Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ArcanaMace
Hades
Level 148
God Stats
6W - 6L
1,598 SR
Queue Stats
806W - 583L
1,546 Elo+
Party 1
Anubis
Anubis
Paulinhu162
Anubis
Level 155
God Stats
9W - 5L
1,588 SR
Queue Stats
753W - 534L
1,536 Elo+
Party 1
Sobek
Sobek
TwoNever1
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Arachne
Arachne
Ðuck
Arachne
Level 157
God Stats
1W - 1L
1,792 SR
Queue Stats
122W - 128L
1,497 Elo+
Solo
Team Averages
Level 138
1,596 SR
1,465 Elo+

VS

Team Averages
Level 131
1,492 SR
1,553 Elo+
Cthulhu
Cthulhu
FEREVERTO
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,540 Elo+
Party 2
Eset
Eset
Nissipa
Eset
Level 159
God Stats
4W - 4L
1,393 SR
Queue Stats
415W - 353L
1,587 Elo+
Party 2
Sol
Sol
Shenryuh
Sol
Level 145
God Stats
2W - 3L
1,188 SR
Queue Stats
277W - 231L
1,582 Elo+
Party 2
Hou Yi
Hou Yi
azKato
Hou Yi
Level 118
God Stats
3W - 3L
1,563 SR
Queue Stats
210W - 227L
1,496 Elo+
Solo
Artemis
Artemis
zSchnitter
Artemis
Level 147
God Stats
7W - 2L
1,818 SR
Queue Stats
205W - 169L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 6 / 12
10,853
724
16,174
19,059
19,462
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
18
0 / 5 / 14
10,452
697
7,863
18,605
20,500
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
10 / 5 / 7
13,034
869
21,734
22,109
11,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
TwoNever1
Sobek
11
0 / 5 / 3
8,262
551
2,363
16,709
10,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Ðuck
Arachne
18
7 / 4 / 7
10,760
717
10,139
16,038
6,080
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FEREVERTO
Cthulhu
17
1 / 5 / 19
10,927
728
11,475
23,608
29,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
Nissipa
Eset
20
9 / 3 / 12
12,566
838
25,039
9,348
3,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 3 / 12
12,546
836
24,383
12,355
4,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
azKato
Hou Yi
18
1 / 5 / 18
11,241
749
8,854
12,611
4,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Artemis
zSchnitter
Artemis
18
3 / 4 / 16
10,941
729
11,051
11,924
4,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
102
20
Kills
25
25
Deaths
20
43
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
12
1.5
L
Hades
0
5
14
1.4
W
Cthulhu
FEREVERTO
Cthulhu
1
5
19
2.1
W
Eset
Nissipa
Eset
9
3
12
5
L
Anubis
10
5
7
2.7
W
11
3
12
5.67
L
Sobek
TwoNever1
Sobek
0
5
3
0.3
W
Hou Yi
azKato
Hou Yi
1
5
18
2
W
Artemis
zSchnitter
Artemis
3
4
16
2.75
L
Arachne
Ðuck
Arachne
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,273
Damage
80,802
92,520
Taken
69,846
67,681
Mitigated
46,593
33,167
Healing
23,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
16,174
223
2,756
1,798
19,059
19,462
132
11,719
7,340
34,739
0
L
Hades
7,863
214
1,792
3,675
18,605
20,500
475
12,270
6,335
18,955
0
W
Cthulhu
FEREVERTO
Cthulhu
11,475
617
2,151
5,832
23,608
29,350
132
11,980
11,628
23,770
0
W
Eset
Nissipa
Eset
25,039
3,283
1,585
1,101
9,348
3,409
1,259
8,100
1,248
50,494
0
L
Anubis
21,734
1,536
1,187
9,775
22,109
11,117
86
14,165
7,944
54,676
0
W
24,383
6,571
1,844
4,714
12,355
4,550
2,107
9,562
2,793
41,806
0
L
Sobek
TwoNever1
Sobek
2,363
88
790
2,658
16,709
10,522
69
11,872
4,837
6,382
0
W
Hou Yi
azKato
Hou Yi
8,854
2,912
1,374
3,016
12,611
4,660
984
9,624
2,987
0
31,793
W
Artemis
zSchnitter
Artemis
11,051
3,854
200
2,166
11,924
4,624
1,516
8,868
3,056
0
24,210
L
Arachne
Ðuck
Arachne
10,139
5,569
2,807
5,929
16,038
6,080
844
10,871
5,167
0
15,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,361
Gold Earned
58,221
156
Minions Killed
201
0
Camps Cleared
0
1,221,356
Distance Traveled
1,398,624
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,853
724
25
2
0
258,712
0
L
Hades
10,452
697
34
2
0
256,502
3
W
Cthulhu
10,927
728
36
2
0
301,429
0
W
Eset
12,566
838
51
3
0
315,397
2
L
Anubis
13,034
869
72
5
0
238,380
3
W
Sol
12,546
836
32
2
0
283,652
0
L
Sobek
8,262
551
9
1
0
172,450
1
W
Hou Yi
11,241
749
51
3
0
233,798
0
W
Artemis
10,941
729
31
2
0
264,348
4
L
Arachne
10,760
717
16
1
0
295,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role