Player Matchup

Bastet
Bastet
Masters
Diディℓight
Bastet
Masters
Level 159
God Stats
8W - 4L
1,773 SR
Queue Stats
462W - 446L
2,450 MMR
Solo
Artio
Artio
Masters
Jorbatron
Artio
Masters
Level 160
God Stats
29W - 10L
1,803 SR
Queue Stats
376W - 342L
2,633 MMR
Solo
Geb
Geb
Diamond IV
Shutori
Geb
Diamond IV
Level 148
God Stats
5W - 2L
1,747 SR
Queue Stats
72W - 54L
2,206 MMR
Solo
Scylla
Scylla
Diamond V
reazone
Scylla
Diamond V
Level 157
God Stats
5W - 4L
1,548 SR
Queue Stats
140W - 115L
2,357 MMR
Solo
Cupid
Cupid
Diamond III
speekselman
Cupid
Diamond III
Level 149
God Stats
6W - 4L
1,470 SR
Queue Stats
228W - 202L
2,475 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,668 SR
2,424 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,583 SR
2,289 MMR
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond I
PacoAntonio
Hachiman
Diamond I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 157L
2,367 MMR
Solo
Ares
Ares
Masters
Parr0k
Ares
Masters
Level 159
God Stats
18W - 26L
1,613 SR
Queue Stats
574W - 542L
2,397 MMR
Solo
Erlang Shen
Erlang Shen
Masters
SlagDestroyer
Erlang Shen
Masters
Level 89
God Stats
29W - 26L
1,701 SR
Queue Stats
256W - 236L
2,552 MMR
Solo
Cerberus
Cerberus
Diamond II
ωayne
Cerberus
Diamond II
Level 156
God Stats
1W - 1L
1,599 SR
Queue Stats
140W - 113L
2,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 6
9,595
600
11,764
12,817
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Jorbatron
Artio
17
4 / 1 / 1
9,906
619
14,380
18,459
17,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
13
0 / 1 / 13
8,352
522
5,447
9,297
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
reazone
Scylla
16
7 / 5 / 6
9,873
617
10,263
10,201
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 2
10,572
661
8,084
8,072
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
FenrirOdinLokiTiamatSerqet

VS

Bans
UllrMorgan Le FayKhepriJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 8 / 5
7,937
496
8,219
13,251
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
PacoAntonio
Hachiman
13
0 / 5 / 0
7,538
471
2,656
8,080
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ares
Parr0k
Ares
11
1 / 5 / 0
7,049
441
6,154
14,186
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
SlagDestroyer
Erlang Shen
14
8 / 6 / 3
9,231
577
13,112
14,023
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
ωayne
Cerberus
14
1 / 3 / 0
8,275
517
6,967
17,160
16,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
27
Kills
12
12
Deaths
27
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
8
5
0.56
W
9
5
6
2.4
W
Artio
Jorbatron
Artio
4
1
1
4.5
L
Hachiman
PacoAntonio
Hachiman
0
5
0
0
L
Ares
Parr0k
Ares
1
5
0
0.2
W
Geb
0
1
13
6.5
L
Erlang Shen
SlagDestroyer
Erlang Shen
8
6
3
1.58
W
Scylla
reazone
Scylla
7
5
6
2
W
7
0
2
8
L
Cerberus
ωayne
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,938
Damage
37,108
58,846
Taken
66,700
34,695
Mitigated
36,926
21,472
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,219
1,015
51
3,025
13,251
4,151
0
5,505
7,585
48,454
0
W
11,764
3,700
0
3,204
12,817
3,781
80
3,186
9,545
0
52,737
W
Artio
Jorbatron
Artio
14,380
1,405
349
8,661
18,459
17,504
124
6,986
11,473
74,861
0
L
Hachiman
PacoAntonio
Hachiman
2,656
1,384
0
1,626
8,080
1,971
0
1,261
6,819
0
45,806
L
Ares
Parr0k
Ares
6,154
171
0
3,356
14,186
7,645
0
7,655
6,353
28,880
0
W
Geb
5,447
997
0
2,000
9,297
6,910
0
3,435
5,784
21,767
0
L
Erlang Shen
SlagDestroyer
Erlang Shen
13,112
7,443
0
4,002
14,023
7,087
0
5,383
8,311
0
60,138
W
Scylla
reazone
Scylla
10,263
1,344
0
2,380
10,201
3,283
71
6,822
3,027
70,114
0
W
8,084
5,845
48
4,830
8,072
3,217
180
464
7,608
0
85,468
L
Cerberus
ωayne
Cerberus
6,967
762
0
7,427
17,160
16,072
0
8,386
7,542
58,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
40,030
570
Minions Killed
497
0
Camps Cleared
0
1,584,175
Distance Traveled
1,427,890
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,937
496
98
6
0
280,385
1
W
Bastet
9,595
600
83
5
0
336,949
5
W
Artio
9,906
619
164
10
0
308,826
2
L
Hachiman
7,538
471
103
6
0
280,161
7
L
Ares
7,049
441
47
3
0
298,613
4
W
Geb
8,352
522
25
2
0
337,593
7
L
Erlang Shen
9,231
577
97
6
0
297,024
2
W
Scylla
9,873
617
141
9
0
290,467
2
W
Cupid
10,572
661
157
10
0
310,340
5
L
Cerberus
8,275
517
152
10
0
271,707
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role