Player Matchup

Morgan Le Fay
Morgan Le Fay
HunchoS3Fz
Morgan Le Fay
Level 14
God Stats
4W - 9L
1,219 SR
Queue Stats
8W - 25L
1,084 Elo+
Solo
Nemesis
Nemesis
kwonker
Nemesis
Level 18
God Stats
4W - 0L
1,353 SR
Queue Stats
59W - 64L
1,245 Elo+
Solo
Odin
Odin
xXJonWangstaXx
Odin
Level 67
God Stats
2W - 3L
1,321 SR
Queue Stats
9W - 21L
1,265 Elo+
Solo
Team Averages
Level 33
1,298 SR
1,198 Elo+

VS

Team Averages
Level 18
1,408 SR
1,196 Elo+
Bellona
Bellona
ALEXTHEGOAT7674
Bellona
Level 8
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 11L
1,209 Elo+
Solo
Tiamat
Tiamat
SearingBunion69
Tiamat
Level 27
God Stats
0W - 1L
1,562 SR
Queue Stats
3W - 6L
1,083 Elo+
Party 1
Loki
Loki
StoNeD nD
Loki
Level 18
God Stats
4W - 8L
1,368 SR
Queue Stats
9W - 16L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HunchoS3Fz
Morgan Le Fay
14
8 / 2 / 11
10,845
775
11,747
11,539
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
kwonker
Nemesis
13
6 / 2 / 13
9,846
703
8,532
9,740
4,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 13
11,033
788
10,281
18,125
23,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 1
7,655
547
3,279
13,321
10,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 8 / 2
9,694
692
10,997
12,887
8,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
1 / 4 / 1
8,415
601
7,901
10,401
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
5
5
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Morgan Le Fay
HunchoS3Fz
Morgan Le Fay
8
2
11
6.75
L
3
8
2
0.5
L
Loki
1
4
1
0.38
W
Nemesis
kwonker
Nemesis
6
2
13
6.25
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,560
Damage
22,177
39,404
Taken
36,609
32,971
Mitigated
23,676
8,298
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,279
983
0
50
13,321
10,659
59
3,858
9,463
0
10,361
W
Morgan Le Fay
HunchoS3Fz
Morgan Le Fay
11,747
2,060
74
813
11,539
4,711
2,103
3,094
8,445
36,343
0
L
10,997
1,032
0
1,649
12,887
8,812
46
5,189
7,698
25,797
0
L
Loki
7,901
942
0
2,851
10,401
4,205
166
3,176
7,225
0
23,488
W
Nemesis
kwonker
Nemesis
8,532
3,115
0
1,014
9,740
4,567
122
3,291
6,449
0
19,188
W
10,281
2,801
589
5,808
18,125
23,693
357
4,818
13,307
0
25,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
25,764
113
Minions Killed
87
4
Camps Cleared
2
805,846
Distance Traveled
612,375
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,655
547
17
1
0
156,545
0
W
Morgan Le Fay
10,845
775
53
4
4
244,514
0
L
Tiamat
9,694
692
31
2
2
198,168
1
L
Loki
8,415
601
39
3
0
257,662
1
W
Nemesis
9,846
703
12
1
0
295,258
0
W
Odin
11,033
788
48
3
0
266,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role