Player Matchup

Merlin
Merlin
Beaney4085
Merlin
Level 122
God Stats
149W - 99L
1,620 SR
Queue Stats
1,052W - 1,064L
1,520 Elo+
Party 1
Neith
Neith
BiZzyBones23
Neith
Level 48
God Stats
14W - 8L
1,473 SR
Queue Stats
85W - 98L
1,361 Elo+
Party 1
Chaac
Chaac
YvngScobeDobe
Chaac
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
380W - 450L
1,451 Elo+
Party 1
Team Averages
Level 86
1,531 SR
1,444 Elo+

VS

Team Averages
Level 40
1,564 SR
1,416 Elo+
Baron Samedi
Baron Samedi
ArachnoPhobi760
Baron Samedi
Level 85
God Stats
5W - 5L
1,322 SR
Queue Stats
530W - 648L
1,451 Elo+
Solo
Nox
Nox
DarkRitsuka
Nox
Level 23
God Stats
3W - 1L
1,630 SR
Queue Stats
58W - 79L
1,371 Elo+
Solo
Anubis
Anubis
TR_KingDoood
Anubis
Level 11
God Stats
1W - 1L
1,740 SR
Queue Stats
18W - 13L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beaney4085
Merlin
13
6 / 4 / 7
10,421
744
14,700
12,755
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 7
9,409
672
4,761
8,501
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 4 / 9
9,921
709
10,112
21,483
15,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArachnoPhobi760
Baron Samedi
15
5 / 4 / 4
10,594
757
12,251
12,762
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 6 / 5
8,501
607
5,237
11,262
4,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
3 / 3 / 4
9,789
699
8,797
15,393
7,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
13
Kills
8
10
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArachnoPhobi760
Baron Samedi
5
4
4
1.75
W
Merlin
Beaney4085
Merlin
6
4
7
2.38
W
3
2
7
3.25
L
0
6
5
0.42
L
Anubis
3
3
4
1.67
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,573
Damage
26,285
42,739
Taken
39,417
20,339
Mitigated
18,013
11,934
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArachnoPhobi760
Baron Samedi
12,251
623
923
5,152
12,762
6,384
356
5,311
7,451
40,736
0
W
Merlin
Beaney4085
Merlin
14,700
110
125
2,992
12,755
3,136
1,426
8,455
4,300
47,063
0
W
4,761
1,042
531
1,854
8,501
2,051
1,375
7,508
993
0
20,223
L
5,237
751
390
3,245
11,262
4,037
0
3,642
7,620
23,151
0
L
Anubis
8,797
245
0
5,782
15,393
7,592
452
6,479
8,914
39,675
0
W
10,112
1,378
0
6,432
21,483
15,152
669
11,018
10,465
0
36,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
28,884
148
Minions Killed
147
5
Camps Cleared
7
733,642
Distance Traveled
687,484
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,594
757
45
3
3
235,801
1
W
Merlin
10,421
744
60
4
2
220,597
3
W
Neith
9,409
672
32
2
1
259,251
2
L
Nox
8,501
607
33
2
4
227,159
4
L
Anubis
9,789
699
69
5
0
224,524
1
W
Chaac
9,921
709
56
4
2
253,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role