Player Matchup

Bakasura
Bakasura
Drew LYD
Bakasura
Level 60
God Stats
2W - 0L
1,688 SR
Queue Stats
13W - 18L
1,401 Elo+
Solo
Artemis
Artemis
EagerSundew754
Artemis
Level 75
God Stats
67W - 63L
1,501 SR
Queue Stats
117W - 127L
1,323 Elo+
Solo
Nike
Nike
Elysphiel
Nike
Level 86
God Stats
12W - 8L
1,503 SR
Queue Stats
72W - 61L
1,405 Elo+
Solo
Discordia
Discordia
SLeRmZ_McKeZiE
Discordia
Level 126
God Stats
4W - 3L
1,322 SR
Queue Stats
823W - 917L
1,345 Elo+
Solo
Chang'e
Chang'e
shinbushi
Chang'e
Level 160
God Stats
5W - 5L
1,558 SR
Queue Stats
324W - 400L
1,324 Elo+
Solo
Team Averages
Level 101
1,515 SR
1,360 Elo+

VS

Team Averages
Level 88
1,385 SR
1,324 Elo+
Discordia
Discordia
 
Discordia
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Hero Endeaver
Geb
Level 69
God Stats
22W - 19L
1,266 SR
Queue Stats
42W - 48L
1,202 Elo+
Solo
Anubis
Anubis
LordTristan420
Anubis
Level 60
God Stats
1W - 5L
1,341 SR
Queue Stats
116W - 180L
1,250 Elo+
Solo
Artio
Artio
XErbtheGodX
Artio
Level 97
God Stats
8W - 7L
1,441 SR
Queue Stats
203W - 283L
1,333 Elo+
Solo
Fenrir
Fenrir
pkbrodustin23
Fenrir
Level 64
God Stats
4W - 6L
1,374 SR
Queue Stats
93W - 109L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drew LYD
Bakasura
15
9 / 0 / 4
9,076
648
8,757
8,926
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
8 / 0 / 1
8,495
607
6,712
5,635
1,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
11
2 / 0 / 4
7,410
529
3,206
10,960
6,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
SLeRmZ_McKeZiE
Discordia
13
2 / 2 / 6
7,756
554
4,113
6,166
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
shinbushi
Chang'e
12
3 / 1 / 11
7,634
545
4,801
6,519
2,754
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 4 / 1
7,649
546
3,319
7,966
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 1
6,362
454
2,091
11,020
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 9 / 0
5,348
382
907
7,116
1,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,716
480
6,419
10,197
8,111
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 5 / 0
6,024
430
3,601
7,420
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
24
Kills
3
3
Deaths
24
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
1
0.38
W
Bakasura
Drew LYD
Bakasura
9
0
4
11
W
8
0
1
8.5
W
Nike
2
0
4
4
L
0
3
1
0.17
L
0
9
0
0
W
Discordia
SLeRmZ_McKeZiE
Discordia
2
2
6
2.5
L
0
3
0
0
L
2
5
0
0.4
W
Chang'e
shinbushi
Chang'e
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
16,337
38,206
Taken
43,719
17,413
Mitigated
20,713
16,778
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,319
101
0
975
7,966
2,388
0
1,304
6,158
54,081
0
W
Bakasura
Drew LYD
Bakasura
8,757
5,407
0
3,533
8,926
4,289
0
2,335
6,467
0
46,171
W
6,712
3,125
152
1,753
5,635
1,891
5,237
1,171
4,464
0
52,980
W
Nike
3,206
688
294
3,409
10,960
6,592
1,099
4,369
6,591
0
26,557
L
2,091
247
0
2,686
11,020
6,429
246
2,518
8,273
23,849
0
L
907
216
0
408
7,116
1,721
997
1,756
5,207
14,550
0
W
Discordia
SLeRmZ_McKeZiE
Discordia
4,113
81
0
1,390
6,166
1,887
1,596
2,115
3,889
35,406
0
L
6,419
987
0
3,465
10,197
8,111
150
1,711
7,856
36,754
0
L
3,601
728
0
1,814
7,420
2,064
0
1,213
5,913
0
20,658
W
Chang'e
shinbushi
Chang'e
4,801
1,085
2,466
3,781
6,519
2,754
1,779
2,627
3,846
24,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,371
Gold Earned
32,099
367
Minions Killed
278
0
Camps Cleared
0
1,331,864
Distance Traveled
1,163,248
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,649
546
111
8
0
218,980
1
W
Bakasura
9,076
648
101
7
0
316,652
0
W
Artemis
8,495
607
110
8
0
240,687
0
W
Nike
7,410
529
43
3
0
268,086
0
L
Geb
6,362
454
36
3
0
251,539
4
L
Anubis
5,348
382
24
2
0
213,090
0
W
Discordia
7,756
554
81
6
0
271,999
2
L
Artio
6,716
480
66
5
0
264,916
1
L
Fenrir
6,024
430
41
3
0
214,723
3
W
Chang'e
7,634
545
32
2
0
234,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role