Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LeoDx17
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,426 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,475 Elo+

VS

Team Averages
Level 126
1,500 SR
1,601 Elo+
Discordia
Discordia
S0REY
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,601 Elo+
Party 1
Bacchus
Bacchus
xEdson
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,601 Elo+
Party 1
Neith
Neith
xTheus
Neith
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 5 / 0
9,685
745
9,453
10,866
5,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
10
0 / 10 / 1
7,669
590
3,708
14,824
13,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
LeoDx17
Rama
12
0 / 4 / 1
8,019
617
2,116
7,505
2,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
S0REY
Discordia
14
7 / 1 / 8
10,052
773
9,061
5,517
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
xEdson
Bacchus
13
1 / 0 / 14
9,092
699
4,913
9,149
10,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
xTheus
Neith
14
11 / 2 / 5
10,567
813
13,874
12,230
4,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
19
19
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
0
0.6
L
Fenrir
 
Fenrir
0
10
1
0.05
L
Rama
LeoDx17
Rama
0
4
1
0.13
W
Discordia
S0REY
Discordia
7
1
8
11
W
Bacchus
xEdson
Bacchus
1
0
14
8
W
Neith
xTheus
Neith
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,277
Damage
27,848
33,195
Taken
26,896
21,843
Mitigated
17,104
3,532
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,453
1,547
0
2,556
10,866
5,649
548
3,960
6,906
28,108
0
L
Fenrir
 
Fenrir
3,708
702
0
726
14,824
13,788
0
7,661
7,163
1,036
11,746
L
Rama
LeoDx17
Rama
2,116
1,719
0
250
7,505
2,406
1,147
3,526
3,979
0
27,022
W
Discordia
S0REY
Discordia
9,061
887
0
1,068
5,517
1,740
756
2,889
2,628
35,159
0
W
Bacchus
xEdson
Bacchus
4,913
348
0
1,008
9,149
10,368
605
2,748
6,401
12,635
0
W
Neith
xTheus
Neith
13,874
6,391
0
4,617
12,230
4,996
2,051
4,964
7,266
0
53,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,373
Gold Earned
29,711
112
Minions Killed
149
4
Camps Cleared
6
659,091
Distance Traveled
694,817
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,685
745
43
3
1
237,034
3
L
Fenrir
7,669
590
7
1
0
209,179
2
L
Rama
8,019
617
62
5
3
212,878
0
W
Discordia
10,052
773
62
5
2
224,300
6
W
Bacchus
9,092
699
10
1
0
252,665
1
W
Neith
10,567
813
77
6
4
217,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role