Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Otin
Fafnir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,058 Elo+
Solo
Charybdis
Charybdis
Theviralvenom
Charybdis
Level 127
God Stats
0W - 4L
1,272 SR
Queue Stats
205W - 218L
1,312 Elo+
Party 1
Scylla
Scylla
jatin p
Scylla
Level 107
God Stats
10W - 6L
1,532 SR
Queue Stats
507W - 614L
1,386 Elo+
Solo
Bakasura
Bakasura
paninicat
Bakasura
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 254L
1,355 Elo+
Party 1
Team Averages
Level 107
1,461 SR
1,322 Elo+

VS

Team Averages
Level 111
1,522 SR
1,412 Elo+
Odin
Odin
Bearggalo
Odin
Level 83
God Stats
2W - 0L
1,723 SR
Queue Stats
188W - 203L
1,449 Elo+
Solo
Medusa
Medusa
Cropsmoker420
Medusa
Level 159
God Stats
5W - 14L
1,280 SR
Queue Stats
805W - 886L
1,389 Elo+
Solo
Hera
Hera
KahunaPakalolo
Hera
Level 124
God Stats
10W - 4L
1,636 SR
Queue Stats
307W - 309L
1,441 Elo+
Solo
Ullr
Ullr
NapalmJesus
Ullr
Level 79
God Stats
4W - 2L
1,548 SR
Queue Stats
77W - 101L
1,394 Elo+
Solo
Bastet
Bastet
OsirisUSA83
Bastet
Level 108
God Stats
10W - 8L
1,425 SR
Queue Stats
304W - 308L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 6 / 6
10,913
839
17,764
14,912
5,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
Otin
Fafnir
17
4 / 7 / 6
9,695
746
5,990
22,551
19,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Theviralvenom
Charybdis
12
1 / 6 / 6
7,687
591
3,767
8,548
2,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
jatin p
Scylla
18
4 / 5 / 6
9,323
717
14,234
10,494
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
paninicat
Bakasura
10
0 / 8 / 5
7,159
551
1,071
9,076
2,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
5 / 2 / 21
10,909
839
8,524
18,314
11,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 5 / 16
10,414
801
12,052
9,977
3,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 17
10,119
778
10,743
8,458
3,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 4 / 9
10,566
813
11,153
11,310
3,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
19
11 / 3 / 16
11,951
919
15,924
10,447
3,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
110
17
Kills
31
32
Deaths
17
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
8
6
6
1.83
W
Odin
5
2
21
7.75
W
2
5
16
2
W
3
3
17
3.83
W
10
4
9
3.63
W
Bastet
11
3
16
6.33
L
Fafnir
Otin
Fafnir
4
7
6
1
L
Charybdis
Theviralvenom
Charybdis
1
6
6
0.67
L
Scylla
jatin p
Scylla
4
5
6
1.4
L
Bakasura
paninicat
Bakasura
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
58,396
65,581
Taken
58,506
34,314
Mitigated
26,077
17,574
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
17,764
7,311
937
5,270
14,912
5,988
0
3,249
11,663
0
37,375
W
Odin
8,524
1,473
2,172
7,817
18,314
11,635
753
4,853
13,461
456
16,684
W
12,052
4,378
892
1,052
9,977
3,591
1,910
2,919
7,058
0
36,934
W
10,743
2,845
907
770
8,458
3,121
1,181
4,591
3,867
24,038
0
W
11,153
5,014
1,642
2,604
11,310
3,846
1,019
4,394
6,916
0
20,125
W
Bastet
15,924
2,836
2,098
1,978
10,447
3,884
594
3,467
6,980
0
27,142
L
Fafnir
Otin
Fafnir
5,990
2,148
865
5,905
22,551
19,627
0
3,622
18,929
11,596
0
L
Charybdis
Theviralvenom
Charybdis
3,767
1,510
91
822
8,548
2,554
0
1,337
7,211
0
8,779
L
Scylla
jatin p
Scylla
14,234
883
596
2,046
10,494
3,632
0
1,986
8,508
34,999
0
L
Bakasura
paninicat
Bakasura
1,071
547
569
473
9,076
2,513
0
960
8,116
0
3,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,777
Gold Earned
53,959
116
Minions Killed
146
0
Camps Cleared
0
942,988
Distance Traveled
1,239,889
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,913
839
42
3
0
212,451
0
W
Odin
10,909
839
27
2
0
282,643
0
W
Medusa
10,414
801
52
4
0
219,307
0
W
Hera
10,119
778
34
3
0
243,248
1
W
Ullr
10,566
813
17
1
0
201,313
0
W
Bastet
11,951
919
16
1
0
293,378
0
L
Fafnir
9,695
746
13
1
0
198,008
1
L
Charybdis
7,687
591
14
1
0
177,652
0
L
Scylla
9,323
717
41
3
0
210,357
0
L
Bakasura
7,159
551
6
0
0
144,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role