0
L
Chernobog
11,790
786
72
5
0
235,356
0
W
Chaac
10,707
714
48
3
5
290,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role