Player Matchup

Nike
Nike
Batman Corps
Nike
Level 146
God Stats
1W - 2L
1,187 SR
Queue Stats
229W - 212L
1,498 Elo+
Party 2
Cupid
Cupid
Get Pigeoned
Cupid
Level 109
God Stats
11W - 7L
1,586 SR
Queue Stats
143W - 128L
1,480 Elo+
Party 2
Hel
Hel
TheIceCreamButt
Hel
Level 158
God Stats
3W - 1L
1,530 SR
Queue Stats
393W - 312L
1,537 Elo+
Party 2
Team Averages
Level 138
1,434 SR
1,505 Elo+

VS

Team Averages
Level 100
1,666 SR
1,498 Elo+
Ra
Ra
Machura89
Ra
Level 27
God Stats
8W - 4L
1,629 SR
Queue Stats
21W - 23L
1,481 Elo+
Party 1
Artio
Artio
Sendarelloman420
Artio
Level 143
God Stats
2W - 4L
1,868 SR
Queue Stats
430W - 496L
1,495 Elo+
Party 1
Anhur
Anhur
SteveRich14
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
447W - 475L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,808
781
6,022
10,789
7,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 0 / 6
7,197
720
4,858
7,162
1,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
7 / 0 / 5
8,314
831
15,096
7,357
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,066
607
3,773
6,890
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
6,190
619
4,512
15,651
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,843
584
5,091
9,204
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
2
0
6
5
L
0
4
0
0
L
0
4
0
0
L
0
4
0
0
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,976
Damage
13,376
25,308
Taken
31,745
12,059
Mitigated
16,374
14,514
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,022
585
12
1,655
10,789
7,802
136
2,252
8,381
0
17,938
W
4,858
2,436
817
1,938
7,162
1,733
2,012
2,559
4,477
0
21,236
L
3,773
914
577
740
6,890
2,192
0
3,243
3,647
20,842
0
L
4,512
756
322
2,952
15,651
11,171
0
6,190
9,461
11,225
0
L
5,091
2,014
0
80
9,204
3,011
0
5,775
3,429
0
18,528
W
15,096
780
5,812
4,280
7,357
2,524
427
3,293
3,874
29,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,319
Gold Earned
18,099
113
Minions Killed
85
4
Camps Cleared
2
623,268
Distance Traveled
552,444
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,808
781
26
3
0
201,801
1
W
Cupid
7,197
720
46
5
1
196,289
1
L
Ra
6,066
607
45
5
0
182,088
1
L
Artio
6,190
619
5
1
0
191,990
4
L
Anhur
5,843
584
35
4
2
178,366
0
W
Hel
8,314
831
41
4
3
225,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role