Player Matchup

Chaac
Chaac
Altophobiatic
Chaac
Level 101
God Stats
1W - 2L
1,519 SR
Queue Stats
4W - 9L
1,380 Elo+
Party 1
Artio
Artio
Embers cc
Artio
Level 158
God Stats
2W - 1L
1,665 SR
Queue Stats
185W - 136L
1,545 Elo+
Party 1
Hera
Hera
TheMock1
Hera
Level 144
God Stats
7W - 5L
1,663 SR
Queue Stats
709W - 700L
1,392 Elo+
Solo
Charybdis
Charybdis
Viperbearcc
Charybdis
Level 160
God Stats
1W - 2L
1,485 SR
Queue Stats
77W - 55L
1,603 Elo+
Party 1
Xing Tian
Xing Tian
yeethawk
Xing Tian
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 38L
1,643 Elo+
Party 1
Team Averages
Level 136
1,567 SR
1,513 Elo+

VS

Team Averages
Level 109
1,615 SR
1,532 Elo+
Zhong Kui
Zhong Kui
KainGoethia
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,666 Elo+
Solo
Ao Kuang
Ao Kuang
Oderus1151
Ao Kuang
Level 113
God Stats
2W - 0L
1,762 SR
Queue Stats
101W - 96L
1,484 Elo+
Solo
Bellona
Bellona
SIRARTH
Bellona
Level 125
God Stats
3W - 3L
1,571 SR
Queue Stats
243W - 230L
1,537 Elo+
Solo
Jing Wei
Jing Wei
ThantisCaballon
Jing Wei
Level 125
God Stats
3W - 2L
1,801 SR
Queue Stats
410W - 386L
1,567 Elo+
Solo
Sol
Sol
Tvvist3dmindz
Sol
Level 93
God Stats
7W - 8L
1,440 SR
Queue Stats
248W - 301L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 20
11,556
642
14,987
32,647
35,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Embers cc
Artio
20
6 / 3 / 17
12,838
713
22,269
33,710
42,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
19
3 / 5 / 18
11,787
655
29,232
17,794
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Viperbearcc
Charybdis
20
11 / 7 / 7
13,053
725
21,270
18,715
8,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Xing Tian
yeethawk
Xing Tian
17
2 / 5 / 16
11,757
653
10,753
19,552
29,326
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KainGoethia
Zhong Kui
20
5 / 7 / 11
13,016
723
21,957
28,570
29,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
Oderus1151
Ao Kuang
18
5 / 5 / 11
12,252
681
11,463
17,450
7,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SIRARTH
Bellona
20
4 / 3 / 14
13,478
749
16,858
34,919
30,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
20
5 / 4 / 10
12,938
719
23,868
19,242
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 5 / 11
12,262
681
25,756
14,386
5,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
80
24
Kills
23
23
Deaths
24
78
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
3
20
4
L
Artio
Embers cc
Artio
6
3
17
4.83
W
Zhong Kui
KainGoethia
Zhong Kui
5
7
11
1.5
W
Ao Kuang
Oderus1151
Ao Kuang
5
5
11
2.1
W
Bellona
SIRARTH
Bellona
4
3
14
3.67
W
Jing Wei
5
4
10
2.5
L
Hera
3
5
18
2.4
W
4
5
11
1.9
L
Charybdis
Viperbearcc
Charybdis
11
7
7
2.07
L
Xing Tian
yeethawk
Xing Tian
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,511
Damage
99,902
122,418
Taken
114,567
123,284
Mitigated
80,727
59,550
Healing
54,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,987
740
1,606
12,478
32,647
35,214
578
15,324
17,323
0
30,082
L
Artio
Embers cc
Artio
22,269
1,661
13,380
18,574
33,710
42,561
683
19,425
14,285
41,766
0
W
Zhong Kui
KainGoethia
Zhong Kui
21,957
3,559
1,485
8,378
28,570
29,148
845
16,028
12,066
43,590
0
W
Ao Kuang
Oderus1151
Ao Kuang
11,463
1,701
4,336
5,967
17,450
7,229
2,929
10,822
6,382
17,037
0
W
Bellona
SIRARTH
Bellona
16,858
3,076
4,992
14,540
34,919
30,536
1,149
16,958
17,561
8,831
22,969
W
Jing Wei
23,868
12,993
3,247
6,718
19,242
8,496
1,582
9,911
9,049
0
58,593
L
Hera
29,232
5,787
2,212
3,276
17,794
8,138
2,442
7,932
9,862
46,859
0
W
25,756
6,316
2,406
2,890
14,386
5,318
1,134
6,977
7,255
50,328
0
L
Charybdis
Viperbearcc
Charybdis
21,270
10,724
1,130
3,310
18,715
8,045
3,455
11,009
7,706
0
38,366
L
Xing Tian
yeethawk
Xing Tian
10,753
367
1,710
1,874
19,552
29,326
495
8,879
10,673
21,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,991
Gold Earned
63,946
166
Minions Killed
175
0
Camps Cleared
0
1,500,003
Distance Traveled
1,585,118
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,556
642
15
1
0
345,490
0
L
Artio
12,838
713
27
2
0
397,451
1
W
Zhong Kui
13,016
723
29
2
0
292,577
1
W
Ao Kuang
12,252
681
15
1
0
320,260
0
W
Bellona
13,478
749
25
1
0
322,866
0
W
Jing Wei
12,938
719
58
3
0
339,448
2
L
Hera
11,787
655
47
3
0
282,911
0
W
Sol
12,262
681
48
3
0
309,967
4
L
Charybdis
13,053
725
45
3
0
245,256
0
L
Xing Tian
11,757
653
32
2
0
228,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role