Player Matchup

Thor
Thor
RJ-Gamer1228
Thor
Level 6
God Stats
1W - 7L
1,280 SR
Queue Stats
3W - 8L
1,317 Elo+
Party 2
Loki
Loki
SpriteGrinder
Loki
Level 26
God Stats
2W - 2L
1,663 SR
Queue Stats
6W - 6L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
UnDeadJacket
Cthulhu
Level 16
God Stats
20W - 18L
1,446 SR
Queue Stats
82W - 78L
1,304 Elo+
Party 2
Xbalanque
Xbalanque
VxKILLAxV
Xbalanque
Level 26
God Stats
4W - 2L
1,699 SR
Queue Stats
7W - 6L
1,604 Elo+
Party 1
Fenrir
Fenrir
owlu_aile
Fenrir
Level 16
God Stats
1W - 1L
1,760 SR
Queue Stats
5W - 4L
1,384 Elo+
Solo
Team Averages
Level 18
1,570 SR
1,436 Elo+

VS

Team Averages
Level 33
1,414 SR
1,357 Elo+
Merlin
Merlin
DudeCalledQuest
Merlin
Level 85
God Stats
54W - 48L
1,483 SR
Queue Stats
453W - 466L
1,402 Elo+
Party 3
Hercules
Hercules
ElSaiyanMan02
Hercules
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Thor
Thor
El_Panda_King11
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,200 Elo+
Party 3
Zeus
Zeus
TheDomination50
Zeus
Level 29
God Stats
1W - 1L
1,288 SR
Queue Stats
5W - 5L
1,338 Elo+
Solo
Skadi
Skadi
pantyFPS
Skadi
Level 44
God Stats
8W - 8L
1,298 SR
Queue Stats
192W - 212L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
8,590
330
2,747
16,255
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 7 / 6
12,329
474
14,676
22,230
9,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
UnDeadJacket
Cthulhu
19
12 / 2 / 4
13,026
501
18,349
30,343
30,657
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xbalanque
VxKILLAxV
Xbalanque
17
4 / 6 / 2
10,851
417
6,917
18,806
6,053
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
owlu_aile
Fenrir
12
0 / 9 / 3
8,599
331
808
15,980
7,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 9
13,348
513
28,504
12,112
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ElSaiyanMan02
Hercules
16
0 / 6 / 18
10,845
417
6,047
20,775
19,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 8 / 12
10,876
418
4,341
15,429
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 7 / 3
10,680
411
9,929
12,690
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
pantyFPS
Skadi
20
13 / 4 / 6
14,094
542
19,366
16,323
6,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
24
Kills
31
34
Deaths
27
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
15
2
9
9.75
W
Hercules
ElSaiyanMan02
Hercules
0
6
18
1.5
W
2
8
12
1
L
1
10
3
0.25
L
7
7
6
1.43
W
1
7
3
0.36
L
Cthulhu
UnDeadJacket
Cthulhu
12
2
4
7
L
Xbalanque
VxKILLAxV
Xbalanque
4
6
2
0.83
L
Fenrir
owlu_aile
Fenrir
0
9
3
0.17
W
Skadi
pantyFPS
Skadi
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,497
Damage
68,187
103,614
Taken
77,329
60,208
Mitigated
46,526
13,675
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,504
2,107
293
3,938
12,112
5,605
2,360
2,716
9,396
95,370
0
W
Hercules
ElSaiyanMan02
Hercules
6,047
1,860
508
4,954
20,775
19,250
924
5,379
14,608
0
26,111
W
4,341
2,305
0
1,455
15,429
9,830
897
1,768
13,661
0
49,478
L
2,747
698
0
418
16,255
6,632
0
7,176
9,079
0
17,340
L
14,676
3,672
0
1,890
22,230
9,501
447
9,626
12,604
0
68,713
W
9,929
2,210
170
1,988
12,690
5,158
2,863
4,474
8,023
51,654
0
L
Cthulhu
UnDeadJacket
Cthulhu
18,349
1,196
1,640
8,683
30,343
30,657
0
11,846
18,497
66,927
0
L
Xbalanque
VxKILLAxV
Xbalanque
6,917
3,120
0
660
18,806
6,053
0
2,897
15,909
0
67,295
L
Fenrir
owlu_aile
Fenrir
808
80
0
384
15,980
7,365
253
6,949
9,031
0
28,480
W
Skadi
pantyFPS
Skadi
19,366
8,465
1,108
2,742
16,323
6,683
7,144
4,012
12,223
0
112,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,395
Gold Earned
59,843
342
Minions Killed
483
0
Camps Cleared
0
2,180,600
Distance Traveled
2,198,780
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,348
513
141
5
0
478,342
7
W
Hercules
10,845
417
40
2
0
441,856
0
W
Thor
10,876
418
67
3
0
461,349
0
L
Thor
8,590
330
35
1
0
367,960
0
L
Loki
12,329
474
82
3
0
452,920
0
W
Zeus
10,680
411
70
3
0
373,031
0
L
Cthulhu
13,026
501
73
3
0
516,175
0
L
Xbalanque
10,851
417
101
4
0
449,041
0
L
Fenrir
8,599
331
51
2
0
394,504
1
W
Skadi
14,094
542
165
6
0
444,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role