Player Matchup

Merlin
Merlin
BubaAzgibesov
Merlin
Level 20
God Stats
26W - 25L
1,437 SR
Queue Stats
84W - 86L
1,407 Elo+
Solo
Ra
Ra
HeilBronn
Ra
Level 29
God Stats
13W - 4L
1,794 SR
Queue Stats
119W - 118L
1,563 Elo+
Solo
Ares
Ares
LordAraon
Ares
Level 28
God Stats
4W - 3L
1,547 SR
Queue Stats
99W - 95L
1,520 Elo+
Solo
Charybdis
Charybdis
Mega666
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,412 Elo+
Solo
Fenrir
Fenrir
wyzertrye
Fenrir
Level 4
God Stats
5W - 4L
1,276 SR
Queue Stats
9W - 9L
1,242 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,429 Elo+

VS

Team Averages
Level 27
1,533 SR
1,549 Elo+
Olorun
Olorun
DeymonICE
Olorun
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 18L
1,704 Elo+
Solo
Charybdis
Charybdis
Kryptope
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 97L
1,412 Elo+
Solo
Discordia
Discordia
KuroıKıtsune
Discordia
Level 24
God Stats
28W - 34L
1,455 SR
Queue Stats
140W - 161L
1,444 Elo+
Solo
Ra
Ra
cryptodaddy
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,687 Elo+
Party 1
Geb
Geb
voidw0w
Geb
Level 49
God Stats
65W - 35L
1,711 SR
Queue Stats
291W - 263L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 7
10,216
929
12,698
21,883
7,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 8 / 6
11,365
1,033
9,084
19,267
6,228
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
1 / 3 / 5
9,055
823
5,058
10,350
10,910
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Mega666
Charybdis
16
2 / 13 / 6
10,337
940
12,758
25,462
9,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
wyzertrye
Fenrir
16
4 / 10 / 3
10,209
928
5,080
24,075
12,009
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

21

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DeymonICE
Olorun
20
19 / 0 / 17
13,876
1,261
32,300
10,984
4,876
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Kryptope
Charybdis
19
6 / 4 / 23
11,762
1,069
15,085
9,368
3,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
KuroıKıtsune
Discordia
19
4 / 1 / 28
11,722
1,066
13,687
7,881
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 1 / 20
12,582
1,144
24,223
10,019
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
18
4 / 6 / 22
11,509
1,046
10,787
12,378
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
153
12
Kills
43
43
Deaths
12
27
Assists
110
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
W
Olorun
DeymonICE
Olorun
19
0
17
27.5
L
5
8
6
1
W
Charybdis
Kryptope
Charybdis
6
4
23
4.38
W
Discordia
KuroıKıtsune
Discordia
4
1
28
18
L
Ares
1
3
5
1.17
L
Charybdis
Mega666
Charybdis
2
13
6
0.38
W
10
1
20
20
W
Geb
4
6
22
2.5
L
Fenrir
wyzertrye
Fenrir
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,678
Damage
96,082
101,037
Taken
50,630
46,127
Mitigated
23,348
3,719
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,698
542
81
662
21,883
7,478
0
17,441
4,180
45,184
0
W
Olorun
DeymonICE
Olorun
32,300
22,459
579
7,091
10,984
4,876
0
5,321
5,663
51,117
0
L
9,084
448
424
1,528
19,267
6,228
0
15,858
3,260
34,094
0
W
Charybdis
Kryptope
Charybdis
15,085
8,221
0
1,738
9,368
3,472
0
5,773
3,595
0
32,940
W
Discordia
KuroıKıtsune
Discordia
13,687
730
0
643
7,881
5,222
0
4,796
3,085
21,277
0
L
Ares
5,058
176
0
0
10,350
10,910
0
5,380
4,812
6,038
0
L
Charybdis
Mega666
Charybdis
12,758
4,988
0
555
25,462
9,502
0
22,200
3,135
0
23,885
W
24,223
2,814
2,589
4,661
10,019
4,471
0
5,072
4,947
52,512
0
W
Geb
10,787
1,610
0
696
12,378
5,307
0
5,878
6,240
28,981
0
L
Fenrir
wyzertrye
Fenrir
5,080
1,484
0
469
24,075
12,009
0
19,178
4,653
0
12,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,182
Gold Earned
61,451
169
Minions Killed
205
3
Camps Cleared
14
925,167
Distance Traveled
1,059,427
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,216
929
66
6
0
204,672
1
W
Olorun
13,876
1,261
44
4
4
193,885
0
L
Ra
11,365
1,033
58
5
2
200,751
0
W
Charybdis
11,762
1,069
28
3
1
170,181
1
W
Discordia
11,722
1,066
19
2
1
240,329
0
L
Ares
9,055
823
3
0
0
148,386
1
L
Charybdis
10,337
940
28
3
1
178,419
0
W
Ra
12,582
1,144
80
7
5
227,921
1
W
Geb
11,509
1,046
34
3
3
227,111
4
L
Fenrir
10,209
928
14
1
0
192,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role