Player Matchup

Morgan Le Fay
Morgan Le Fay
Bababooie6362
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,377 SR
Queue Stats
59W - 68L
1,265 Elo+
Party 2
Yemoja
Yemoja
Sin01ust
Yemoja
Level 107
God Stats
6W - 3L
1,523 SR
Queue Stats
141W - 129L
1,489 Elo+
Party 2
Thanatos
Thanatos
Svage Icon
Thanatos
Level 128
God Stats
3W - 3L
1,483 SR
Queue Stats
67W - 68L
1,509 Elo+
Party 2
Team Averages
Level 86
1,461 SR
1,421 Elo+

VS

Team Averages
Level 53
1,671 SR
1,468 Elo+
Neith
Neith
BatmanRo
Neith
Level 145
God Stats
548W - 632L
1,448 SR
Queue Stats
548W - 640L
1,380 Elo+
Solo
Ra
Ra
dannita08
Ra
Level 3
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fafnir
Fafnir
munoz_2788
Fafnir
Level 11
God Stats
2W - 1L
1,820 SR
Queue Stats
36W - 43L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bababooie6362
Morgan Le Fay
14
4 / 3 / 12
11,494
718
10,950
10,524
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Sin01ust
Yemoja
15
2 / 5 / 15
10,916
682
9,956
19,271
22,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Svage Icon
Thanatos
16
13 / 7 / 5
13,314
832
20,405
19,634
7,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
13
2 / 6 / 9
10,519
657
9,170
14,679
3,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 9 / 4
10,037
627
6,722
12,087
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
munoz_2788
Fafnir
15
10 / 4 / 4
12,456
779
14,180
19,923
21,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
19
Kills
14
15
Deaths
19
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bababooie6362
Morgan Le Fay
4
3
12
3.33
L
Neith
BatmanRo
Neith
2
6
9
1.08
W
Yemoja
Sin01ust
Yemoja
2
5
15
1.9
W
Thanatos
Svage Icon
Thanatos
13
7
5
2.21
L
2
9
4
0.44
L
Fafnir
munoz_2788
Fafnir
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
30,072
49,429
Taken
46,689
34,491
Mitigated
27,766
25,456
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bababooie6362
Morgan Le Fay
10,950
1,320
0
949
10,524
4,245
202
5,871
4,557
32,672
0
L
Neith
BatmanRo
Neith
9,170
4,011
0
3,989
14,679
3,877
927
6,453
7,652
0
26,266
W
Yemoja
Sin01ust
Yemoja
9,956
1,224
5,182
7,220
19,271
22,587
479
7,082
11,971
32,038
0
W
Thanatos
Svage Icon
Thanatos
20,405
8,063
0
12,105
19,634
7,659
1,536
7,951
11,515
0
57,282
L
6,722
661
166
467
12,087
2,791
510
4,407
7,421
27,017
0
L
Fafnir
munoz_2788
Fafnir
14,180
4,243
148
7,810
19,923
21,098
263
8,977
10,093
27,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
33,012
143
Minions Killed
117
8
Camps Cleared
3
792,734
Distance Traveled
686,214
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,494
718
42
3
3
271,744
2
L
Neith
10,519
657
36
2
2
195,286
1
W
Yemoja
10,916
682
51
3
1
245,076
4
W
Thanatos
13,314
832
50
3
4
275,914
0
L
Ra
10,037
627
62
4
1
209,780
0
L
Fafnir
12,456
779
19
1
0
281,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role