Player Matchup

Bellona
Bellona
Adonis523L
Bellona
Level 20
God Stats
86W - 90L
1,471 SR
Queue Stats
141W - 145L
1,359 Elo+
Solo
Mercury
Mercury
EmmySlimy921
Mercury
Level 17
God Stats
24W - 37L
1,525 SR
Queue Stats
359W - 372L
1,423 Elo+
Solo
Rama
Rama
SlingingRain166
Rama
Level 28
God Stats
1W - 2L
1,326 SR
Queue Stats
101W - 89L
1,362 Elo+
Solo
Ares
Ares
SpectralLich458
Ares
Level 4
God Stats
1W - 3L
1,264 SR
Queue Stats
2W - 3L
1,221 Elo+
Solo
Cerberus
Cerberus
Talon23
Cerberus
Level 24
God Stats
1W - 2L
1,479 SR
Queue Stats
73W - 89L
1,335 Elo+
Solo
Team Averages
Level 19
1,413 SR
1,340 Elo+

VS

Team Averages
Level 24
1,582 SR
1,496 Elo+
Izanami
Izanami
DerBarenjude10
Izanami
Level 28
God Stats
57W - 29L
1,653 SR
Queue Stats
137W - 96L
1,544 Elo+
Party 1
Artemis
Artemis
JX2sick
Artemis
Level 24
God Stats
24W - 11L
1,494 SR
Queue Stats
104W - 65L
1,512 Elo+
Party 1
Zeus
Zeus
Killja23
Zeus
Level 26
God Stats
65W - 42L
1,621 SR
Queue Stats
120W - 100L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KrAzEd23
Cu Chulainn
Level 12
God Stats
3W - 1L
1,568 SR
Queue Stats
18W - 16L
1,353 Elo+
Solo
Nu Wa
Nu Wa
wolffhound67
Nu Wa
Level 29
God Stats
45W - 29L
1,575 SR
Queue Stats
169W - 139L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adonis523L
Bellona
18
3 / 7 / 5
12,824
1,069
9,232
38,689
38,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
EmmySlimy921
Mercury
16
0 / 0 / 2
9,838
820
1,642
5,562
1,865
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 8 / 3
11,667
972
14,670
30,329
10,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 2
9,500
792
599
4,014
1,415
Cerberus
Talon23
Cerberus
19
6 / 11 / 5
12,966
1,081
12,793
29,480
11,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 10
15,359
1,280
35,725
9,148
3,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
JX2sick
Artemis
19
0 / 4 / 22
11,464
955
13,558
10,843
3,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
5 / 2 / 15
12,084
1,007
24,500
7,050
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KrAzEd23
Cu Chulainn
18
2 / 4 / 10
11,283
940
5,882
12,146
10,686
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 1 / 21
13,608
1,134
20,773
4,827
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
12
Kills
28
28
Deaths
13
17
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adonis523L
Bellona
3
7
5
0.79
W
16
2
10
10.5
L
Mercury
EmmySlimy921
Mercury
0
0
2
1
W
Artemis
JX2sick
Artemis
0
4
22
2.75
W
Zeus
5
2
15
6.25
W
Cu Chulainn
KrAzEd23
Cu Chulainn
2
4
10
1.75
L
3
8
3
0.56
L
0
2
2
0.5
L
Cerberus
Talon23
Cerberus
6
11
5
0.77
W
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,936
Damage
100,438
108,074
Taken
44,014
64,418
Mitigated
21,172
8,953
Healing
2,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adonis523L
Bellona
9,232
3,788
1,618
2,761
38,689
38,697
0
13,391
25,199
6
55,915
W
35,725
23,524
0
256
9,148
3,323
0
2,557
6,449
0
88,691
L
Mercury
EmmySlimy921
Mercury
1,642
792
0
0
5,562
1,865
0
2,806
2,756
0
9,479
W
Artemis
JX2sick
Artemis
13,558
6,730
0
670
10,843
3,352
0
4,152
6,509
62
21,352
W
Zeus
24,500
1,345
0
38
7,050
2,173
0
3,224
3,618
30,570
0
W
Cu Chulainn
KrAzEd23
Cu Chulainn
5,882
1,756
0
352
12,146
10,686
0
1,627
8,334
0
10,555
L
14,670
12,061
205
3,145
30,329
10,515
0
14,680
15,449
0
48,131
L
599
0
0
0
4,014
1,415
0
1,850
2,164
1,154
0
L
Cerberus
Talon23
Cerberus
12,793
140
0
1,224
29,480
11,926
0
12,608
16,673
21,501
0
W
20,773
4,911
128
820
4,827
1,638
0
1,114
3,585
52,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,795
Gold Earned
63,798
201
Minions Killed
245
3
Camps Cleared
4
724,882
Distance Traveled
1,058,177
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,824
1,069
89
7
0
233,640
3
W
Izanami
15,359
1,280
131
11
0
201,267
1
L
Mercury
9,838
820
13
1
1
101,824
0
W
Artemis
11,464
955
22
2
1
190,610
2
W
Zeus
12,084
1,007
11
1
1
229,583
0
W
Cu Chulainn
11,283
940
9
1
1
197,800
0
L
Rama
11,667
972
77
6
1
182,764
0
L
Ares
9,500
792
3
0
1
29,987
0
L
Cerberus
12,966
1,081
19
2
0
176,667
0
W
Nu Wa
13,608
1,134
72
6
1
238,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role