Player Matchup

Cthulhu
Cthulhu
BlueCoins
Cthulhu
Level 28
God Stats
1W - 3L
1,384 SR
Queue Stats
19W - 18L
1,507 Elo+
Party 1
Mulan
Mulan
CheyehC
Mulan
Level 108
God Stats
10W - 9L
1,566 SR
Queue Stats
368W - 366L
1,531 Elo+
Party 1
Chronos
Chronos
OLMPNReaper
Chronos
Level 128
God Stats
5W - 11L
1,361 SR
Queue Stats
262W - 252L
1,550 Elo+
Party 3
Loki
Loki
PandaHudz
Loki
Level 46
God Stats
6W - 6L
1,666 SR
Queue Stats
107W - 92L
1,583 Elo+
Party 3
Chiron
Chiron
SonicUnleashed42
Chiron
Level 139
God Stats
1W - 2L
1,751 SR
Queue Stats
342W - 353L
1,593 Elo+
Party 1
Team Averages
Level 90
1,546 SR
1,553 Elo+

VS

Team Averages
Level 74
1,509 SR
1,525 Elo+
Skadi
Skadi
CozyBoom
Skadi
Level 62
God Stats
22W - 13L
1,572 SR
Queue Stats
221W - 210L
1,517 Elo+
Party 2
Hel
Hel
CozyDoom
Hel
Level 47
God Stats
1W - 1L
1,292 SR
Queue Stats
196W - 164L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
JukeNova
Danzaburou
Level 105
God Stats
12W - 13L
1,611 SR
Queue Stats
134W - 134L
1,505 Elo+
Party 2
Khepri
Khepri
NLSprite
Khepri
Level 59
God Stats
4W - 2L
1,382 SR
Queue Stats
215W - 202L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
Tipho666
Ne Zha
Level 96
God Stats
6W - 7L
1,687 SR
Queue Stats
160W - 119L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueCoins
Cthulhu
9
1 / 5 / 0
6,348
453
2,530
14,068
6,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
CheyehC
Mulan
13
0 / 2 / 1
7,663
547
5,035
9,989
9,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
OLMPNReaper
Chronos
14
2 / 4 / 2
8,099
579
8,966
10,936
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
0 / 2 / 4
7,344
525
5,581
7,904
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 0
7,697
550
4,378
9,343
2,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CozyBoom
Skadi
16
8 / 0 / 2
9,355
668
8,234
4,277
1,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 3 / 9
8,268
591
12,626
10,467
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
JukeNova
Danzaburou
14
1 / 1 / 7
8,248
589
5,170
10,147
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
NLSprite
Khepri
13
3 / 0 / 10
8,586
613
5,490
7,096
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Tipho666
Ne Zha
14
2 / 1 / 0
7,964
569
4,735
8,797
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
17
17
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlueCoins
Cthulhu
1
5
0
0.2
L
Mulan
CheyehC
Mulan
0
2
1
0.25
W
Skadi
CozyBoom
Skadi
8
0
2
9
W
3
3
9
2.5
W
Danzaburou
JukeNova
Danzaburou
1
1
7
4.5
W
Khepri
NLSprite
Khepri
3
0
10
8
L
Chronos
OLMPNReaper
Chronos
2
4
2
0.75
L
Loki
0
2
4
1
L
2
4
0
0.5
W
Ne Zha
Tipho666
Ne Zha
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
36,255
52,240
Taken
40,784
23,719
Mitigated
21,745
14,028
Healing
18,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlueCoins
Cthulhu
2,530
356
1,143
1,086
14,068
6,333
0
7,593
6,475
8,516
0
L
Mulan
CheyehC
Mulan
5,035
416
0
2,771
9,989
9,164
420
423
9,566
0
45,360
W
Skadi
CozyBoom
Skadi
8,234
3,159
0
698
4,277
1,467
613
740
3,513
0
72,662
W
12,626
750
2,964
5,360
10,467
3,933
0
4,610
5,663
51,609
0
W
Danzaburou
JukeNova
Danzaburou
5,170
2,105
0
4,580
10,147
3,283
27
2,965
7,060
0
62,290
W
Khepri
NLSprite
Khepri
5,490
709
0
1,726
7,096
8,027
201
2,625
4,393
29,557
0
L
Chronos
OLMPNReaper
Chronos
8,966
2,778
0
1,156
10,936
3,571
0
6,122
4,814
59,877
0
L
Loki
5,581
1,204
0
4,532
7,904
2,294
0
1,458
6,446
0
46,040
L
4,378
1,401
325
3,015
9,343
2,357
0
2,520
6,790
0
54,048
W
Ne Zha
Tipho666
Ne Zha
4,735
1,809
0
3,441
8,797
5,035
954
295
8,502
0
45,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
42,421
450
Minions Killed
450
0
Camps Cleared
0
1,396,578
Distance Traveled
1,441,578
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,348
453
17
1
0
247,898
0
L
Mulan
7,663
547
102
7
0
235,467
3
W
Skadi
9,355
668
122
9
0
290,238
0
W
Hel
8,268
591
90
6
0
277,940
4
W
Danzaburou
8,248
589
107
8
0
313,853
0
W
Khepri
8,586
613
44
3
0
272,089
5
L
Chronos
8,099
579
127
9
0
288,388
3
L
Loki
7,344
525
101
7
0
351,177
6
L
Chiron
7,697
550
103
7
0
273,648
3
W
Ne Zha
7,964
569
87
6
0
287,458
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role