Player Matchup

Kukulkan
Kukulkan
Arbiter D10
Kukulkan
Level 78
God Stats
1W - 3L
1,184 SR
Queue Stats
130W - 155L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
sleepy13194
Gilgamesh
Level 28
God Stats
0W - 1L
1,041 SR
Queue Stats
4W - 11L
1,152 Elo+
Party 1
Danzaburou
Danzaburou
smakdownsmurf
Danzaburou
Level 25
God Stats
103W - 99L
1,571 SR
Queue Stats
103W - 103L
1,318 Elo+
Solo
Team Averages
Level 44
1,265 SR
1,281 Elo+

VS

Team Averages
Level 35
1,340 SR
1,261 Elo+
Zhong Kui
Zhong Kui
DTB_LS3J
Zhong Kui
Level 27
God Stats
4W - 3L
1,187 SR
Queue Stats
100W - 137L
1,306 Elo+
Solo
Cthulhu
Cthulhu
LearnToSmile
Cthulhu
Level 17
God Stats
24W - 21L
1,364 SR
Queue Stats
86W - 103L
1,184 Elo+
Party 2
Achilles
Achilles
bigolcantaloupes
Achilles
Level 61
God Stats
21W - 24L
1,470 SR
Queue Stats
209W - 258L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arbiter D10
Kukulkan
12
2 / 8 / 5
9,962
623
15,992
13,752
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
sleepy13194
Gilgamesh
10
0 / 10 / 4
8,885
555
6,728
20,453
15,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
smakdownsmurf
Danzaburou
14
6 / 9 / 2
11,875
742
22,501
17,864
6,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DTB_LS3J
Zhong Kui
16
14 / 3 / 9
12,536
784
23,036
19,533
14,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
LearnToSmile
Cthulhu
15
7 / 2 / 17
11,623
726
19,385
20,723
11,414
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
6 / 3 / 17
11,253
703
5,640
17,521
30,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
8
Kills
27
27
Deaths
8
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arbiter D10
Kukulkan
2
8
5
0.56
W
Zhong Kui
DTB_LS3J
Zhong Kui
14
3
9
6.17
W
Cthulhu
LearnToSmile
Cthulhu
7
2
17
7.75
W
6
3
17
4.83
L
Gilgamesh
sleepy13194
Gilgamesh
0
10
4
0.2
L
Danzaburou
smakdownsmurf
Danzaburou
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,221
Damage
48,061
52,069
Taken
57,777
27,706
Mitigated
56,106
6,237
Healing
21,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arbiter D10
Kukulkan
15,992
1,891
0
1,093
13,752
5,425
0
11,799
1,953
35,128
0
W
Zhong Kui
DTB_LS3J
Zhong Kui
23,036
2,636
470
9,529
19,533
14,654
1,129
4,436
15,097
49,412
0
W
Cthulhu
LearnToSmile
Cthulhu
19,385
1,423
1,942
8,073
20,723
11,414
0
7,546
13,177
53,923
0
W
5,640
1,118
240
1,355
17,521
30,038
0
4,933
12,588
0
11,132
L
Gilgamesh
sleepy13194
Gilgamesh
6,728
2,180
0
96
20,453
15,382
0
15,658
4,795
0
13,609
L
Danzaburou
smakdownsmurf
Danzaburou
22,501
11,694
0
5,048
17,864
6,899
69
15,492
2,372
0
41,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
35,412
114
Minions Killed
135
3
Camps Cleared
5
727,255
Distance Traveled
870,379
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,962
623
51
3
2
244,735
2
W
Zhong Kui
12,536
784
74
5
1
266,390
0
W
Cthulhu
11,623
726
56
4
2
286,695
0
W
Achilles
11,253
703
5
0
2
317,294
0
L
Gilgamesh
8,885
555
13
1
0
259,349
0
L
Danzaburou
11,875
742
50
3
1
223,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role